Player Matchup

Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond III
Avantiy
Surtr
Diamond III
Level 144
God Stats
0W - 1L
1,700 SR
Queue Stats
221W - 204L
2,156 MMR
Solo
Anhur
Anhur
Diamond IV
DivineEwok
Anhur
Diamond IV
Level 158
God Stats
28W - 14L
1,910 SR
Queue Stats
195W - 154L
2,264 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Evie66
Morgan Le Fay
Masters
Level 121
God Stats
38W - 20L
1,744 SR
Queue Stats
100W - 81L
2,418 MMR
Party 1
Bastet
Bastet
Diamond III
SwampDonkeyGang
Bastet
Diamond III
Level 127
God Stats
36W - 24L
1,691 SR
Queue Stats
189W - 174L
2,232 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,709 SR
2,114 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,673 SR
2,253 MMR
Achilles
Achilles
Diamond II
CthulhiousTwitch
Achilles
Diamond II
Level 125
God Stats
7W - 10L
1,423 SR
Queue Stats
638W - 627L
2,294 MMR
Solo
Athena
Athena
Masters
Difficult
Athena
Masters
Level 216
God Stats
15W - 8L
1,755 SR
Queue Stats
615W - 592L
2,111 MMR
Solo
Ishtar
Ishtar
Diamond II
Razy999
Ishtar
Diamond II
Level 124
God Stats
38W - 36L
1,612 SR
Queue Stats
377W - 353L
2,263 MMR
Solo
Thoth
Thoth
Diamond II
SilentM3rc
Thoth
Diamond II
Level 125
God Stats
7W - 4L
1,736 SR
Queue Stats
83W - 57L
2,305 MMR
Solo
Hun Batz
Hun Batz
Diamond I
TheSAXE1
Hun Batz
Diamond I
Level 168
God Stats
6W - 3L
1,839 SR
Queue Stats
113W - 86L
2,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 0 / 0
5,370
537
1,120
2,894
1,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Avantiy
Surtr
9
0 / 5 / 0
5,143
514
7,354
10,376
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
10
0 / 3 / 2
5,850
585
4,389
7,421
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Evie66
Morgan Le Fay
8
0 / 1 / 0
4,939
494
1,675
2,836
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
5,751
575
3,395
8,145
2,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
JanusKukulkanThanatosHel

VS

Bans
AwilixHachimanMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,937
694
7,495
11,726
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Difficult
Athena
10
2 / 0 / 3
6,250
625
2,552
9,950
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Razy999
Ishtar
11
1 / 1 / 2
6,354
635
4,927
5,159
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
13
1 / 0 / 0
7,229
723
2,183
3,390
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TheSAXE1
Hun Batz
10
2 / 1 / 4
6,153
615
1,936
6,549
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
0
1
L
Surtr
Avantiy
Surtr
0
5
0
0
W
4
0
1
4.5
W
Athena
Difficult
Athena
2
0
3
3.5
L
Anhur
0
3
2
0.33
L
Morgan Le Fay
Evie66
Morgan Le Fay
0
1
0
0
W
Ishtar
Razy999
Ishtar
1
1
2
2
W
Thoth
1
0
0
1
L
1
1
0
1
W
Hun Batz
TheSAXE1
Hun Batz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
19,093
31,672
Taken
36,774
12,236
Mitigated
17,405
12,252
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,120
356
1,543
1,372
2,894
1,218
0
448
2,401
16,979
0
L
Surtr
Avantiy
Surtr
7,354
2,690
0
2,607
10,376
4,789
0
0
9,669
1,356
30,976
W
7,495
1,545
0
6,610
11,726
6,454
0
659
10,374
0
51,466
W
Athena
Difficult
Athena
2,552
1,079
1,310
2,366
9,950
6,092
0
1,192
8,758
16,297
0
L
Anhur
4,389
2,773
0
1,114
7,421
2,475
0
1,020
6,401
0
40,029
L
Morgan Le Fay
Evie66
Morgan Le Fay
1,675
260
0
779
2,836
967
0
1,869
967
24,519
0
W
Ishtar
Razy999
Ishtar
4,927
3,145
0
2,532
5,159
1,631
0
472
4,687
0
52,089
W
Thoth
2,183
44
0
1,273
3,390
1,070
50
1,298
1,982
71,360
326
L
3,395
1,294
0
4,837
8,145
2,787
0
1,357
6,788
0
41,868
W
Hun Batz
TheSAXE1
Hun Batz
1,936
635
0
1,510
6,549
2,158
0
221
6,282
0
44,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
32,923
286
Minions Killed
428
0
Camps Cleared
0
950,485
Distance Traveled
1,063,688
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,370
537
17
2
0
170,540
0
L
Surtr
5,143
514
47
5
0
203,555
0
W
Achilles
6,937
694
101
10
0
222,179
2
W
Athena
6,250
625
14
1
0
220,221
4
L
Anhur
5,850
585
85
9
0
171,453
0
L
Morgan Le Fay
4,939
494
51
5
0
140,747
0
W
Ishtar
6,354
635
104
10
0
189,345
0
W
Thoth
7,229
723
139
14
0
201,301
1
L
Bastet
5,751
575
86
9
0
264,190
0
W
Hun Batz
6,153
615
70
7
0
230,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role