Player Matchup

Heimdallr
Heimdallr
ElFhappo
Heimdallr
Level 142
God Stats
9W - 5L
1,674 SR
Queue Stats
198W - 223L
1,466 Elo+
Solo
Thoth
Thoth
KINGKALARE52
Thoth
Level 96
God Stats
36W - 17L
1,684 SR
Queue Stats
217W - 179L
1,603 Elo+
Solo
Anubis
Anubis
KingOfEnigma
Anubis
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,573 Elo+
Party 1
Hou Yi
Hou Yi
WilGotDaJuice
Hou Yi
Level 141
God Stats
125W - 102L
1,574 SR
Queue Stats
264W - 245L
1,492 Elo+
Solo
Nike
Nike
littytiiitty
Nike
Level 122
God Stats
3W - 1L
1,843 SR
Queue Stats
27W - 21L
1,483 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,523 Elo+

VS

Team Averages
Level 125
1,615 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Flawl355Nij
Baron Samedi
Level 159
God Stats
5W - 3L
1,767 SR
Queue Stats
218W - 193L
1,569 Elo+
Solo
Fenrir
Fenrir
MisterOrrick
Fenrir
Level 105
God Stats
0W - 1L
1,638 SR
Queue Stats
143W - 116L
1,459 Elo+
Solo
Chaac
Chaac
Satanic Fiends
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,318 Elo+
Solo
Medusa
Medusa
bumbubblegum
Medusa
Level 163
God Stats
51W - 45L
1,587 SR
Queue Stats
74W - 77L
1,531 Elo+
Solo
Scylla
Scylla
drumlord2112
Scylla
Level 88
God Stats
3W - 4L
1,583 SR
Queue Stats
219W - 212L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElFhappo
Heimdallr
10
2 / 3 / 7
6,730
561
2,182
8,436
5,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 3
7,990
666
6,742
4,116
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
5 / 1 / 4
7,803
650
7,105
9,044
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 1
6,582
549
2,369
8,168
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 0 / 1
7,925
660
6,530
9,842
8,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flawl355Nij
Baron Samedi
10
0 / 2 / 2
6,130
511
2,829
7,290
4,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
1 / 2 / 1
6,669
556
2,311
12,161
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
6,169
514
5,436
11,870
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
2 / 1 / 0
7,167
597
5,061
4,666
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
11
3 / 5 / 2
6,629
552
5,953
9,003
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
6
7
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ElFhappo
Heimdallr
2
3
7
1.83
L
Baron Samedi
Flawl355Nij
Baron Samedi
0
2
2
0.5
W
3
1
3
4.5
W
Anubis
5
1
4
7
L
Fenrir
1
2
1
0.75
L
0
2
0
0
W
0
2
1
0.25
L
Medusa
2
1
0
2
L
Scylla
3
5
2
0.8
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
21,590
39,606
Taken
44,990
23,587
Mitigated
25,732
12,665
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ElFhappo
Heimdallr
2,182
766
0
1,006
8,436
5,917
126
3,255
5,181
0
12,044
L
Baron Samedi
Flawl355Nij
Baron Samedi
2,829
350
174
1,922
7,290
4,954
0
3,668
3,587
20,833
0
W
6,742
250
0
436
4,116
1,513
679
2,192
1,924
55,246
0
W
Anubis
7,105
180
0
6,957
9,044
4,704
349
2,293
6,751
65,943
0
L
Fenrir
2,311
534
0
2,711
12,161
4,655
0
3,284
8,821
0
51,126
L
5,436
1,145
0
4,175
11,870
12,116
0
676
11,194
0
49,436
W
2,369
306
0
2,516
8,168
3,083
0
745
7,423
0
47,350
L
Medusa
5,061
1,510
0
1,474
4,666
1,570
0
872
3,794
0
67,863
L
Scylla
5,953
656
0
1,151
9,003
2,437
0
5,114
3,669
46,853
0
W
6,530
691
0
1,750
9,842
8,370
0
297
9,545
78
67,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
32,764
425
Minions Killed
392
0
Camps Cleared
0
1,141,488
Distance Traveled
1,331,691
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,730
561
13
1
0
236,353
3
L
Baron Samedi
6,130
511
31
3
0
258,511
2
W
Thoth
7,990
666
110
9
0
222,388
2
W
Anubis
7,803
650
98
8
0
244,227
0
L
Fenrir
6,669
556
81
7
0
285,946
0
L
Chaac
6,169
514
90
8
0
258,152
4
W
Hou Yi
6,582
549
88
7
0
209,044
4
L
Medusa
7,167
597
109
9
0
247,815
6
L
Scylla
6,629
552
81
7
0
281,267
1
W
Nike
7,925
660
116
10
0
229,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role