Player Matchup

Chaac
Chaac
Bobafoss
Chaac
Level 83
God Stats
0W - 1L
1,324 SR
Queue Stats
27W - 17L
1,651 Elo+
Party 2
Janus
Janus
Dazazlle
Janus
Level 8
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Izanami
Izanami
shadowscrusader
Izanami
Level 54
God Stats
0W - 1L
1,466 SR
Queue Stats
24W - 18L
1,609 Elo+
Party 2
Team Averages
Level 48
1,333 SR
1,656 Elo+

VS

Team Averages
Level 103
1,789 SR
1,515 Elo+
Bacchus
Bacchus
Chrisde12
Bacchus
Level 86
God Stats
3W - 0L
1,824 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 1
Anhur
Anhur
Hieb
Anhur
Level 155
God Stats
1W - 0L
1,796 SR
Queue Stats
10W - 9L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vajijio
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,747 SR
Queue Stats
10W - 9L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bobafoss
Chaac
12
1 / 6 / 7
10,055
773
8,609
20,423
22,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Dazazlle
Janus
12
2 / 8 / 6
10,196
784
7,801
14,272
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 8 / 3
12,084
930
11,443
19,619
6,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chrisde12
Bacchus
13
1 / 4 / 19
10,798
831
7,619
18,208
18,917
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Hieb
Anhur
16
17 / 5 / 3
13,632
1,049
23,946
14,245
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Vajijio
Morgan Le Fay
15
4 / 4 / 14
11,553
889
18,143
12,983
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
22
22
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bobafoss
Chaac
1
6
7
0.75
W
Bacchus
Chrisde12
Bacchus
1
4
19
2.63
L
Janus
Dazazlle
Janus
2
8
6
0.63
W
Anhur
Hieb
Anhur
17
5
3
3.7
W
Morgan Le Fay
Vajijio
Morgan Le Fay
4
4
14
2.75
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
49,708
54,314
Taken
45,436
34,213
Mitigated
30,515
4,483
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bobafoss
Chaac
8,609
1,274
0
2,122
20,423
22,566
0
9,611
10,812
0
23,893
W
Bacchus
Chrisde12
Bacchus
7,619
1,057
477
3,875
18,208
18,917
0
3,137
14,246
18,765
651
L
Janus
Dazazlle
Janus
7,801
822
0
1,412
14,272
4,977
0
8,167
6,105
35,229
0
W
Anhur
Hieb
Anhur
23,946
16,146
0
3,453
14,245
5,469
1,100
2,993
11,252
0
61,816
W
Morgan Le Fay
Vajijio
Morgan Le Fay
18,143
2,054
0
1,904
12,983
6,129
1,073
2,291
10,692
61,823
0
L
11,443
6,809
0
949
19,619
6,670
0
7,921
11,698
0
41,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
35,983
120
Minions Killed
166
0
Camps Cleared
0
616,617
Distance Traveled
647,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,055
773
14
1
0
231,906
1
W
Bacchus
10,798
831
18
1
0
212,106
0
L
Janus
10,196
784
50
4
0
192,328
0
W
Anhur
13,632
1,049
66
5
0
202,982
0
W
Morgan Le Fay
11,553
889
82
6
0
232,905
0
L
Izanami
12,084
930
56
4
0
192,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role