Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Hitzu
Awilix
Platinum V
Level 159
God Stats
19W - 13L
1,640 SR
Queue Stats
96W - 92L
1,787 MMR
Solo
Ravana
Ravana
Platinum II
SIoppyFIoppy
Ravana
Platinum II
Level 158
God Stats
3W - 11L
1,338 SR
Queue Stats
476W - 473L
1,780 MMR
Solo
Merlin
Merlin
Platinum V
Woodpecker35
Merlin
Platinum V
Level 78
God Stats
8W - 9L
1,628 SR
Queue Stats
71W - 68L
1,797 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,521 SR
1,673 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,544 SR
1,670 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
ElondoWSTK
Kuzenbo
Platinum III
Level 146
God Stats
1W - 2L
1,249 SR
Queue Stats
212W - 216L
1,770 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
LeaveMeAloneThnx
Nu Wa
Platinum IV
Level 95
God Stats
9W - 3L
1,744 SR
Queue Stats
46W - 37L
1,767 MMR
Solo
Anhur
Anhur
Platinum II
SuitandTieEnjoya
Anhur
Platinum II
Level 137
God Stats
17W - 11L
1,726 SR
Queue Stats
285W - 275L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 2 / 1
5,908
537
2,448
9,820
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
 
Neith
9
0 / 3 / 0
5,391
490
2,993
6,974
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Hitzu
Awilix
11
1 / 3 / 0
6,813
619
8,864
11,242
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
1 / 2 / 1
5,891
536
2,661
5,478
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
1 / 2 / 2
6,267
570
7,555
5,806
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoAthena

VS

Bans
HeimdallrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 2 / 3
7,165
651
7,509
9,806
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,112
556
5,533
11,720
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ElondoWSTK
Kuzenbo
8
1 / 0 / 3
5,617
511
4,148
7,610
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 5
6,547
595
5,249
5,280
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 4
6,638
603
6,822
5,374
2,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
L
Neith
 
Neith
0
3
0
0
W
Thor
 
Thor
7
2
3
4.25
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Kuzenbo
ElondoWSTK
Kuzenbo
1
0
3
2.5
L
Awilix
Hitzu
Awilix
1
3
0
0.33
W
2
2
5
2.25
L
Ravana
1
2
1
0.75
W
1
0
4
3
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
29,261
39,320
Taken
39,790
16,906
Mitigated
25,068
11,957
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,448
594
1,818
4,629
9,820
6,634
0
4,370
5,450
19,265
0
L
Neith
 
Neith
2,993
980
0
1,052
6,974
1,800
0
950
6,024
0
39,474
W
Thor
 
Thor
7,509
2,765
0
500
9,806
3,752
0
2,804
7,002
0
50,253
W
Sun Wukong
 
Sun Wukong
5,533
788
0
3,928
11,720
11,054
20
0
11,720
0
42,830
W
Kuzenbo
ElondoWSTK
Kuzenbo
4,148
1,888
0
2,482
7,610
6,454
0
3,312
4,298
14,816
0
L
Awilix
Hitzu
Awilix
8,864
3,463
0
2,236
11,242
4,255
0
364
10,206
0
55,414
W
5,249
1,263
0
1,214
5,280
1,746
0
3,462
1,818
47,259
0
L
Ravana
2,661
1,123
0
1,722
5,478
1,876
0
1,115
4,327
0
44,666
W
6,822
3,702
0
3,987
5,374
2,062
0
425
4,949
0
58,364
L
Merlin
7,555
473
0
500
5,806
2,341
0
2,598
3,208
59,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
32,079
372
Minions Killed
350
0
Camps Cleared
0
1,132,487
Distance Traveled
1,143,247
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,908
537
31
3
0
224,303
0
L
Neith
5,391
490
67
6
0
205,676
4
W
Thor
7,165
651
75
7
0
257,001
0
W
Sun Wukong
6,112
556
66
6
0
214,232
1
W
Kuzenbo
5,617
511
13
1
0
229,238
2
L
Awilix
6,813
619
87
8
0
229,095
0
W
Nu Wa
6,547
595
89
8
0
228,763
1
L
Ravana
5,891
536
74
7
0
259,125
0
W
Anhur
6,638
603
107
10
0
214,013
2
L
Merlin
6,267
570
113
10
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role