Player Matchup

Charon
Charon
CallMeJax121
Charon
Level 84
God Stats
3W - 1L
1,625 SR
Queue Stats
47W - 44L
1,429 Elo+
Solo
Heimdallr
Heimdallr
HaruoYhighscore
Heimdallr
Level 49
God Stats
5W - 1L
1,781 SR
Queue Stats
14W - 10L
1,517 Elo+
Party 1
Ullr
Ullr
Leakedgantz91
Ullr
Level 126
God Stats
6W - 6L
1,523 SR
Queue Stats
402W - 405L
1,334 Elo+
Solo
Fenrir
Fenrir
StiiizyDior
Fenrir
Level 99
God Stats
3W - 1L
1,745 SR
Queue Stats
111W - 110L
1,401 Elo+
Party 1
Hades
Hades
isaacisbossnater
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,398 Elo+
Party 1
Team Averages
Level 97
1,635 SR
1,416 Elo+

VS

Team Averages
Level 73
1,625 SR
1,446 Elo+
Khepri
Khepri
IForgotToLock
Khepri
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
102W - 98L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kill3rpixieee
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,560 SR
Queue Stats
110W - 111L
1,458 Elo+
Solo
Chaac
Chaac
RotatesAreKey
Chaac
Level 59
God Stats
1W - 3L
1,568 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 2
Pele
Pele
mxgerrta
Pele
Level 107
God Stats
4W - 2L
1,767 SR
Queue Stats
441W - 477L
1,395 Elo+
Solo
Chernobog
Chernobog
xX7YoUnG_Bl00d7X
Chernobog
Level 49
God Stats
54W - 51L
1,507 SR
Queue Stats
85W - 93L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 3 / 5
8,105
477
6,583
14,758
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
HaruoYhighscore
Heimdallr
13
3 / 2 / 3
7,674
451
8,271
11,396
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 5 / 1
8,556
503
3,930
14,099
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
16
3 / 0 / 4
9,630
566
9,258
14,617
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 0
10,730
631
8,590
11,193
5,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,563
445
7,349
13,339
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kill3rpixieee
Morgan Le Fay
10
0 / 3 / 0
6,706
394
4,334
6,929
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 0
9,199
541
10,077
12,433
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
15
3 / 5 / 2
8,837
520
8,683
16,824
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
12
2 / 3 / 1
7,460
439
10,038
10,474
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
10
10
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
1
3
5
1.17
W
Heimdallr
HaruoYhighscore
Heimdallr
3
2
3
2.25
L
1
0
2
2
L
Morgan Le Fay
Kill3rpixieee
Morgan Le Fay
0
3
0
0
W
0
5
1
0.1
L
4
1
0
4
W
Fenrir
3
0
4
5
W
5
0
0
5
L
Pele
3
5
2
0.8
L
Chernobog
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
40,481
66,063
Taken
59,999
40,053
Mitigated
39,674
23,871
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,583
2,033
263
3,723
14,758
13,417
319
4,719
10,039
30,653
0
W
Heimdallr
HaruoYhighscore
Heimdallr
8,271
2,343
0
3,764
11,396
5,105
613
2,949
8,447
0
54,872
L
7,349
703
296
4,862
13,339
13,314
0
3,781
9,439
27,429
0
L
Morgan Le Fay
Kill3rpixieee
Morgan Le Fay
4,334
45
0
1,670
6,929
2,622
0
4,790
2,139
38,030
0
W
3,930
1,881
30
2,261
14,099
9,329
0
0
13,320
649
57,427
L
10,077
3,467
0
4,422
12,433
12,594
0
948
11,485
0
62,132
W
Fenrir
9,258
2,570
0
4,110
14,617
6,959
0
1,166
13,379
0
93,307
W
8,590
1,117
189
9,531
11,193
5,243
484
3,264
7,570
94,575
0
L
Pele
8,683
1,774
0
2,234
16,824
6,503
0
3,905
12,919
0
73,767
L
Chernobog
10,038
5,972
0
2,268
10,474
4,641
1,089
1,904
8,570
0
59,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
39,765
485
Minions Killed
372
0
Camps Cleared
0
1,560,883
Distance Traveled
1,675,932
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,105
477
38
2
0
279,025
1
W
Heimdallr
7,674
451
74
4
0
305,234
0
L
Khepri
7,563
445
30
2
0
391,185
3
L
Morgan Le Fay
6,706
394
69
4
0
219,613
0
W
Ullr
8,556
503
90
5
0
274,352
0
L
Chaac
9,199
541
78
5
0
328,975
0
W
Fenrir
9,630
566
113
7
0
381,248
2
W
Hades
10,730
631
170
10
0
321,024
4
L
Pele
8,837
520
110
6
0
365,369
0
L
Chernobog
7,460
439
85
5
0
370,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role