Player Matchup

Gilgamesh
Gilgamesh
ExodarianBanker
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,480 Elo+
Party 1
Charybdis
Charybdis
Mr4everAwesome
Charybdis
Level 136
God Stats
2W - 0L
1,735 SR
Queue Stats
49W - 34L
1,544 Elo+
Solo
Izanami
Izanami
Raidan
Izanami
Level 81
God Stats
2W - 2L
1,356 SR
Queue Stats
36W - 30L
1,482 Elo+
Party 1
Horus
Horus
TJmafia
Horus
Level 228
God Stats
9W - 10L
1,427 SR
Queue Stats
1,304W - 1,306L
1,499 Elo+
Solo
Tyr
Tyr
elchupachabra
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,405 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,482 Elo+

VS

Team Averages
Level 120
1,546 SR
1,533 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Inokuumo
Anhur
Level 84
God Stats
2W - 1L
1,835 SR
Queue Stats
140W - 131L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Mxrcyy
Jormungandr
Level 87
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 3L
1,734 Elo+
Solo
Zhong Kui
Zhong Kui
barafow9073
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExodarianBanker
Gilgamesh
20
4 / 2 / 9
11,797
786
14,183
29,507
26,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Mr4everAwesome
Charybdis
18
3 / 5 / 9
11,296
753
14,119
14,592
7,507
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Raidan
Izanami
20
7 / 4 / 4
11,922
795
16,400
17,520
9,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
TJmafia
Horus
17
0 / 3 / 11
10,915
728
6,722
29,390
28,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 5 / 8
9,365
624
4,663
18,640
16,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 4 / 10
11,128
742
18,340
14,728
7,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
 
Ix Chel
18
2 / 3 / 12
9,796
653
15,189
11,553
6,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Inokuumo
Anhur
19
6 / 3 / 7
10,717
714
21,354
13,285
6,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Mxrcyy
Jormungandr
1
0 / 0 / 0
3,984
266
0
0
0
Zhong Kui
barafow9073
Zhong Kui
18
5 / 4 / 10
10,735
716
23,278
20,092
14,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
14
Kills
18
19
Deaths
14
41
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
10
2.5
L
Ix Chel
 
Ix Chel
2
3
12
2.67
W
Gilgamesh
ExodarianBanker
Gilgamesh
4
2
9
4.25
L
Anhur
Inokuumo
Anhur
6
3
7
3.17
W
Charybdis
Mr4everAwesome
Charybdis
3
5
9
1.5
L
Jormungandr
Mxrcyy
Jormungandr
0
0
0
0
W
Izanami
Raidan
Izanami
7
4
4
2.25
W
Horus
TJmafia
Horus
0
3
11
1.83
L
Zhong Kui
barafow9073
Zhong Kui
5
4
10
2.5
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,087
Damage
78,161
109,649
Taken
59,658
89,256
Mitigated
34,798
47,715
Healing
28,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,340
3,718
1,927
3,221
14,728
7,575
0
0
14,574
0
40,525
L
Ix Chel
 
Ix Chel
15,189
1,331
5,881
2,208
11,553
6,047
204
0
11,227
26,837
0
W
Gilgamesh
ExodarianBanker
Gilgamesh
14,183
1,695
2,154
10,949
29,507
26,959
1,093
8,381
21,126
0
37,463
L
Anhur
Inokuumo
Anhur
21,354
8,923
2,470
2,799
13,285
6,382
1,300
0
12,996
0
39,855
W
Charybdis
Mr4everAwesome
Charybdis
14,119
6,130
837
476
14,592
7,507
2,118
5,756
8,836
0
38,875
L
Jormungandr
Mxrcyy
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Raidan
Izanami
16,400
10,273
790
2,694
17,520
9,310
4,233
8,022
9,498
0
38,173
W
Horus
TJmafia
Horus
6,722
4,008
12,801
13,570
29,390
28,726
481
9,130
20,260
0
17,101
L
Zhong Kui
barafow9073
Zhong Kui
23,278
880
2,618
6,926
20,092
14,794
430
0
19,726
34,834
0
W
4,663
613
506
2,938
18,640
16,754
0
7,178
11,462
0
5,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,295
Gold Earned
46,360
160
Minions Killed
140
0
Camps Cleared
0
1,328,983
Distance Traveled
961,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,128
742
36
2
0
235,938
0
L
Ix Chel
9,796
653
22
1
0
241,706
2
W
Gilgamesh
11,797
786
31
2
0
307,234
0
L
Anhur
10,717
714
44
3
0
228,261
0
W
Charybdis
11,296
753
66
4
0
234,127
0
L
Jormungandr
3,984
266
0
0
0
0
0
W
Izanami
11,922
795
45
3
0
243,632
0
W
Horus
10,915
728
15
1
0
289,811
0
L
Zhong Kui
10,735
716
38
3
0
255,171
0
W
Tyr
9,365
624
3
0
0
254,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role