Player Matchup

Sun Wukong
Sun Wukong
EarthRare
Sun Wukong
Level 29
God Stats
21W - 22L
1,516 SR
Queue Stats
78W - 86L
1,402 Elo+
Party 2
Awilix
Awilix
Hoozapoppin
Awilix
Level 86
God Stats
1W - 1L
1,712 SR
Queue Stats
48W - 53L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
VERYberry_44
Gilgamesh
Level 66
God Stats
2W - 1L
1,850 SR
Queue Stats
73W - 58L
1,534 Elo+
Solo
Chiron
Chiron
courtneyjake12
Chiron
Level 108
God Stats
0W - 3L
1,149 SR
Queue Stats
50W - 75L
1,354 Elo+
Solo
Persephone
Persephone
selus wolf
Persephone
Level 103
God Stats
1W - 2L
1,330 SR
Queue Stats
183W - 156L
1,406 Elo+
Party 2
Team Averages
Level 78
1,511 SR
1,419 Elo+

VS

Team Averages
Level 78
1,505 SR
1,387 Elo+
Surtr
Surtr
BlackDYNAMITE119
Surtr
Level 32
God Stats
38W - 18L
1,637 SR
Queue Stats
123W - 113L
1,382 Elo+
Party 1
Maui
Maui
MachoMan-XCVIII
Maui
Level 118
God Stats
18W - 17L
1,463 SR
Queue Stats
357W - 344L
1,374 Elo+
Party 1
Chang'e
Chang'e
aheartlesshero3
Chang'e
Level 64
God Stats
1W - 1L
1,194 SR
Queue Stats
157W - 160L
1,437 Elo+
Solo
Achilles
Achilles
wolfmidnight77
Achilles
Level 87
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 3L
1,305 Elo+
Solo
Skadi
Skadi
xIam_Choco
Skadi
Level 87
God Stats
2W - 1L
1,493 SR
Queue Stats
90W - 88L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EarthRare
Sun Wukong
14
1 / 5 / 0
8,450
528
7,477
18,768
12,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
6 / 4 / 1
8,249
516
14,139
14,985
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
VERYberry_44
Gilgamesh
14
1 / 2 / 0
8,001
500
4,911
15,017
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 4
7,869
492
2,977
4,615
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
selus wolf
Persephone
11
1 / 6 / 1
7,534
471
7,515
9,949
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,042
628
14,329
15,183
13,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 7
7,934
496
2,090
7,998
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 4
9,466
592
8,131
12,740
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
14
7 / 3 / 3
8,647
540
10,995
14,625
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
1 / 3 / 4
8,791
549
7,631
10,665
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
18
18
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Sun Wukong
EarthRare
Sun Wukong
1
5
0
0.2
L
Awilix
6
4
1
1.63
W
2
2
7
2.75
L
Gilgamesh
VERYberry_44
Gilgamesh
1
2
0
0.5
W
5
0
4
7
L
0
1
4
2
L
Persephone
selus wolf
Persephone
1
6
1
0.25
W
Achilles
7
3
3
2.83
W
Skadi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
43,176
63,334
Taken
61,211
32,588
Mitigated
36,793
10,951
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,329
4,359
0
5,763
15,183
13,834
4
0
15,183
3,648
78,055
L
Sun Wukong
EarthRare
Sun Wukong
7,477
1,167
0
6,033
18,768
12,930
0
1,231
17,537
0
73,757
L
Awilix
14,139
5,483
0
500
14,985
5,856
0
2,503
12,482
0
61,614
W
2,090
413
219
2,085
7,998
6,316
0
597
7,343
18,466
0
L
Gilgamesh
VERYberry_44
Gilgamesh
4,911
1,500
0
1,992
15,017
6,834
0
2,965
12,052
0
69,664
W
8,131
310
1,469
7,543
12,740
5,025
853
4,085
8,185
69,376
1,269
L
2,977
1,157
156
1,109
4,615
1,703
851
74
4,541
0
43,713
L
Persephone
selus wolf
Persephone
7,515
567
0
1,161
9,949
5,265
0
4,335
5,421
37,172
0
W
Achilles
10,995
3,367
0
3,638
14,625
7,260
149
1,867
12,536
0
52,063
W
Skadi
7,631
3,710
0
1,863
10,665
4,358
1,561
176
10,449
0
77,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
44,880
474
Minions Killed
471
0
Camps Cleared
0
1,500,688
Distance Traveled
1,624,486
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,042
628
123
8
0
295,882
8
L
Sun Wukong
8,450
528
147
9
0
281,557
0
L
Awilix
8,249
516
76
5
0
335,634
0
W
Maui
7,934
496
27
2
0
323,613
5
L
Gilgamesh
8,001
500
105
7
0
359,210
0
W
Chang'e
9,466
592
132
8
0
327,664
0
L
Chiron
7,869
492
84
5
0
272,954
6
L
Persephone
7,534
471
62
4
0
251,333
1
W
Achilles
8,647
540
62
4
0
376,561
6
W
Skadi
8,791
549
127
8
0
300,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role