Player Matchup

Olorun
Olorun
BigCSmoke
Olorun
Level 6
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Izanami
Izanami
BingusNingus
Izanami
Level 6
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Camazotz
Camazotz
Bozo69420
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
Navarooski
Gilgamesh
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,245 Elo+
Party 1
Cabrakan
Cabrakan
Tregua
Cabrakan
Level 123
God Stats
0W - 2L
1,250 SR
Queue Stats
75W - 78L
1,527 Elo+
Solo
Team Averages
Level 57
1,464 SR
1,315 Elo+

VS

Team Averages
Level 98
1,610 SR
1,456 Elo+
Surtr
Surtr
CiboZN
Surtr
Level 143
God Stats
2W - 5L
1,512 SR
Queue Stats
196W - 191L
1,515 Elo+
Solo
Achilles
Achilles
Flapjack2260
Achilles
Level 4
God Stats
4W - 3L
1,767 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
Kaijusaurus
Ah Puch
Level 76
God Stats
1W - 1L
1,851 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 2
Rama
Rama
Petrified123
Rama
Level 149
God Stats
3W - 0L
1,642 SR
Queue Stats
12W - 10L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
incredizan2
Ao Kuang
Level 118
God Stats
2W - 1L
1,277 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigCSmoke
Olorun
14
0 / 4 / 1
7,835
712
6,942
9,100
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
BingusNingus
Izanami
15
2 / 4 / 2
8,743
795
9,954
11,894
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Bozo69420
Camazotz
14
1 / 8 / 1
7,892
717
4,941
14,700
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Navarooski
Gilgamesh
15
2 / 6 / 1
8,723
793
10,667
17,843
15,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Tregua
Cabrakan
15
1 / 5 / 3
8,953
814
6,166
16,423
19,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CiboZN
Surtr
16
3 / 1 / 9
9,415
856
8,867
13,179
11,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Flapjack2260
Achilles
15
4 / 2 / 10
9,075
825
7,458
12,603
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Kaijusaurus
Ah Puch
17
6 / 0 / 8
10,392
945
15,127
7,334
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 1 / 12
10,054
914
16,064
9,449
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
incredizan2
Ao Kuang
17
10 / 2 / 3
10,063
915
12,080
11,637
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
27
27
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigCSmoke
Olorun
0
4
1
0.13
L
Izanami
BingusNingus
Izanami
2
4
2
0.75
L
Camazotz
Bozo69420
Camazotz
1
8
1
0.19
W
Surtr
CiboZN
Surtr
3
1
9
7.5
W
Achilles
Flapjack2260
Achilles
4
2
10
4.5
W
Ah Puch
Kaijusaurus
Ah Puch
6
0
8
10
L
Gilgamesh
Navarooski
Gilgamesh
2
6
1
0.42
W
4
1
12
10
L
Cabrakan
Tregua
Cabrakan
1
5
3
0.5
W
Ao Kuang
incredizan2
Ao Kuang
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
59,596
69,960
Taken
54,202
50,099
Mitigated
39,911
8,383
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigCSmoke
Olorun
6,942
3,623
272
1,259
9,100
3,810
1,050
3,363
5,539
28,012
0
L
Izanami
BingusNingus
Izanami
9,954
6,934
0
944
11,894
5,011
0
3,195
8,520
0
27,564
L
Camazotz
Bozo69420
Camazotz
4,941
1,545
0
1,407
14,700
5,617
337
6,820
7,417
0
12,332
W
Surtr
CiboZN
Surtr
8,867
2,326
0
1,805
13,179
11,086
573
4,522
8,399
1,131
26,090
W
Achilles
Flapjack2260
Achilles
7,458
1,990
0
986
12,603
15,698
0
2,419
10,058
0
13,331
W
Ah Puch
Kaijusaurus
Ah Puch
15,127
438
0
2,538
7,334
3,279
584
1,024
6,089
49,015
0
L
Gilgamesh
Navarooski
Gilgamesh
10,667
3,724
0
1,046
17,843
15,764
520
6,893
10,492
0
32,146
W
16,064
11,933
0
2,789
9,449
4,030
916
2,152
7,171
0
42,020
L
Cabrakan
Tregua
Cabrakan
6,166
1,333
0
3,455
16,423
19,897
0
6,583
9,369
18,468
0
W
Ao Kuang
incredizan2
Ao Kuang
12,080
3,352
0
3,302
11,637
5,818
3,237
2,991
8,601
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
48,999
212
Minions Killed
250
0
Camps Cleared
0
999,867
Distance Traveled
1,143,266
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,835
712
39
4
0
193,535
0
L
Izanami
8,743
795
54
5
0
193,350
0
L
Camazotz
7,892
717
36
3
0
212,420
0
W
Surtr
9,415
856
38
3
0
241,630
0
W
Achilles
9,075
825
16
1
0
223,430
0
W
Ah Puch
10,392
945
82
7
0
229,347
0
L
Gilgamesh
8,723
793
53
5
0
212,864
0
W
Rama
10,054
914
69
6
0
215,284
0
L
Cabrakan
8,953
814
30
3
0
187,698
2
W
Ao Kuang
10,063
915
45
4
0
233,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role