Player Matchup

Medusa
Medusa
Hail2TheKingAsh
Medusa
Level 52
God Stats
4W - 1L
1,695 SR
Queue Stats
42W - 30L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadKat199
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,434 Elo+
Solo
Chang'e
Chang'e
RiIeyxreid
Chang'e
Level 84
God Stats
58W - 62L
1,536 SR
Queue Stats
163W - 148L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
X3D_TJ
Cthulhu
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 12L
1,274 Elo+
Party 1
Cu Chulainn
Cu Chulainn
solwisp6
Cu Chulainn
Level 52
God Stats
5W - 4L
1,852 SR
Queue Stats
119W - 135L
1,476 Elo+
Solo
Team Averages
Level 76
1,574 SR
1,467 Elo+

VS

Team Averages
Level 93
1,577 SR
1,570 Elo+
Hachiman
Hachiman
ButtsaggingLord
Hachiman
Level 84
God Stats
6W - 9L
1,490 SR
Queue Stats
337W - 310L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
OmniscientOracle
Baron Samedi
Level 88
God Stats
23W - 25L
1,536 SR
Queue Stats
224W - 202L
1,549 Elo+
Solo
Bake Kujira
Bake Kujira
ProtoV1
Bake Kujira
Level 85
God Stats
3W - 2L
1,579 SR
Queue Stats
109W - 86L
1,579 Elo+
Solo
Nike
Nike
Saωyer
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,619 Elo+
Solo
Yu Huang
Yu Huang
juanprox
Yu Huang
Level 101
God Stats
2W - 0L
1,780 SR
Queue Stats
17W - 12L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
11,539
1,049
22,466
20,419
8,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MadKat199
Morgan Le Fay
16
2 / 4 / 8
11,107
1,010
12,151
13,883
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
RiIeyxreid
Chang'e
16
2 / 6 / 6
10,643
968
16,758
19,091
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
X3D_TJ
Cthulhu
16
2 / 3 / 7
10,415
947
13,149
17,583
19,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
solwisp6
Cu Chulainn
17
3 / 2 / 7
11,189
1,017
10,973
19,117
22,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

149

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 0 / 10
11,405
1,037
17,770
13,631
6,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
OmniscientOracle
Baron Samedi
18
8 / 1 / 8
13,049
1,186
18,919
11,534
6,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
ProtoV1
Bake Kujira
18
6 / 4 / 12
12,262
1,115
18,330
25,783
33,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Saωyer
Nike
17
2 / 5 / 13
11,300
1,027
17,247
19,589
16,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
juanprox
Yu Huang
17
3 / 2 / 9
11,330
1,030
12,663
8,230
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
12
Kills
22
22
Deaths
12
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
10
8
L
3
7
9
1.07
L
Morgan Le Fay
MadKat199
Morgan Le Fay
2
4
8
1.5
W
Baron Samedi
OmniscientOracle
Baron Samedi
8
1
8
12
W
Bake Kujira
ProtoV1
Bake Kujira
6
4
12
3
L
Chang'e
RiIeyxreid
Chang'e
2
6
6
0.83
W
Nike
Saωyer
Nike
2
5
13
1.7
L
Cthulhu
X3D_TJ
Cthulhu
2
3
7
1.83
W
Yu Huang
juanprox
Yu Huang
3
2
9
3.75
L
Cu Chulainn
solwisp6
Cu Chulainn
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,497
Damage
84,929
90,093
Taken
78,767
64,680
Mitigated
66,548
11,215
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
17,770
12,205
0
1,348
13,631
6,008
0
9,413
4,033
0
36,093
L
22,466
11,763
0
670
20,419
8,726
0
12,501
7,756
0
48,590
L
Morgan Le Fay
MadKat199
Morgan Le Fay
12,151
797
0
665
13,883
6,583
0
5,541
8,286
38,133
0
W
Baron Samedi
OmniscientOracle
Baron Samedi
18,919
1,444
2,165
4,738
11,534
6,219
0
5,237
6,018
51,719
0
W
Bake Kujira
ProtoV1
Bake Kujira
18,330
9,719
0
812
25,783
33,860
0
11,601
13,042
27,399
977
L
Chang'e
RiIeyxreid
Chang'e
16,758
773
2,140
4,542
19,091
7,388
0
10,713
8,099
34,148
0
W
Nike
Saωyer
Nike
17,247
2,391
0
0
19,589
16,559
0
8,904
10,145
0
29,010
L
Cthulhu
X3D_TJ
Cthulhu
13,149
270
210
1,751
17,583
19,497
0
8,506
8,815
19,081
1,778
W
Yu Huang
juanprox
Yu Huang
12,663
854
0
0
8,230
3,902
0
3,820
4,272
32,175
0
L
Cu Chulainn
solwisp6
Cu Chulainn
10,973
1,654
0
1,237
19,117
22,486
0
10,558
8,202
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
59,346
189
Minions Killed
220
10
Camps Cleared
7
1,036,675
Distance Traveled
1,070,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,405
1,037
34
3
2
202,474
0
L
Medusa
11,539
1,049
42
4
4
193,021
0
L
Morgan Le Fay
11,107
1,010
70
6
2
215,136
0
W
Baron Samedi
13,049
1,186
89
8
2
224,938
0
W
Bake Kujira
12,262
1,115
11
1
1
234,792
0
L
Chang'e
10,643
968
37
3
2
208,834
0
W
Nike
11,300
1,027
38
3
1
204,844
0
L
Cthulhu
10,415
947
13
1
0
199,731
0
W
Yu Huang
11,330
1,030
48
4
1
203,421
0
L
Cu Chulainn
11,189
1,017
27
2
2
219,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role