Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chrisflo724
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,507 Elo+
Solo
Artemis
Artemis
SephirothBlaze
Artemis
Level 27
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 11L
1,429 Elo+
Solo
Sobek
Sobek
vemaper
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,651 Elo+
Solo
Team Averages
Level 61
1,548 SR
1,517 Elo+

VS

Team Averages
Level 93
1,623 SR
1,456 Elo+
Jormungandr
Jormungandr
Linskori
Jormungandr
Level 17
God Stats
2W - 0L
1,751 SR
Queue Stats
13W - 17L
1,492 Elo+
Party 1
Hera
Hera
Mista Ritch
Hera
Level 147
God Stats
4W - 0L
1,904 SR
Queue Stats
175W - 166L
1,414 Elo+
Solo
Chronos
Chronos
Renalic
Chronos
Level 82
God Stats
1W - 2L
1,501 SR
Queue Stats
16W - 18L
1,516 Elo+
Party 1
Nemesis
Nemesis
Viruzz 117
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,429 Elo+
Solo
Mulan
Mulan
ZanderUchiha
Mulan
Level 92
God Stats
2W - 4L
1,459 SR
Queue Stats
133W - 162L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 1 / 3
5,428
1,086
2,507
4,775
1,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
 
Chaac
5
0 / 0 / 0
4,376
875
0
0
0
Chronos
Chrisflo724
Chronos
12
1 / 3 / 3
5,588
1,118
4,417
5,371
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 3
5,322
1,064
3,660
4,545
1,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
vemaper
Sobek
10
1 / 4 / 3
5,710
1,142
1,988
8,714
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Linskori
Jormungandr
11
2 / 1 / 8
6,044
1,209
4,365
4,445
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 7
5,903
1,181
3,931
744
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Renalic
Chronos
11
3 / 1 / 5
6,410
1,282
5,784
3,584
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Viruzz 117
Nemesis
12
3 / 0 / 3
6,269
1,254
2,600
3,080
1,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 2 / 7
6,276
1,255
5,174
5,561
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
4
Kills
11
11
Deaths
4
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
3
2.5
L
Chaac
 
Chaac
0
0
0
0
L
Chronos
Chrisflo724
Chronos
1
3
3
0.83
W
Jormungandr
Linskori
Jormungandr
2
1
8
6
W
0
0
7
3.5
W
Chronos
Renalic
Chronos
3
1
5
5.5
L
1
3
3
0.83
W
Nemesis
Viruzz 117
Nemesis
3
0
3
4.5
W
3
2
7
3.25
L
Sobek
vemaper
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,572
Damage
21,854
23,405
Taken
17,414
13,043
Mitigated
9,965
3,789
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,507
567
0
678
4,775
1,833
0
2,814
1,881
0
8,404
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Chrisflo724
Chronos
4,417
592
0
454
5,371
2,041
0
2,592
2,690
13,759
0
W
Jormungandr
Linskori
Jormungandr
4,365
1,460
221
780
4,445
3,806
0
2,276
2,169
7,849
0
W
3,931
831
0
170
744
322
204
331
413
9,775
0
W
Chronos
Renalic
Chronos
5,784
1,332
817
479
3,584
1,470
828
1,305
2,279
16,916
0
L
3,660
1,688
771
374
4,545
1,892
0
3,179
1,290
0
8,392
W
Nemesis
Viruzz 117
Nemesis
2,600
1,466
487
1,086
3,080
1,349
270
700
2,380
0
4,072
W
5,174
324
1,146
1,083
5,561
3,018
137
1,793
3,768
0
7,294
L
Sobek
vemaper
Sobek
1,988
152
445
1,067
8,714
7,277
0
5,039
3,464
3,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
30,902
44
Minions Killed
58
0
Camps Cleared
0
426,471
Distance Traveled
572,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,428
1,086
10
2
0
122,965
0
L
Chaac
4,376
875
0
0
0
0
0
L
Chronos
5,588
1,118
19
4
0
101,850
0
W
Jormungandr
6,044
1,209
0
0
0
118,202
0
W
Hera
5,903
1,181
12
2
0
115,077
0
W
Chronos
6,410
1,282
30
6
0
122,098
0
L
Artemis
5,322
1,064
12
2
0
96,453
0
W
Nemesis
6,269
1,254
7
1
0
99,343
0
W
Mulan
6,276
1,255
9
2
0
117,965
0
L
Sobek
5,710
1,142
3
1
0
105,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role