Player Matchup

Bastet
Bastet
Es Cheech
Bastet
Level 185
God Stats
1W - 1L
1,452 SR
Queue Stats
19W - 33L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
JustBzrk1791
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Mr WubG60
Ah Puch
Level 156
God Stats
1W - 1L
1,930 SR
Queue Stats
20W - 26L
1,488 Elo+
Solo
Bake Kujira
Bake Kujira
johnny2tymes2
Bake Kujira
Level 170
God Stats
3W - 3L
1,451 SR
Queue Stats
123W - 126L
1,474 Elo+
Party 1
Merlin
Merlin
linesofchaos
Merlin
Level 166
God Stats
3W - 6L
1,431 SR
Queue Stats
118W - 109L
1,479 Elo+
Party 1
Team Averages
Level 163
1,553 SR
1,484 Elo+

VS

Team Averages
Level 124
1,536 SR
1,515 Elo+
Maui
Maui
DyllPick1e
Maui
Level 146
God Stats
2W - 1L
1,471 SR
Queue Stats
380W - 351L
1,522 Elo+
Solo
Chaac
Chaac
HeartyDrip
Chaac
Level 129
God Stats
3W - 1L
1,678 SR
Queue Stats
119W - 126L
1,540 Elo+
Solo
Anubis
Anubis
KAKACHISENSEY12
Anubis
Level 128
God Stats
28W - 16L
1,635 SR
Queue Stats
128W - 120L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
gruya80
Maman Brigitte
Level 152
God Stats
5W - 8L
1,350 SR
Queue Stats
136W - 126L
1,542 Elo+
Solo
Chernobog
Chernobog
lildooki
Chernobog
Level 65
God Stats
2W - 1L
1,547 SR
Queue Stats
122W - 135L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Es Cheech
Bastet
11
1 / 4 / 2
6,902
460
6,143
12,590
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
JustBzrk1791
Heimdallr
11
0 / 4 / 0
6,536
436
3,791
10,255
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mr WubG60
Ah Puch
15
6 / 5 / 3
9,339
623
11,938
15,674
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bake Kujira
johnny2tymes2
Bake Kujira
10
2 / 5 / 1
6,667
444
8,541
15,402
12,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
13
0 / 2 / 0
7,463
498
3,575
6,722
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
8,539
569
4,219
12,085
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
14
3 / 6 / 2
8,993
600
9,698
16,203
13,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 1
10,186
679
4,480
4,872
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
gruya80
Maman Brigitte
15
6 / 3 / 4
8,691
579
10,882
12,666
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
lildooki
Chernobog
14
5 / 0 / 6
8,581
572
12,101
12,757
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
20
20
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Bastet
Es Cheech
Bastet
1
4
2
0.5
W
Chaac
3
6
2
0.67
L
Heimdallr
JustBzrk1791
Heimdallr
0
4
0
0
W
4
0
1
4.5
L
Ah Puch
Mr WubG60
Ah Puch
6
5
3
1.5
W
Maman Brigitte
gruya80
Maman Brigitte
6
3
4
2.67
L
Bake Kujira
johnny2tymes2
Bake Kujira
2
5
1
0.5
W
Chernobog
lildooki
Chernobog
5
0
6
8
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
41,380
60,643
Taken
58,583
28,871
Mitigated
38,424
13,236
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
958
0
3,365
12,085
11,527
0
3,186
8,899
27,304
0
L
Bastet
Es Cheech
Bastet
6,143
1,877
0
3,676
12,590
3,965
18
3,590
9,000
0
41,415
W
Chaac
9,698
1,536
0
3,839
16,203
13,114
407
8,598
7,605
0
64,549
L
Heimdallr
JustBzrk1791
Heimdallr
3,791
1,633
0
1,615
10,255
3,588
564
3,395
6,860
0
47,573
W
4,480
216
0
4,217
4,872
2,615
0
1,302
3,570
110,694
0
L
Ah Puch
Mr WubG60
Ah Puch
11,938
449
0
5,033
15,674
6,337
503
5,096
10,578
76,235
0
W
Maman Brigitte
gruya80
Maman Brigitte
10,882
1,410
0
4,594
12,666
5,608
744
5,539
7,127
64,608
0
L
Bake Kujira
johnny2tymes2
Bake Kujira
8,541
4,923
158
1,365
15,402
12,673
0
4,172
11,230
32,535
683
W
Chernobog
lildooki
Chernobog
12,101
9,217
0
7,417
12,757
5,560
2,238
4,746
8,011
0
63,048
L
Merlin
3,575
35
0
1,389
6,722
2,308
0
3,328
3,394
59,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
44,990
406
Minions Killed
536
0
Camps Cleared
0
1,426,116
Distance Traveled
1,501,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,539
569
41
3
0
341,482
0
L
Bastet
6,902
460
62
4
0
345,822
0
W
Chaac
8,993
600
108
7
0
290,642
0
L
Heimdallr
6,536
436
70
5
0
273,670
4
W
Anubis
10,186
679
192
13
0
283,426
0
L
Ah Puch
9,339
623
115
8
0
266,019
0
W
Maman Brigitte
8,691
579
89
6
0
322,460
0
L
Bake Kujira
6,667
444
47
3
0
277,348
1
W
Chernobog
8,581
572
106
7
0
263,952
1
L
Merlin
7,463
498
112
7
0
263,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role