Player Matchup

Ishtar
Ishtar
Benikomeme
Ishtar
Level 34
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 2
Erlang Shen
Erlang Shen
Dioh_23
Erlang Shen
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 6L
1,192 Elo+
Party 2
Baba Yaga
Baba Yaga
Key_Of_Darkness_
Baba Yaga
Level 102
God Stats
1W - 1L
1,471 SR
Queue Stats
14W - 20L
1,403 Elo+
Party 2
Maui
Maui
maurokingIII
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 2
Mercury
Mercury
sancril
Mercury
Level 84
God Stats
0W - 2L
1,440 SR
Queue Stats
40W - 45L
1,388 Elo+
Party 2
Team Averages
Level 55
1,391 SR
1,292 Elo+

VS

Team Averages
Level 81
1,485 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TKRSlyce
Ao Kuang
Level 85
God Stats
7W - 6L
1,551 SR
Queue Stats
369W - 382L
1,519 Elo+
Solo
Izanami
Izanami
TobiaspeXD
Izanami
Level 64
God Stats
1W - 3L
1,170 SR
Queue Stats
70W - 85L
1,381 Elo+
Solo
Achilles
Achilles
blueshiki
Achilles
Level 124
God Stats
6W - 6L
1,706 SR
Queue Stats
406W - 424L
1,485 Elo+
Party 1
Scylla
Scylla
tinchogame
Scylla
Level 88
God Stats
10W - 9L
1,500 SR
Queue Stats
178W - 196L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Benikomeme
Ishtar
11
0 / 2 / 2
6,998
437
9,140
11,551
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Dioh_23
Erlang Shen
12
1 / 1 / 0
6,972
436
2,406
8,510
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
14
1 / 4 / 0
8,066
504
8,299
8,319
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 1
7,383
461
3,663
13,541
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
sancril
Mercury
14
1 / 2 / 0
7,514
470
3,618
14,060
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 0 / 4
8,083
505
5,678
15,381
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TKRSlyce
Ao Kuang
13
5 / 1 / 1
8,457
529
5,151
10,382
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TobiaspeXD
Izanami
15
4 / 1 / 3
8,830
552
13,674
11,041
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
blueshiki
Achilles
15
2 / 1 / 2
9,343
584
6,752
13,374
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
tinchogame
Scylla
15
1 / 1 / 2
8,760
548
5,345
7,601
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
L
Ishtar
Benikomeme
Ishtar
0
2
2
0.5
L
Erlang Shen
Dioh_23
Erlang Shen
1
1
0
1
L
Baba Yaga
1
4
0
0.25
W
Ao Kuang
TKRSlyce
Ao Kuang
5
1
1
5.5
W
Izanami
TobiaspeXD
Izanami
4
1
3
5.5
W
Achilles
blueshiki
Achilles
2
1
2
3
L
1
4
1
0.38
L
Mercury
sancril
Mercury
1
2
0
0.5
W
Scylla
tinchogame
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
36,600
55,981
Taken
57,779
29,856
Mitigated
39,172
9,577
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,678
684
0
3,604
15,381
16,541
0
4,024
11,357
22,662
0
L
Ishtar
Benikomeme
Ishtar
9,140
6,122
0
3,730
11,551
4,393
0
2,950
8,550
0
55,590
L
Erlang Shen
Dioh_23
Erlang Shen
2,406
1,032
0
2,275
8,510
5,805
0
0
7,459
0
20,339
L
Baba Yaga
8,299
326
0
1,596
8,319
4,118
0
5,689
2,579
64,935
0
W
Ao Kuang
TKRSlyce
Ao Kuang
5,151
1,356
0
2,176
10,382
3,907
33
1,403
8,979
53,036
0
W
Izanami
TobiaspeXD
Izanami
13,674
10,951
0
4,658
11,041
5,105
94
1,802
9,239
0
82,454
W
Achilles
blueshiki
Achilles
6,752
1,119
0
2,656
13,374
10,720
117
58
13,316
0
55,665
L
3,663
840
0
1,476
13,541
10,122
0
3,139
10,402
13,569
0
L
Mercury
sancril
Mercury
3,618
1,992
0
500
14,060
5,418
0
4,396
9,604
0
68,595
W
Scylla
tinchogame
Scylla
5,345
835
0
694
7,601
2,899
0
4,675
2,926
74,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
43,473
360
Minions Killed
438
0
Camps Cleared
0
1,636,682
Distance Traveled
1,509,978
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,083
505
21
1
0
364,398
0
L
Ishtar
6,998
437
93
6
0
308,252
0
L
Erlang Shen
6,972
436
43
3
0
305,141
0
L
Baba Yaga
8,066
504
105
7
0
326,541
0
W
Ao Kuang
8,457
529
59
4
0
260,780
2
W
Izanami
8,830
552
125
8
0
286,859
0
W
Achilles
9,343
584
103
6
0
283,024
1
L
Maui
7,383
461
21
1
0
314,792
0
L
Mercury
7,514
470
98
6
0
381,956
0
W
Scylla
8,760
548
130
8
0
314,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role