Player Matchup

Arachne
Arachne
Dat_Boi_A_Killa
Arachne
Level 61
God Stats
14W - 7L
1,739 SR
Queue Stats
34W - 40L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Ghstrdr562
Sun Wukong
Level 100
God Stats
10W - 12L
1,514 SR
Queue Stats
13W - 19L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Kawf_Drop-
Baron Samedi
Level 106
God Stats
22W - 11L
1,716 SR
Queue Stats
34W - 36L
1,393 Elo+
Party 1
Chernobog
Chernobog
Mavegador
Chernobog
Level 28
God Stats
0W - 2L
1,226 SR
Queue Stats
16W - 31L
1,292 Elo+
Party 2
Maui
Maui
wolfmunch
Maui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,286 Elo+
Party 2
Team Averages
Level 68
1,539 SR
1,341 Elo+

VS

Team Averages
Level 89
1,526 SR
1,383 Elo+
Hercules
Hercules
Brisisatthepad
Hercules
Level 67
God Stats
14W - 14L
1,438 SR
Queue Stats
173W - 189L
1,406 Elo+
Solo
Susano
Susano
EvoBlueEyedAlpha
Susano
Level 128
God Stats
2W - 7L
1,240 SR
Queue Stats
86W - 144L
1,358 Elo+
Party 3
Atlas
Atlas
Jaythekid34
Atlas
Level 87
God Stats
5W - 2L
1,599 SR
Queue Stats
32W - 22L
1,458 Elo+
Solo
Olorun
Olorun
PPPPEEEEPPAA
Olorun
Level 81
God Stats
3W - 5L
1,809 SR
Queue Stats
70W - 118L
1,283 Elo+
Party 3
Danzaburou
Danzaburou
kingsyze807
Danzaburou
Level 82
God Stats
3W - 1L
1,543 SR
Queue Stats
50W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
5,646
314
1,055
3,249
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ghstrdr562
Sun Wukong
14
1 / 2 / 2
9,001
500
11,863
17,791
15,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kawf_Drop-
Baron Samedi
17
1 / 2 / 0
8,828
490
5,594
10,111
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mavegador
Chernobog
14
3 / 4 / 1
7,857
437
6,306
14,031
6,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
3 / 2 / 3
8,320
462
8,323
17,246
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 0
9,567
532
12,909
19,484
18,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 5
9,521
529
9,701
12,716
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 2
7,752
431
10,245
9,232
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
17
2 / 0 / 1
10,562
587
3,398
6,395
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kingsyze807
Danzaburou
13
2 / 2 / 1
8,363
465
6,887
9,908
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
12
12
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
0
1
L
1
2
0
0.5
W
5
3
5
2.5
L
Sun Wukong
Ghstrdr562
Sun Wukong
1
2
2
1
W
1
3
2
0.67
L
Baron Samedi
Kawf_Drop-
Baron Samedi
1
2
0
0.5
L
Chernobog
Mavegador
Chernobog
3
4
1
0.88
W
Olorun
2
0
1
2.5
W
Danzaburou
kingsyze807
Danzaburou
2
2
1
1.25
L
Maui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
43,140
62,428
Taken
57,735
52,012
Mitigated
37,246
11,765
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,909
5,396
0
9,435
19,484
18,217
0
918
18,520
257
74,158
L
1,055
762
0
600
3,249
812
0
100
3,149
0
5,870
W
9,701
1,438
0
4,188
12,716
5,419
2,177
1,554
11,136
0
62,274
L
Sun Wukong
Ghstrdr562
Sun Wukong
11,863
4,577
112
3,841
17,791
15,964
484
148
17,643
0
66,724
W
10,245
1,916
179
503
9,232
6,940
936
3,679
5,553
33,657
0
L
Baron Samedi
Kawf_Drop-
Baron Samedi
5,594
410
148
2,841
10,111
7,627
0
3,124
6,813
79,712
0
L
Chernobog
Mavegador
Chernobog
6,306
3,111
0
2,535
14,031
6,854
0
4,034
9,359
0
62,206
W
Olorun
3,398
1,207
0
3,477
6,395
2,706
2,844
3,885
2,321
73,472
0
W
Danzaburou
kingsyze807
Danzaburou
6,887
3,187
0
2,899
9,908
3,964
225
3,620
6,288
0
44,291
L
Maui
8,323
2,027
0
1,688
17,246
20,755
0
4,643
11,673
23,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
45,765
372
Minions Killed
470
0
Camps Cleared
0
1,429,248
Distance Traveled
1,694,545
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,567
532
104
6
0
315,360
4
L
Arachne
5,646
314
13
1
0
80,401
0
W
Susano
9,521
529
91
5
0
378,622
2
L
Sun Wukong
9,001
500
101
6
0
353,461
0
W
Atlas
7,752
431
53
3
0
329,139
0
L
Baron Samedi
8,828
490
142
8
0
316,509
0
L
Chernobog
7,857
437
95
5
0
349,975
0
W
Olorun
10,562
587
152
8
0
354,498
9
W
Danzaburou
8,363
465
70
4
0
316,926
0
L
Maui
8,320
462
21
1
0
328,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role