Player Matchup

Mulan
Mulan
Flaaarrp
Mulan
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2
Sol
Sol
Jmarty17
Sol
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
83W - 66L
1,509 Elo+
Party 2
Arachne
Arachne
JustBzrk1791
Arachne
Level 137
God Stats
0W - 2L
1,714 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 4
Achilles
Achilles
UraJew22
Achilles
Level 26
God Stats
2W - 1L
1,642 SR
Queue Stats
8W - 4L
1,656 Elo+
Party 2
Kukulkan
Kukulkan
gretchiee
Kukulkan
Level 4
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 4
Team Averages
Level 65
1,515 SR
1,460 Elo+

VS

Team Averages
Level 56
1,435 SR
1,382 Elo+
Ymir
Ymir
Aceskater1995
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BUSTLEMUSCLE
Ao Kuang
Level 157
God Stats
2W - 4L
1,397 SR
Queue Stats
68W - 67L
1,561 Elo+
Party 1
Artemis
Artemis
RoroFx
Artemis
Level 85
God Stats
1W - 0L
1,376 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 3
Achilles
Achilles
bodhizafa
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Poseidon
Poseidon
impeerical
Poseidon
Level 29
God Stats
1W - 1L
1,403 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Flaaarrp
Mulan
10
0 / 5 / 1
5,740
442
4,159
11,038
7,470
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 2
7,447
573
9,699
9,605
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
JustBzrk1791
Arachne
11
4 / 2 / 1
6,438
495
6,573
11,468
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Achilles
UraJew22
Achilles
10
4 / 6 / 1
6,658
512
3,875
12,925
10,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
gretchiee
Kukulkan
11
0 / 3 / 2
6,202
477
1,584
5,809
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,089
468
1,651
11,438
7,908
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
BUSTLEMUSCLE
Ao Kuang
15
13 / 0 / 0
9,244
711
10,628
10,819
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
RoroFx
Artemis
9
0 / 4 / 3
5,407
416
2,546
8,141
2,755
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
bodhizafa
Achilles
12
2 / 1 / 5
7,678
591
7,908
10,110
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
impeerical
Poseidon
13
2 / 3 / 3
7,899
608
6,822
5,403
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
11
Kills
18
19
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Ao Kuang
BUSTLEMUSCLE
Ao Kuang
13
0
0
13
L
Mulan
Flaaarrp
Mulan
0
5
1
0.1
L
3
3
2
1.33
L
Arachne
JustBzrk1791
Arachne
4
2
1
2.25
W
Artemis
RoroFx
Artemis
0
4
3
0.38
L
Achilles
UraJew22
Achilles
4
6
1
0.75
W
Achilles
bodhizafa
Achilles
2
1
5
4.5
L
Kukulkan
gretchiee
Kukulkan
0
3
2
0.33
W
Poseidon
impeerical
Poseidon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
29,555
50,845
Taken
45,911
28,512
Mitigated
29,485
12,063
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,651
537
261
801
11,438
7,908
0
4,495
6,943
19,139
0
W
Ao Kuang
BUSTLEMUSCLE
Ao Kuang
10,628
3,615
0
4,404
10,819
4,599
0
1,522
9,297
79,842
2,189
L
Mulan
Flaaarrp
Mulan
4,159
604
0
1,852
11,038
7,470
0
2,364
7,958
0
26,537
L
9,699
4,317
0
4,973
9,605
3,985
530
3,925
5,680
53,563
12,960
L
Arachne
JustBzrk1791
Arachne
6,573
4,357
0
2,412
11,468
4,132
0
4,860
6,452
0
40,231
W
Artemis
RoroFx
Artemis
2,546
1,862
243
603
8,141
2,755
0
3,455
4,686
0
26,516
L
Achilles
UraJew22
Achilles
3,875
1,124
170
2,591
12,925
10,828
0
3,189
9,303
0
21,332
W
Achilles
bodhizafa
Achilles
7,908
1,101
0
2,515
10,110
12,395
0
0
10,110
111
31,873
L
Kukulkan
gretchiee
Kukulkan
1,584
61
0
65
5,809
2,097
0
3,765
1,712
34,359
0
W
Poseidon
impeerical
Poseidon
6,822
703
0
816
5,403
1,828
0
1,584
3,819
54,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
36,317
286
Minions Killed
351
0
Camps Cleared
0
1,227,952
Distance Traveled
1,214,429
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,089
468
23
2
0
209,125
0
W
Ao Kuang
9,244
711
122
9
0
315,584
0
L
Mulan
5,740
442
37
3
0
247,653
0
L
Sol
7,447
573
102
8
0
234,590
0
L
Arachne
6,438
495
52
4
0
287,243
0
W
Artemis
5,407
416
34
3
0
209,610
0
L
Achilles
6,658
512
39
3
0
232,520
2
W
Achilles
7,678
591
52
4
0
228,009
3
L
Kukulkan
6,202
477
56
4
0
225,946
0
W
Poseidon
7,899
608
120
9
0
252,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role