Player Matchup

Sun Wukong
Sun Wukong
Big Buffalo6315
Sun Wukong
Level 44
God Stats
45W - 53L
1,445 SR
Queue Stats
101W - 104L
1,415 Elo+
Solo
Mercury
Mercury
MrTeenWolf
Mercury
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,545 Elo+
Solo
Hachiman
Hachiman
UpMag
Hachiman
Level 97
God Stats
19W - 27L
1,492 SR
Queue Stats
242W - 222L
1,429 Elo+
Party 1
Ra
Ra
elcuervoitaliano
Ra
Level 47
God Stats
4W - 3L
1,580 SR
Queue Stats
8W - 8L
1,418 Elo+
Solo
Yemoja
Yemoja
hannahbit
Yemoja
Level 148
God Stats
0W - 2L
1,374 SR
Queue Stats
354W - 326L
1,512 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,464 Elo+

VS

Team Averages
Level 95
1,611 SR
1,469 Elo+
Kukulkan
Kukulkan
KingOfEnigma
Kukulkan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Neith
Neith
Nateea
Neith
Level 106
God Stats
20W - 11L
1,630 SR
Queue Stats
80W - 55L
1,504 Elo+
Solo
Nemesis
Nemesis
Toffee Taffy975
Nemesis
Level 64
God Stats
2W - 2L
1,458 SR
Queue Stats
6W - 12L
1,395 Elo+
Solo
King Arthur
King Arthur
littytiiitty
King Arthur
Level 122
God Stats
2W - 1L
1,789 SR
Queue Stats
27W - 21L
1,456 Elo+
Party 2
Horus
Horus
wolfgamer772
Horus
Level 71
God Stats
63W - 32L
1,679 SR
Queue Stats
296W - 271L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Buffalo6315
Sun Wukong
15
1 / 2 / 3
9,194
484
13,517
19,310
12,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MrTeenWolf
Mercury
15
2 / 3 / 0
8,705
458
7,611
18,223
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
UpMag
Hachiman
14
1 / 2 / 0
8,196
431
7,350
16,337
7,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 0
7,722
406
3,148
11,070
4,123
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
hannahbit
Yemoja
13
0 / 1 / 1
8,190
431
3,927
16,064
15,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingOfEnigma
Kukulkan
18
7 / 0 / 1
12,093
636
14,306
6,259
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nateea
Neith
17
1 / 1 / 5
10,150
534
20,145
12,195
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 6
8,501
447
3,641
14,930
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
littytiiitty
King Arthur
18
4 / 0 / 1
11,815
622
15,124
18,251
22,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 6
9,637
507
5,315
13,976
12,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Big Buffalo6315
Sun Wukong
1
2
3
1.25
W
Kukulkan
KingOfEnigma
Kukulkan
7
0
1
7.5
L
Mercury
MrTeenWolf
Mercury
2
3
0
0.67
W
Neith
Nateea
Neith
1
1
5
3.5
W
0
4
6
0.75
L
Hachiman
UpMag
Hachiman
1
2
0
0.5
L
1
4
0
0.25
L
Yemoja
hannahbit
Yemoja
0
1
1
0.5
W
King Arthur
littytiiitty
King Arthur
4
0
1
4.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
58,531
81,004
Taken
65,611
46,919
Mitigated
50,620
27,073
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Big Buffalo6315
Sun Wukong
13,517
2,793
0
6,623
19,310
12,348
0
2,798
16,512
0
82,466
W
Kukulkan
KingOfEnigma
Kukulkan
14,306
884
0
1,923
6,259
3,224
144
1,258
5,001
124,561
0
L
Mercury
MrTeenWolf
Mercury
7,611
3,261
0
2,844
18,223
7,796
69
2,595
15,628
0
87,385
W
Neith
Nateea
Neith
20,145
5,901
0
4,300
12,195
5,853
2,236
1,706
10,489
0
107,617
W
3,641
1,137
0
1,765
14,930
5,900
314
1,641
13,151
0
52,626
L
Hachiman
UpMag
Hachiman
7,350
4,326
0
4,579
16,337
7,363
0
1,641
14,696
0
68,688
L
3,148
234
312
3,613
11,070
4,123
0
6,656
4,414
50,051
0
L
Yemoja
hannahbit
Yemoja
3,927
1,132
4,713
4,389
16,064
15,289
0
1,338
14,726
31,322
0
W
King Arthur
littytiiitty
King Arthur
15,124
851
0
3,870
18,251
22,777
147
728
17,523
1,955
101,351
W
5,315
2,869
5,726
6,705
13,976
12,866
837
2,042
11,934
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
52,196
498
Minions Killed
626
0
Camps Cleared
0
1,759,681
Distance Traveled
1,897,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,194
484
130
7
0
372,883
0
W
Kukulkan
12,093
636
189
10
0
367,288
0
L
Mercury
8,705
458
131
7
0
402,975
0
W
Neith
10,150
534
176
9
0
348,577
0
W
Nemesis
8,501
447
70
4
0
401,871
0
L
Hachiman
8,196
431
111
6
0
321,578
1
L
Ra
7,722
406
80
4
0
338,032
0
L
Yemoja
8,190
431
46
2
0
324,213
3
W
King Arthur
11,815
622
158
8
0
360,563
0
W
Horus
9,637
507
33
2
0
419,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role