Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Crilefo
Medusa
Level 130
God Stats
9W - 10L
1,555 SR
Queue Stats
206W - 204L
1,462 Elo+
Solo
Janus
Janus
DefIated_
Janus
Level 151
God Stats
6W - 9L
1,471 SR
Queue Stats
321W - 288L
1,560 Elo+
Party 2
Awilix
Awilix
JimmyWap--
Awilix
Level 156
God Stats
6W - 3L
1,620 SR
Queue Stats
383W - 359L
1,553 Elo+
Party 2
Athena
Athena
NDragneel4th
Athena
Level 135
God Stats
11W - 6L
1,582 SR
Queue Stats
216W - 209L
1,508 Elo+
Party 2
Team Averages
Level 146
1,546 SR
1,517 Elo+

VS

Team Averages
Level 113
1,607 SR
1,546 Elo+
King Arthur
King Arthur
GuardianPlayer26
King Arthur
Level 100
God Stats
7W - 16L
1,390 SR
Queue Stats
119W - 112L
1,556 Elo+
Party 3
Serqet
Serqet
JJackson99J
Serqet
Level 106
God Stats
29W - 15L
1,640 SR
Queue Stats
333W - 325L
1,474 Elo+
Party 1
Anubis
Anubis
One Cut
Anubis
Level 148
God Stats
0W - 2L
1,711 SR
Queue Stats
105W - 81L
1,545 Elo+
Party 1
Fenrir
Fenrir
Six PistoIs
Fenrir
Level 144
God Stats
0W - 1L
1,896 SR
Queue Stats
63W - 39L
1,632 Elo+
Party 1
Izanami
Izanami
zacisubergey
Izanami
Level 67
God Stats
10W - 15L
1,398 SR
Queue Stats
68W - 82L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 3
6,980
582
5,332
8,327
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Crilefo
Medusa
11
2 / 1 / 4
6,876
573
6,440
6,138
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
DefIated_
Janus
13
5 / 0 / 4
7,752
646
5,824
3,504
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
JimmyWap--
Awilix
13
9 / 2 / 4
7,811
651
9,380
9,504
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
9
0 / 2 / 10
5,691
474
3,697
10,257
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuardianPlayer26
King Arthur
12
2 / 2 / 0
7,133
594
5,198
9,235
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serqet
10
3 / 4 / 1
6,056
505
5,862
10,144
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
One Cut
Anubis
11
0 / 2 / 2
6,607
551
4,822
6,745
2,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
8
0 / 4 / 4
5,676
473
3,733
12,666
8,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zacisubergey
Izanami
8
2 / 6 / 1
6,030
503
5,756
8,814
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
7
7
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
W
Medusa
Crilefo
Medusa
2
1
4
4
W
Janus
DefIated_
Janus
5
0
4
7
L
King Arthur
GuardianPlayer26
King Arthur
2
2
0
1
L
Serqet
3
4
1
0.88
W
Awilix
JimmyWap--
Awilix
9
2
4
5.5
W
Athena
0
2
10
2.5
L
Anubis
One Cut
Anubis
0
2
2
0.5
L
Fenrir
0
4
4
0.5
L
Izanami
zacisubergey
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
25,371
37,730
Taken
47,604
15,320
Mitigated
24,546
9,684
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,332
2,269
0
4,139
8,327
2,824
0
0
7,940
0
42,868
W
Medusa
Crilefo
Medusa
6,440
2,287
0
2,560
6,138
1,837
364
1,022
5,116
0
49,783
W
Janus
DefIated_
Janus
5,824
638
0
1,000
3,504
1,133
0
616
2,888
62,806
457
L
King Arthur
GuardianPlayer26
King Arthur
5,198
472
0
1,228
9,235
7,629
0
0
9,235
0
50,880
L
Serqet
5,862
2,003
0
615
10,144
3,547
7
2,193
7,889
0
33,243
W
Awilix
JimmyWap--
Awilix
9,380
3,782
0
750
9,504
3,847
0
1,690
7,814
0
54,153
W
Athena
3,697
1,434
0
1,235
10,257
5,679
0
1,494
8,573
11,857
0
L
Anubis
One Cut
Anubis
4,822
306
0
2,959
6,745
2,931
0
3,081
3,514
62,274
0
L
Fenrir
3,733
1,317
0
2,602
12,666
8,095
0
2,776
9,818
0
19,237
L
Izanami
zacisubergey
Izanami
5,756
3,938
0
455
8,814
2,344
531
1,088
7,726
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
31,502
369
Minions Killed
331
0
Camps Cleared
0
1,255,485
Distance Traveled
1,242,341
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,980
582
77
6
0
195,588
4
W
Medusa
6,876
573
82
7
0
241,620
2
W
Janus
7,752
646
115
10
0
267,681
2
L
King Arthur
7,133
594
73
6
0
264,934
2
L
Serqet
6,056
505
56
5
0
272,282
0
W
Awilix
7,811
651
78
7
0
294,630
0
W
Athena
5,691
474
17
1
0
255,966
2
L
Anubis
6,607
551
111
9
0
238,386
4
L
Fenrir
5,676
473
21
2
0
246,640
4
L
Izanami
6,030
503
70
6
0
220,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role