Player Matchup

Achilles
Achilles
DeenGilberry
Achilles
Level 41
God Stats
5W - 8L
1,360 SR
Queue Stats
20W - 37L
1,234 Elo+
Party 2
Neith
Neith
JLucrazy16
Neith
Level 61
God Stats
21W - 28L
1,427 SR
Queue Stats
33W - 38L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
Juguito_07
Baron Samedi
Level 73
God Stats
34W - 41L
1,423 SR
Queue Stats
248W - 249L
1,398 Elo+
Solo
Loki
Loki
Luigi572879
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 3
Ymir
Ymir
MustyBox02
Ymir
Level 68
God Stats
1W - 1L
1,483 SR
Queue Stats
198W - 209L
1,444 Elo+
Party 2
Team Averages
Level 52
1,439 SR
1,349 Elo+

VS

Team Averages
Level 67
1,513 SR
1,372 Elo+
Raijin
Raijin
BONEDADDY_23
Raijin
Level 84
God Stats
1W - 4L
1,192 SR
Queue Stats
201W - 199L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
DeathsHarbinger7
Cernunnos
Level 45
God Stats
4W - 2L
1,712 SR
Queue Stats
22W - 23L
1,377 Elo+
Solo
Geb
Geb
NotFucnAround
Geb
Level 61
God Stats
1W - 1L
1,611 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Nemesis
Nemesis
RogueBEASTIN21
Nemesis
Level 66
God Stats
25W - 18L
1,526 SR
Queue Stats
194W - 189L
1,388 Elo+
Party 1
King Arthur
King Arthur
redox_rundown9
King Arthur
Level 78
God Stats
20W - 14L
1,522 SR
Queue Stats
310W - 328L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeenGilberry
Achilles
10
0 / 3 / 0
5,326
410
3,487
10,163
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
0 / 2 / 1
6,199
477
3,267
6,539
2,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Juguito_07
Baron Samedi
8
0 / 3 / 1
5,374
413
3,314
5,492
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 0
6,417
494
4,706
12,040
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,694
438
1,241
10,197
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 1 / 3
8,470
652
8,247
5,011
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
12
0 / 1 / 4
7,325
563
3,632
5,474
2,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
6,283
483
2,748
5,955
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 0 / 3
8,575
660
6,868
9,245
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
redox_rundown9
King Arthur
12
1 / 0 / 3
7,680
591
5,873
9,905
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
3
5.5
W
Cernunnos
0
1
4
2
L
Achilles
DeenGilberry
Achilles
0
3
0
0
L
Neith
0
2
1
0.25
L
Baron Samedi
Juguito_07
Baron Samedi
0
3
1
0.17
L
2
4
0
0.5
L
0
2
0
0
W
2
0
4
4
W
6
0
3
7.5
W
King Arthur
redox_rundown9
King Arthur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
27,368
44,431
Taken
35,590
26,048
Mitigated
18,685
10,250
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,247
608
0
500
5,011
1,900
311
2,619
2,392
55,359
0
W
Cernunnos
3,632
1,656
0
1,502
5,474
2,114
2,256
115
5,359
0
51,902
L
Achilles
DeenGilberry
Achilles
3,487
1,073
0
1,442
10,163
8,859
0
1,686
8,477
0
25,474
L
Neith
3,267
1,688
0
2,485
6,539
2,080
225
310
6,229
0
38,940
L
Baron Samedi
Juguito_07
Baron Samedi
3,314
88
109
1,140
5,492
3,250
114
2,305
3,187
23,565
0
L
4,706
1,153
0
4,390
12,040
4,132
0
3,305
8,735
0
47,103
L
1,241
205
0
684
10,197
7,727
96
3,389
6,808
18,852
0
W
2,748
170
0
0
5,955
2,301
375
152
5,803
13,816
0
W
6,868
2,558
0
2,029
9,245
3,436
1,760
1,235
8,010
0
66,378
W
King Arthur
redox_rundown9
King Arthur
5,873
1,172
0
1,390
9,905
8,934
68
434
9,471
0
50,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
38,333
243
Minions Killed
379
0
Camps Cleared
0
1,103,019
Distance Traveled
1,308,601
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,470
652
86
7
0
251,210
0
W
Cernunnos
7,325
563
96
7
0
227,029
6
L
Achilles
5,326
410
33
3
0
227,742
0
L
Neith
6,199
477
72
6
0
220,512
4
L
Baron Samedi
5,374
413
46
4
0
161,907
0
L
Loki
6,417
494
67
5
0
276,550
0
L
Ymir
5,694
438
25
2
0
216,308
0
W
Geb
6,283
483
21
2
0
268,069
0
W
Nemesis
8,575
660
94
7
0
305,327
0
W
King Arthur
7,680
591
82
6
0
256,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role