Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arioga
Cu Chulainn
Level 155
God Stats
2W - 1L
1,812 SR
Queue Stats
58W - 72L
1,436 Elo+
Solo
He Bo
He Bo
Iwanek223
He Bo
Level 144
God Stats
0W - 3L
1,169 SR
Queue Stats
132W - 128L
1,438 Elo+
Solo
Thanatos
Thanatos
KagerouDayss
Thanatos
Level 138
God Stats
0W - 3L
1,164 SR
Queue Stats
283W - 303L
1,426 Elo+
Solo
Eset
Eset
jummychen
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,434 Elo+
Solo
Team Averages
Level 130
1,429 SR
1,447 Elo+

VS

Team Averages
Level 96
1,500 SR
1,434 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ColyColeoneAc
Chernobog
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LuciferOK
Baron Samedi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,450 Elo+
Party 1
Mulan
Mulan
RainingMoss
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,421 Elo+
Solo
Zeus
Zeus
lVermilioNl
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 5 / 2
6,708
671
4,284
8,544
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Arioga
Cu Chulainn
14
3 / 6 / 2
7,907
791
12,626
15,604
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Iwanek223
He Bo
14
1 / 9 / 1
7,736
774
9,361
14,082
6,359
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KagerouDayss
Thanatos
14
0 / 4 / 2
6,927
693
6,137
10,317
5,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
13
1 / 4 / 2
7,114
711
8,153
8,864
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 1 / 20
9,093
909
10,671
9,862
8,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ColyColeoneAc
Chernobog
15
6 / 2 / 14
9,304
930
6,013
8,476
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LuciferOK
Baron Samedi
16
6 / 1 / 19
9,633
963
16,558
11,300
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 0 / 18
9,972
997
14,479
12,108
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 19
8,470
847
6,058
6,806
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
118
6
Kills
28
28
Deaths
6
9
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
2
0.4
W
Erlang Shen
 
Erlang Shen
5
1
20
15
L
Cu Chulainn
Arioga
Cu Chulainn
3
6
2
0.67
W
Chernobog
ColyColeoneAc
Chernobog
6
2
14
6.5
L
He Bo
Iwanek223
He Bo
1
9
1
0.17
L
Thanatos
KagerouDayss
Thanatos
0
4
2
0.25
W
Baron Samedi
LuciferOK
Baron Samedi
6
1
19
15.5
W
10
0
18
19
L
Eset
1
4
2
0.5
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
53,779
57,411
Taken
48,552
40,128
Mitigated
32,497
13,206
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,284
1,325
133
665
8,544
7,087
0
2,861
5,389
0
7,948
W
Erlang Shen
 
Erlang Shen
10,671
3,533
3,431
4,635
9,862
8,162
705
3,212
6,554
0
12,865
L
Cu Chulainn
Arioga
Cu Chulainn
12,626
250
748
2,898
15,604
17,056
0
7,123
7,577
1,353
17,576
W
Chernobog
ColyColeoneAc
Chernobog
6,013
3,019
0
1,138
8,476
3,781
1,129
3,483
4,904
0
17,553
L
He Bo
Iwanek223
He Bo
9,361
192
183
1,277
14,082
6,359
0
4,902
8,404
20,166
0
L
Thanatos
KagerouDayss
Thanatos
6,137
803
642
3,745
10,317
5,422
0
3,650
6,199
0
12,912
W
Baron Samedi
LuciferOK
Baron Samedi
16,558
1,375
8,101
6,045
11,300
7,264
965
4,926
6,150
29,470
0
W
14,479
2,046
965
2,476
12,108
10,686
831
5,876
6,062
0
18,969
L
Eset
8,153
207
1,626
1,289
8,864
4,204
0
4,080
4,565
19,010
0
W
6,058
917
1,026
657
6,806
2,604
874
1,370
5,256
20,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
46,472
78
Minions Killed
112
0
Camps Cleared
0
871,363
Distance Traveled
1,061,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,708
671
5
1
0
153,282
0
W
Erlang Shen
9,093
909
5
1
0
248,347
0
L
Cu Chulainn
7,907
791
7
1
0
162,980
0
W
Chernobog
9,304
930
39
4
0
183,908
0
L
He Bo
7,736
774
25
3
0
188,431
0
L
Thanatos
6,927
693
14
1
0
178,902
0
W
Baron Samedi
9,633
963
27
3
0
210,736
0
W
Mulan
9,972
997
19
2
0
225,659
0
L
Eset
7,114
711
27
3
0
187,768
0
W
Zeus
8,470
847
22
2
0
192,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role