Player Matchup

Gilgamesh
Gilgamesh
M1ndFl4y3r
Gilgamesh
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
46W - 43L
1,540 Elo+
Party 1
Neith
Neith
RandreaM9614
Neith
Level 171
God Stats
53W - 55L
1,570 SR
Queue Stats
749W - 824L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Th3miniman11
Tsukuyomi
Level 129
God Stats
2W - 2L
1,636 SR
Queue Stats
389W - 412L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
TyePower
Baron Samedi
Level 142
God Stats
8W - 4L
1,727 SR
Queue Stats
124W - 126L
1,504 Elo+
Party 1
Vulcan
Vulcan
Xzillarate
Vulcan
Level 180
God Stats
4W - 6L
1,464 SR
Queue Stats
257W - 238L
1,549 Elo+
Party 1
Team Averages
Level 153
1,536 SR
1,512 Elo+

VS

Team Averages
Level 116
1,612 SR
1,578 Elo+
Geb
Geb
CaptainTurtles1
Geb
Level 116
God Stats
2W - 0L
1,544 SR
Queue Stats
50W - 32L
1,586 Elo+
Solo
Thanatos
Thanatos
Dillthekill
Thanatos
Level 106
God Stats
2W - 1L
1,570 SR
Queue Stats
25W - 10L
1,711 Elo+
Solo
Cernunnos
Cernunnos
Magic8bal
Cernunnos
Level 126
God Stats
5W - 1L
1,792 SR
Queue Stats
222W - 190L
1,634 Elo+
Solo
Tiamat
Tiamat
NaJeZ
Tiamat
Level 121
God Stats
17W - 21L
1,487 SR
Queue Stats
848W - 778L
1,511 Elo+
Solo
Bellona
Bellona
RighteousBaller
Bellona
Level 112
God Stats
4W - 2L
1,665 SR
Queue Stats
14W - 20L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M1ndFl4y3r
Gilgamesh
18
4 / 1 / 3
11,318
596
16,843
18,545
20,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 5 / 2
9,516
501
6,886
14,699
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Th3miniman11
Tsukuyomi
16
5 / 6 / 2
10,421
548
10,903
22,055
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TyePower
Baron Samedi
11
0 / 3 / 3
8,131
428
2,752
13,036
8,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Xzillarate
Vulcan
14
1 / 5 / 5
9,149
482
9,964
11,142
3,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 11
8,904
469
8,404
16,856
15,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Dillthekill
Thanatos
18
13 / 2 / 1
11,031
581
20,551
16,188
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Magic8bal
Cernunnos
18
6 / 1 / 5
11,629
612
13,927
14,628
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
NaJeZ
Tiamat
16
1 / 4 / 6
9,716
511
10,701
13,673
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 2
7,692
405
3,237
13,481
12,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
20
20
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
Thanatos
Dillthekill
Thanatos
13
2
1
6.75
L
Gilgamesh
M1ndFl4y3r
Gilgamesh
4
1
3
5.5
W
Cernunnos
Magic8bal
Cernunnos
6
1
5
8.5
W
Tiamat
NaJeZ
Tiamat
1
4
6
1
L
1
5
2
0.4
W
0
1
2
1
L
Tsukuyomi
Th3miniman11
Tsukuyomi
5
6
2
1
L
Baron Samedi
TyePower
Baron Samedi
0
3
3
0.5
L
Vulcan
Xzillarate
Vulcan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,348
Damage
56,820
79,477
Taken
74,826
45,848
Mitigated
48,861
15,434
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,404
654
2,251
2,861
16,856
15,561
0
5,489
11,212
26,345
0
W
Thanatos
Dillthekill
Thanatos
20,551
5,687
0
15,328
16,188
7,216
0
1,360
14,644
0
93,517
L
Gilgamesh
M1ndFl4y3r
Gilgamesh
16,843
5,428
0
4,103
18,545
20,282
0
3,518
15,027
304
90,958
W
Cernunnos
Magic8bal
Cernunnos
13,927
7,947
0
5,036
14,628
6,177
33
2,001
12,627
0
107,535
W
Tiamat
NaJeZ
Tiamat
10,701
645
0
3,012
13,673
7,821
165
3,282
10,146
84,688
0
L
6,886
1,366
0
3,055
14,699
4,620
172
1,043
13,656
0
78,826
W
3,237
1,197
0
2,550
13,481
12,086
0
888
11,943
0
44,156
L
Tsukuyomi
Th3miniman11
Tsukuyomi
10,903
2,594
0
3,331
22,055
8,365
1,123
6,515
15,540
0
71,683
L
Baron Samedi
TyePower
Baron Samedi
2,752
120
339
2,582
13,036
8,763
0
3,650
9,386
28,871
0
L
Vulcan
Xzillarate
Vulcan
9,964
2,461
0
2,024
11,142
3,818
13
4,379
6,763
67,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
48,972
529
Minions Killed
542
0
Camps Cleared
0
1,853,542
Distance Traveled
1,940,645
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,904
469
15
1
0
400,173
4
W
Thanatos
11,031
581
115
6
0
447,647
3
L
Gilgamesh
11,318
596
145
8
0
346,131
2
W
Cernunnos
11,629
612
184
10
0
346,347
4
W
Tiamat
9,716
511
154
8
0
353,748
2
L
Neith
9,516
501
118
6
0
370,181
0
W
Bellona
7,692
405
74
4
0
392,730
3
L
Tsukuyomi
10,421
548
88
5
0
423,827
0
L
Baron Samedi
8,131
428
41
2
0
322,226
7
L
Vulcan
9,149
482
137
7
0
391,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role