Player Matchup

Cu Chulainn
Cu Chulainn
Bronze V
KugelAkrobat841
Cu Chulainn
Bronze V
Level 169
God Stats
1W - 2L
1,469 SR
Queue Stats
62W - 100L
745 MMR
Solo
Danzaburou
Danzaburou
Silver V
NaaaaBroooo
Danzaburou
Silver V
Level 96
God Stats
15W - 13L
1,431 SR
Queue Stats
188W - 212L
649 MMR
Solo
Kukulkan
Kukulkan
Silver II
SolePolecat3078
Kukulkan
Silver II
Level 94
God Stats
1W - 1L
1,526 SR
Queue Stats
323W - 363L
858 MMR
Solo
Jormungandr
Jormungandr
Silver III
corenthius1
Jormungandr
Silver III
Level 159
God Stats
6W - 13L
1,331 SR
Queue Stats
943W - 959L
865 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze I
xirzsy
Maman Brigitte
Bronze I
Level 78
God Stats
2W - 1L
1,511 SR
Queue Stats
70W - 98L
506 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,454 SR
725 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,428 SR
725 MMR
Fenrir
Fenrir
Silver IV
DAE93 740
Fenrir
Silver IV
Level 45
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 39L
456 MMR
Solo
Ishtar
Ishtar
Silver II
Daltzn
Ishtar
Silver II
Level 115
God Stats
15W - 24L
1,494 SR
Queue Stats
59W - 60L
1,035 MMR
Party 1
Izanami
Izanami
Bronze V
KingMerry88
Izanami
Bronze V
Level 155
God Stats
3W - 5L
1,484 SR
Queue Stats
15W - 36L
877 MMR
Solo
Ares
Ares
Bronze III
flouncy-money3
Ares
Bronze III
Level 41
God Stats
2W - 7L
1,319 SR
Queue Stats
16W - 47L
493 MMR
Solo
Thoth
Thoth
Silver IV
lol next
Thoth
Silver IV
Level 102
God Stats
4W - 3L
1,583 SR
Queue Stats
96W - 106L
766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KugelAkrobat841
Cu Chulainn
19
2 / 1 / 3
12,249
612
14,726
19,788
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
NaaaaBroooo
Danzaburou
18
3 / 2 / 14
12,083
604
13,134
11,623
5,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
6 / 5 / 9
12,569
628
12,626
12,204
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
corenthius1
Jormungandr
18
7 / 3 / 13
12,973
649
11,705
22,970
28,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
xirzsy
Maman Brigitte
20
10 / 3 / 9
13,551
678
19,865
23,709
10,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
MartichorasKaliThanatos

VS

Bans
ArachneAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAE93 740
Fenrir
17
9 / 7 / 0
10,840
542
11,194
25,056
10,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Daltzn
Ishtar
17
3 / 5 / 4
10,410
521
12,952
17,305
7,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KingMerry88
Izanami
17
1 / 3 / 1
10,986
549
10,586
19,283
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 5
8,694
435
3,782
20,910
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
lol next
Thoth
14
0 / 6 / 4
8,814
441
8,742
12,570
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
28
Kills
13
14
Deaths
28
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DAE93 740
Fenrir
9
7
0
1.29
L
Ishtar
Daltzn
Ishtar
3
5
4
1
L
Izanami
KingMerry88
Izanami
1
3
1
0.5
W
Cu Chulainn
KugelAkrobat841
Cu Chulainn
2
1
3
3.5
W
Danzaburou
NaaaaBroooo
Danzaburou
3
2
14
5
W
Kukulkan
6
5
9
2.1
W
Jormungandr
corenthius1
Jormungandr
7
3
13
4.5
L
0
7
5
0.36
L
Thoth
lol next
Thoth
0
6
4
0.33
W
Maman Brigitte
xirzsy
Maman Brigitte
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
47,256
90,294
Taken
95,124
68,422
Mitigated
56,158
29,958
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DAE93 740
Fenrir
11,194
3,714
0
6,476
25,056
10,785
0
14,686
10,178
0
78,585
L
Ishtar
Daltzn
Ishtar
12,952
8,872
0
4,742
17,305
7,949
1,080
8,177
9,014
0
94,968
L
Izanami
KingMerry88
Izanami
10,586
8,403
0
7,017
19,283
8,308
820
3,626
14,693
0
94,830
W
Cu Chulainn
KugelAkrobat841
Cu Chulainn
14,726
1,465
0
7,280
19,788
19,053
272
2,027
17,761
35
96,224
W
Danzaburou
NaaaaBroooo
Danzaburou
13,134
7,732
0
5,164
11,623
5,254
9,612
2,456
9,167
0
95,374
W
Kukulkan
12,626
1,061
0
1,358
12,204
5,402
942
4,276
7,928
104,618
0
W
Jormungandr
corenthius1
Jormungandr
11,705
3,298
162
6,718
22,970
28,408
1,392
2,769
20,201
50,361
681
L
3,782
464
0
2,912
20,910
23,962
107
9,505
11,295
26,256
0
L
Thoth
lol next
Thoth
8,742
164
0
500
12,570
5,154
0
7,521
5,049
63,595
176
W
Maman Brigitte
xirzsy
Maman Brigitte
19,865
1,798
0
9,276
23,709
10,305
791
4,253
19,456
113,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,425
Gold Earned
49,744
551
Minions Killed
520
0
Camps Cleared
0
1,978,220
Distance Traveled
1,686,248
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,840
542
101
5
0
373,410
0
L
Ishtar
10,410
521
155
8
0
333,193
0
L
Izanami
10,986
549
154
8
0
286,924
4
W
Cu Chulainn
12,249
612
135
7
0
378,069
5
W
Danzaburou
12,083
604
104
5
0
375,333
1
W
Kukulkan
12,569
628
135
7
0
390,491
0
W
Jormungandr
12,973
649
52
3
0
365,854
3
L
Ares
8,694
435
29
1
0
341,847
2
L
Thoth
8,814
441
81
4
0
350,874
0
W
Maman Brigitte
13,551
678
125
6
0
468,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role