Player Matchup

Hades
Hades
Arcall
Hades
Level 173
God Stats
5W - 3L
1,586 SR
Queue Stats
60W - 80L
1,485 Elo+
Party 1
Janus
Janus
Gojos
Janus
Level 139
God Stats
1W - 0L
1,654 SR
Queue Stats
45W - 28L
1,605 Elo+
Party 2
Nemesis
Nemesis
Symplè
Nemesis
Level 145
God Stats
1W - 0L
1,694 SR
Queue Stats
116W - 67L
1,654 Elo+
Party 2
Anhur
Anhur
T4T00
Anhur
Level 178
God Stats
11W - 5L
1,789 SR
Queue Stats
179W - 248L
1,472 Elo+
Party 1
Atlas
Atlas
yulianvladd
Atlas
Level 179
God Stats
10W - 8L
1,498 SR
Queue Stats
169W - 226L
1,418 Elo+
Party 1
Team Averages
Level 163
1,644 SR
1,527 Elo+

VS

Team Averages
Level 161
1,547 SR
1,563 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kyoshii5576
Janus
Level 141
God Stats
5W - 8L
1,527 SR
Queue Stats
180W - 145L
1,589 Elo+
Solo
Heimdallr
Heimdallr
iSwivle
Heimdallr
Level 158
God Stats
6W - 7L
1,565 SR
Queue Stats
294W - 242L
1,625 Elo+
Solo
Mercury
Mercury
notZIRC
Mercury
Level 142
God Stats
4W - 4L
1,638 SR
Queue Stats
1,084W - 1,015L
1,564 Elo+
Solo
Maui
Maui
xEcchilifex
Maui
Level 207
God Stats
2W - 4L
1,506 SR
Queue Stats
299W - 289L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arcall
Hades
14
2 / 2 / 4
8,608
662
8,702
12,843
7,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Gojos
Janus
14
3 / 0 / 1
8,185
630
6,925
5,691
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Symplè
Nemesis
13
5 / 0 / 4
7,663
589
8,906
10,518
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
T4T00
Anhur
12
5 / 2 / 2
7,931
610
7,557
12,859
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 7
6,846
527
5,225
9,986
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 1
5,929
456
7,767
14,517
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
2 / 2 / 2
7,600
585
5,080
7,659
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
iSwivle
Heimdallr
12
1 / 4 / 1
6,688
514
11,151
11,003
4,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
notZIRC
Mercury
11
1 / 3 / 1
6,500
500
5,253
11,293
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 2
6,253
481
1,646
9,993
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
W
Hades
Arcall
Hades
2
2
4
2
W
Janus
Gojos
Janus
3
0
1
3.5
L
2
2
2
1.5
W
Nemesis
Symplè
Nemesis
5
0
4
7
W
Anhur
T4T00
Anhur
5
2
2
3
L
Heimdallr
iSwivle
Heimdallr
1
4
1
0.38
L
Mercury
notZIRC
Mercury
1
3
1
0.5
L
0
3
2
0.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
30,897
51,897
Taken
54,465
27,652
Mitigated
27,054
24,785
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,767
4,303
0
4,204
14,517
9,850
0
8,463
5,966
0
31,238
W
Hades
Arcall
Hades
8,702
1,661
85
7,392
12,843
7,607
291
249
12,594
67,284
0
W
Janus
Gojos
Janus
6,925
367
0
2,811
5,691
1,991
0
2,112
3,579
66,364
0
L
5,080
196
0
1,513
7,659
2,750
0
4,781
2,706
59,723
168
W
Nemesis
Symplè
Nemesis
8,906
3,518
0
6,581
10,518
4,307
0
1,278
9,240
0
50,578
W
Anhur
T4T00
Anhur
7,557
5,299
0
5,782
12,859
5,030
0
1,633
11,226
0
58,249
L
Heimdallr
iSwivle
Heimdallr
11,151
7,921
0
3,108
11,003
4,252
176
2,378
8,625
0
58,762
L
Mercury
notZIRC
Mercury
5,253
2,820
0
1,518
11,293
3,964
0
2,755
8,496
0
52,530
L
1,646
315
0
3,049
9,993
6,238
25
2,143
7,820
17,389
0
W
5,225
1,907
0
2,134
9,986
8,717
0
1,428
8,558
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
32,970
451
Minions Killed
366
0
Camps Cleared
0
1,371,350
Distance Traveled
1,402,659
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,929
456
34
3
0
274,293
0
W
Hades
8,608
662
127
10
0
230,367
4
W
Janus
8,185
630
137
11
0
285,228
4
L
Janus
7,600
585
125
10
0
298,907
0
W
Nemesis
7,663
589
69
5
0
306,254
1
W
Anhur
7,931
610
95
7
0
281,149
5
L
Heimdallr
6,688
514
111
9
0
235,733
1
L
Mercury
6,500
500
78
6
0
319,899
0
L
Maui
6,253
481
18
1
0
273,827
7
W
Atlas
6,846
527
23
2
0
268,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role