Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Lirikуş
Hachiman
Gold II
Level 171
God Stats
1W - 0L
1,278 SR
Queue Stats
53W - 47L
1,495 MMR
Solo
Bastet
Bastet
Gold IV
RatholeScraddie3
Bastet
Gold IV
Level 118
God Stats
149W - 130L
1,520 SR
Queue Stats
530W - 552L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,460 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,479 SR
1,443 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
BoniVirus
Bellona
Gold IV
Level 154
God Stats
1W - 1L
1,765 SR
Queue Stats
118W - 131L
1,406 MMR
Solo
Ravana
Ravana
Gold III
Hiraεth
Ravana
Gold III
Level 141
God Stats
1W - 5L
1,306 SR
Queue Stats
264W - 266L
1,473 MMR
Solo
Geb
Geb
Gold IV
Karim329Hd
Geb
Gold IV
Level 156
God Stats
1W - 6L
1,288 SR
Queue Stats
196W - 202L
1,459 MMR
Solo
Chernobog
Chernobog
Gold IV
SSouryuu
Chernobog
Gold IV
Level 144
God Stats
3W - 4L
1,535 SR
Queue Stats
76W - 87L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 2
8,955
560
11,202
15,276
10,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
 
Discordia
15
2 / 2 / 1
8,827
552
6,580
6,698
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
 
Ganesha
12
0 / 1 / 3
7,973
498
5,477
11,991
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Lirikуş
Hachiman
17
9 / 0 / 0
10,798
675
15,904
8,166
3,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
9,311
582
13,411
16,208
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAthenaAwilixAnhur

VS

Bans
KaliIshtarAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 2
8,189
512
6,122
9,443
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
BoniVirus
Bellona
12
0 / 3 / 3
7,488
468
6,881
17,200
20,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Hiraεth
Ravana
15
5 / 1 / 0
8,310
519
7,266
8,370
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 2
6,736
421
4,121
15,868
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SSouryuu
Chernobog
11
0 / 8 / 0
6,914
432
2,944
15,186
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
6
7
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
2
1.5
W
Discordia
 
Discordia
2
2
1
1.25
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Scylla
 
Scylla
1
2
2
1
L
Bellona
BoniVirus
Bellona
0
3
3
0.5
L
Ravana
Hiraεth
Ravana
5
1
0
5
L
0
3
2
0.33
W
Hachiman
Lirikуş
Hachiman
9
0
0
9
W
4
2
4
3
L
Chernobog
SSouryuu
Chernobog
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
27,334
58,339
Taken
66,067
32,238
Mitigated
45,478
25,161
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,202
3,195
0
5,099
15,276
10,781
0
500
13,915
0
63,165
W
Discordia
 
Discordia
6,580
0
0
480
6,698
2,127
0
2,236
4,462
79,787
0
W
Ganesha
 
Ganesha
5,477
338
0
3,915
11,991
9,681
0
4,674
7,278
24,705
0
L
Scylla
 
Scylla
6,122
1,266
0
3,115
9,443
2,797
138
4,441
5,002
71,357
0
L
Bellona
BoniVirus
Bellona
6,881
3,104
0
5,956
17,200
20,982
0
44
17,156
0
51,185
L
Ravana
Hiraεth
Ravana
7,266
2,288
0
3,674
8,370
4,130
0
1,757
6,613
0
63,224
L
4,121
198
0
3,534
15,868
13,001
0
4,030
11,838
12,772
0
W
Hachiman
Lirikуş
Hachiman
15,904
10,227
0
5,627
8,166
3,356
4,098
944
7,222
0
105,360
W
13,411
4,190
0
10,040
16,208
6,293
0
2,671
13,415
0
78,316
L
Chernobog
SSouryuu
Chernobog
2,944
1,771
0
1,680
15,186
4,568
0
1,785
13,401
0
48,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
37,637
537
Minions Killed
436
0
Camps Cleared
0
1,614,900
Distance Traveled
1,556,139
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,955
560
94
6
0
282,191
0
W
Discordia
8,827
552
135
8
0
333,295
0
W
Ganesha
7,973
498
4
0
0
319,898
3
L
Scylla
8,189
512
131
8
0
306,717
2
L
Bellona
7,488
468
92
6
0
287,512
4
L
Ravana
8,310
519
95
6
0
361,001
2
L
Geb
6,736
421
23
1
0
315,712
2
W
Hachiman
10,798
675
195
12
0
311,031
0
W
Bastet
9,311
582
109
7
0
368,485
0
L
Chernobog
6,914
432
95
6
0
285,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role