Player Matchup

Chaac
Chaac
JiraiaGt
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
MestreZeeN
Cernunnos
Level 58
God Stats
2W - 1L
1,524 SR
Queue Stats
64W - 55L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
Night_Hawk273
Xing Tian
Level 104
God Stats
1W - 1L
1,253 SR
Queue Stats
71W - 78L
1,430 Elo+
Solo
Jing Wei
Jing Wei
SmapYud
Jing Wei
Level 123
God Stats
2W - 1L
1,388 SR
Queue Stats
82W - 74L
1,467 Elo+
Solo
Ne Zha
Ne Zha
XxTheBlackFenixX
Ne Zha
Level 136
God Stats
2W - 2L
1,180 SR
Queue Stats
133W - 137L
1,468 Elo+
Solo
Team Averages
Level 97
1,369 SR
1,464 Elo+

VS

Team Averages
Level 95
1,543 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ImTheRealChappy
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,385 Elo+
Party 3
Anubis
Anubis
PegasusYue
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,285 Elo+
Solo
Nu Wa
Nu Wa
RedeyeArk
Nu Wa
Level 120
God Stats
3W - 3L
1,717 SR
Queue Stats
121W - 141L
1,427 Elo+
Party 3
Rama
Rama
bryanDx
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JiraiaGt
Chaac
16
9 / 2 / 11
10,093
918
9,341
13,805
14,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MestreZeeN
Cernunnos
15
3 / 3 / 10
9,021
820
7,098
8,416
2,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Night_Hawk273
Xing Tian
14
4 / 1 / 11
9,568
870
4,174
10,251
8,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
SmapYud
Jing Wei
14
3 / 2 / 9
9,055
823
4,067
7,176
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 14
9,404
855
15,924
10,472
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
2 / 3 / 0
6,543
595
7,139
7,680
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 5 / 7
7,840
713
4,200
10,065
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
PegasusYue
Anubis
14
3 / 6 / 2
8,105
737
9,786
9,052
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
RedeyeArk
Nu Wa
16
3 / 4 / 4
8,765
797
12,890
7,891
2,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
bryanDx
Rama
12
1 / 5 / 1
7,342
667
2,613
8,098
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
23
Kills
9
9
Deaths
23
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
L
0
5
7
0.7
W
Chaac
JiraiaGt
Chaac
9
2
11
7.25
W
Cernunnos
MestreZeeN
Cernunnos
3
3
10
2.67
W
Xing Tian
Night_Hawk273
Xing Tian
4
1
11
9.5
L
Anubis
PegasusYue
Anubis
3
6
2
0.67
L
Nu Wa
RedeyeArk
Nu Wa
3
4
4
1.25
W
Jing Wei
SmapYud
Jing Wei
3
2
9
3.75
W
4
1
14
11
L
Rama
bryanDx
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
36,628
50,120
Taken
42,786
33,810
Mitigated
21,204
22,151
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,139
1,006
22
1,799
7,680
7,949
0
1,020
6,660
0
8,419
L
4,200
1,108
187
1,037
10,065
3,229
0
265
9,800
0
12,729
W
Chaac
JiraiaGt
Chaac
9,341
954
728
4,135
13,805
14,979
416
4,568
9,111
0
21,312
W
Cernunnos
MestreZeeN
Cernunnos
7,098
2,868
1,494
1,359
8,416
2,794
2,422
5,159
3,176
0
24,977
W
Xing Tian
Night_Hawk273
Xing Tian
4,174
511
4,875
2,800
10,251
8,499
501
5,157
5,010
9,574
0
L
Anubis
PegasusYue
Anubis
9,786
49
712
1,169
9,052
4,619
0
1,263
7,789
18,793
0
L
Nu Wa
RedeyeArk
Nu Wa
12,890
2,853
344
1,171
7,891
2,516
0
659
7,232
29,215
0
W
Jing Wei
SmapYud
Jing Wei
4,067
1,533
595
700
7,176
2,749
2,620
3,945
3,154
0
21,286
W
15,924
1,742
1,532
3,933
10,472
4,789
1,008
3,847
6,462
0
36,015
L
Rama
bryanDx
Rama
2,613
2,241
215
646
8,098
2,891
0
967
7,131
0
6,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
38,595
134
Minions Killed
90
0
Camps Cleared
0
1,043,769
Distance Traveled
832,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,543
595
5
0
0
110,090
0
L
Skadi
7,840
713
21
2
0
199,333
0
W
Chaac
10,093
918
20
2
0
239,197
0
W
Cernunnos
9,021
820
43
4
0
179,782
0
W
Xing Tian
9,568
870
11
1
0
217,322
0
L
Anubis
8,105
737
19
2
0
156,337
0
L
Nu Wa
8,765
797
31
3
0
194,152
0
W
Jing Wei
9,055
823
36
3
0
167,927
0
W
Ne Zha
9,404
855
24
2
0
239,541
3
L
Rama
7,342
667
14
1
0
172,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role