Player Matchup

Bellona
Bellona
Gold V
DEADSHOD
Bellona
Gold V
Level 147
God Stats
5W - 6L
1,593 SR
Queue Stats
146W - 150L
1,403 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Keeshunter01
Yu Huang
Gold IV
Level 142
God Stats
11W - 6L
1,658 SR
Queue Stats
84W - 75L
1,468 MMR
Solo
Apollo
Apollo
Gold I
NAAACKEN
Apollo
Gold I
Level 106
God Stats
2W - 3L
1,261 SR
Queue Stats
66W - 66L
1,392 MMR
Solo
Ymir
Ymir
Bronze IV
Spirit966
Ymir
Bronze IV
Level 103
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 4L
1,430 MMR
Solo
Mercury
Mercury
Silver II
Szkajf
Mercury
Silver II
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
21W - 24L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,426 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,551 SR
1,430 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Dragonsweep
Sobek
Gold V
Level 155
God Stats
8W - 3L
1,808 SR
Queue Stats
22W - 22L
1,452 MMR
Solo
Thanatos
Thanatos
Gold V
GuizXV
Thanatos
Gold V
Level 68
God Stats
1W - 1L
1,289 SR
Queue Stats
164W - 173L
1,410 MMR
Solo
King Arthur
King Arthur
Gold V
Tutumpak
King Arthur
Gold V
Level 146
God Stats
4W - 2L
1,447 SR
Queue Stats
58W - 63L
1,418 MMR
Party 1
Medusa
Medusa
Silver I
jenagu
Medusa
Silver I
Level 106
God Stats
3W - 4L
1,712 SR
Queue Stats
31W - 35L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEADSHOD
Bellona
12
1 / 3 / 0
7,489
499
6,014
14,672
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Keeshunter01
Yu Huang
14
1 / 5 / 2
7,969
531
9,257
13,136
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NAAACKEN
Apollo
14
4 / 4 / 1
8,023
535
8,645
10,348
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
10
1 / 3 / 0
6,619
441
3,752
13,186
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Szkajf
Mercury
10
1 / 5 / 1
6,709
447
4,893
15,262
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiJormungandrMaman BrigitteGuan Yu

VS

Bans
SurtrCabrakanSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 3 / 5
9,464
631
14,048
10,848
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 0 / 8
8,886
592
5,369
13,322
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
GuizXV
Thanatos
15
8 / 3 / 6
9,429
629
13,424
15,615
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Tutumpak
King Arthur
14
1 / 0 / 4
8,664
578
11,713
13,016
13,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
jenagu
Medusa
13
1 / 2 / 2
7,938
529
4,473
8,582
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
20
20
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
5
3.17
L
Bellona
DEADSHOD
Bellona
1
3
0
0.33
W
3
0
8
7
W
Thanatos
GuizXV
Thanatos
8
3
6
3.67
L
Yu Huang
Keeshunter01
Yu Huang
1
5
2
0.4
L
Apollo
NAAACKEN
Apollo
4
4
1
1.13
L
Ymir
1
3
0
0.33
L
Mercury
Szkajf
Mercury
1
5
1
0.3
W
King Arthur
Tutumpak
King Arthur
1
0
4
3
W
Medusa
jenagu
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
49,027
66,604
Taken
61,383
41,040
Mitigated
42,864
11,121
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,048
1,792
0
1,481
10,848
4,573
41
4,893
5,955
85,617
0
L
Bellona
DEADSHOD
Bellona
6,014
1,441
0
2,311
14,672
16,644
0
749
13,923
0
51,169
W
5,369
608
726
6,310
13,322
14,932
0
4,032
9,290
25,895
0
W
Thanatos
GuizXV
Thanatos
13,424
3,877
0
10,924
15,615
6,952
608
2,256
13,193
0
76,159
L
Yu Huang
Keeshunter01
Yu Huang
9,257
489
0
1,176
13,136
4,369
0
8,180
4,956
61,231
0
L
Apollo
NAAACKEN
Apollo
8,645
5,078
0
2,451
10,348
3,840
0
2,832
7,516
0
54,742
L
Ymir
3,752
66
0
1,979
13,186
11,167
0
4,935
8,251
21,825
0
L
Mercury
Szkajf
Mercury
4,893
1,179
0
3,204
15,262
5,020
0
3,344
11,918
0
36,430
W
King Arthur
Tutumpak
King Arthur
11,713
1,130
0
1,514
13,016
13,118
58
1,241
11,116
1,326
65,826
W
Medusa
jenagu
Medusa
4,473
1,501
0
1,690
8,582
3,289
888
587
7,995
0
65,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
44,381
378
Minions Killed
466
0
Camps Cleared
0
1,549,043
Distance Traveled
1,567,888
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,464
631
130
9
0
290,138
3
L
Bellona
7,489
499
92
6
0
304,609
4
W
Sobek
8,886
592
43
3
0
306,895
5
W
Thanatos
9,429
629
93
6
0
340,585
1
L
Yu Huang
7,969
531
111
7
0
279,669
2
L
Apollo
8,023
535
94
6
0
320,080
1
L
Ymir
6,619
441
20
1
0
272,051
1
L
Mercury
6,709
447
61
4
0
372,634
2
W
King Arthur
8,664
578
88
6
0
331,031
0
W
Medusa
7,938
529
112
7
0
299,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role