Player Matchup

Zhong Kui
Zhong Kui
Ashers116
Zhong Kui
Level 115
God Stats
0W - 1L
1,484 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DigestedGolem
Tsukuyomi
Level 157
God Stats
0W - 1L
1,795 SR
Queue Stats
34W - 57L
1,435 Elo+
Party 2
Medusa
Medusa
Konekô
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Mgiver123
Jing Wei
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 39L
1,303 Elo+
Party 2
Mulan
Mulan
Swiftyblu
Mulan
Level 147
God Stats
3W - 2L
1,742 SR
Queue Stats
91W - 120L
1,525 Elo+
Party 2
Team Averages
Level 118
1,564 SR
1,445 Elo+

VS

Team Averages
Level 108
1,557 SR
1,532 Elo+
Ares
Ares
MayoParfait
Ares
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,464 Elo+
Solo
Vulcan
Vulcan
Sa6ence
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,549 Elo+
Party 1
Shiva
Shiva
TheToiletTerror
Shiva
Level 109
God Stats
1W - 0L
1,828 SR
Queue Stats
54W - 37L
1,548 Elo+
Party 1
Jing Wei
Jing Wei
Vicaston
Jing Wei
Level 126
God Stats
6W - 7L
1,456 SR
Queue Stats
114W - 79L
1,558 Elo+
Party 1
Hades
Hades
draindo
Hades
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 30L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ashers116
Zhong Kui
13
3 / 4 / 5
7,355
736
5,068
10,481
9,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
DigestedGolem
Tsukuyomi
12
2 / 4 / 3
7,285
729
9,683
8,889
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Konekô
Medusa
14
3 / 5 / 5
8,259
826
13,289
9,090
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Mgiver123
Jing Wei
13
0 / 3 / 6
7,114
711
5,245
8,030
4,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Swiftyblu
Mulan
15
2 / 2 / 4
8,837
884
4,634
17,730
12,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
7,882
788
4,953
10,511
8,644
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Sa6ence
Vulcan
14
2 / 3 / 9
8,333
833
15,867
7,431
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 9
8,246
825
8,621
10,239
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jing Wei
Vicaston
Jing Wei
17
6 / 1 / 9
9,493
949
12,519
7,244
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
draindo
Hades
13
2 / 2 / 11
7,604
760
8,340
11,328
8,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
18
18
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ashers116
Zhong Kui
3
4
5
1.38
L
Tsukuyomi
DigestedGolem
Tsukuyomi
2
4
3
0.88
L
Medusa
Konekô
Medusa
3
5
5
1.1
W
2
2
10
3.5
L
Jing Wei
Mgiver123
Jing Wei
0
3
6
1
W
Vulcan
Sa6ence
Vulcan
2
3
9
2.17
L
Mulan
Swiftyblu
Mulan
2
2
4
2
W
6
2
9
5.25
W
Jing Wei
Vicaston
Jing Wei
6
1
9
10.5
W
Hades
draindo
Hades
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
50,300
54,220
Taken
46,753
34,265
Mitigated
35,726
17,124
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ashers116
Zhong Kui
5,068
272
1,069
3,123
10,481
9,585
269
5,542
4,578
8,785
0
L
Tsukuyomi
DigestedGolem
Tsukuyomi
9,683
1,809
497
561
8,889
3,695
0
4,604
4,241
0
19,838
L
Medusa
Konekô
Medusa
13,289
3,634
486
247
9,090
3,920
196
5,133
3,909
0
34,093
W
4,953
114
430
1,643
10,511
8,644
0
531
9,980
6,357
0
L
Jing Wei
Mgiver123
Jing Wei
5,245
3,533
0
1,209
8,030
4,373
215
4,257
3,731
0
14,464
W
Vulcan
Sa6ence
Vulcan
15,867
7,692
414
178
7,431
3,519
72
685
6,746
31,026
0
L
Mulan
Swiftyblu
Mulan
4,634
467
337
9,595
17,730
12,692
20
9,624
7,966
0
14,767
W
8,621
876
2,492
2,104
10,239
11,749
0
1,402
8,837
0
10,178
W
Jing Wei
Vicaston
Jing Wei
12,519
9,224
2,015
1,679
7,244
3,585
356
1,147
6,097
0
30,344
W
Hades
draindo
Hades
8,340
322
1,157
4,829
11,328
8,229
266
1,303
10,025
19,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
41,558
107
Minions Killed
111
0
Camps Cleared
0
991,928
Distance Traveled
1,016,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,355
736
8
1
0
195,517
0
L
Tsukuyomi
7,285
729
23
2
0
217,506
0
L
Medusa
8,259
826
35
4
0
177,206
0
W
Ares
7,882
788
2
0
0
203,445
0
L
Jing Wei
7,114
711
22
2
0
203,435
0
W
Vulcan
8,333
833
29
3
0
179,897
0
L
Mulan
8,837
884
19
2
0
198,264
0
W
Shiva
8,246
825
6
1
0
235,660
0
W
Jing Wei
9,493
949
43
4
0
199,092
0
W
Hades
7,604
760
31
3
0
198,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role