Player Matchup

Anhur
Anhur
 
Anhur
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KINGLILG38
Cthulhu
Level 64
God Stats
56W - 49L
1,525 SR
Queue Stats
222W - 239L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xalex290X
Morgan Le Fay
Level 68
God Stats
7W - 2L
1,919 SR
Queue Stats
132W - 124L
1,462 Elo+
Solo
Eset
Eset
juanpaublo
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
512W - 565L
1,478 Elo+
Solo
Ne Zha
Ne Zha
jwcjoebestt
Ne Zha
Level 85
God Stats
7W - 4L
1,532 SR
Queue Stats
169W - 203L
1,456 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,481 Elo+

VS

Team Averages
Level 119
1,494 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CrisLp2201
Nox
Level 89
God Stats
2W - 6L
1,286 SR
Queue Stats
10W - 18L
1,400 Elo+
Solo
Fenrir
Fenrir
Phabnos
Fenrir
Level 148
God Stats
61W - 66L
1,484 SR
Queue Stats
327W - 367L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
Psychopath24
Aphrodite
Level 142
God Stats
2W - 2L
1,699 SR
Queue Stats
208W - 198L
1,476 Elo+
Party 1
Chaac
Chaac
hiigh420
Chaac
Level 68
God Stats
3W - 4L
1,502 SR
Queue Stats
370W - 388L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 0 / 7
10,375
1,482
14,564
7,200
2,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KINGLILG38
Cthulhu
15
1 / 0 / 14
8,862
1,266
14,163
7,065
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Xalex290X
Morgan Le Fay
13
2 / 2 / 10
8,512
1,216
12,117
7,113
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 0
5,181
740
0
0
0
Ne Zha
14
5 / 5 / 10
9,410
1,344
13,508
11,228
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

339

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 5
7,890
1,127
3,166
12,739
11,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 0
6,681
954
0
0
0
Fenrir
Phabnos
Fenrir
13
5 / 6 / 2
8,970
1,281
10,043
15,143
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Psychopath24
Aphrodite
13
0 / 6 / 4
7,956
1,137
8,450
13,163
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
hiigh420
Chaac
14
2 / 2 / 4
8,382
1,197
8,242
18,538
19,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
16
Kills
7
7
Deaths
16
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
7
11.5
L
Ymir
 
Ymir
0
2
5
1.25
L
0
0
0
0
W
Cthulhu
KINGLILG38
Cthulhu
1
0
14
8
L
Fenrir
Phabnos
Fenrir
5
6
2
1
L
Aphrodite
Psychopath24
Aphrodite
0
6
4
0.33
W
Morgan Le Fay
Xalex290X
Morgan Le Fay
2
2
10
3.5
L
Chaac
hiigh420
Chaac
2
2
4
2
W
0
0
0
0
W
Ne Zha
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
29,901
32,606
Taken
59,583
15,829
Mitigated
44,148
5,251
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,564
9,984
0
2,250
7,200
2,845
0
2,428
4,518
0
29,491
L
Ymir
 
Ymir
3,166
666
430
375
12,739
11,689
0
5,580
6,955
12,141
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
KINGLILG38
Cthulhu
14,163
835
1,245
1,000
7,065
4,812
0
3,653
3,134
35,998
0
L
Fenrir
Phabnos
Fenrir
10,043
2,100
0
505
15,143
6,965
0
7,233
7,452
0
16,196
L
Aphrodite
Psychopath24
Aphrodite
8,450
927
2,187
3,662
13,163
5,687
0
3,399
9,672
33,178
0
W
Morgan Le Fay
Xalex290X
Morgan Le Fay
12,117
2,788
0
280
7,113
2,984
0
1,776
5,164
20,493
0
L
Chaac
hiigh420
Chaac
8,242
1,194
345
3,546
18,538
19,807
0
8,949
9,224
0
22,937
W
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
13,508
3,809
0
476
11,228
5,188
0
3,759
7,293
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
39,879
147
Minions Killed
118
7
Camps Cleared
5
571,491
Distance Traveled
581,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,375
1,482
43
6
3
142,298
0
L
Ymir
7,890
1,127
19
3
1
138,106
0
L
Nox
6,681
954
0
0
0
0
0
W
Cthulhu
8,862
1,266
68
10
1
168,776
0
L
Fenrir
8,970
1,281
16
2
2
158,300
0
L
Aphrodite
7,956
1,137
63
9
2
133,402
0
W
Morgan Le Fay
8,512
1,216
16
2
1
132,969
0
L
Chaac
8,382
1,197
20
3
0
151,816
0
W
Eset
5,181
740
0
0
0
0
0
W
Ne Zha
9,410
1,344
20
3
2
127,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role