Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Magvoj
Thanatos
Level 179
God Stats
3W - 0L
1,930 SR
Queue Stats
21W - 9L
1,652 Elo+
Party 3
Janus
Janus
SlevinSenpai
Janus
Level 164
God Stats
5W - 1L
1,656 SR
Queue Stats
37W - 33L
1,574 Elo+
Party 2
Hachiman
Hachiman
foxtrotsage
Hachiman
Level 84
God Stats
3W - 1L
1,489 SR
Queue Stats
31W - 23L
1,577 Elo+
Party 2
Scylla
Scylla
tizom
Scylla
Level 147
God Stats
2W - 0L
1,742 SR
Queue Stats
33W - 28L
1,571 Elo+
Party 2
Team Averages
Level 145
1,663 SR
1,575 Elo+

VS

Team Averages
Level 118
1,713 SR
1,519 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AngryWarthog
Mercury
Level 147
God Stats
12W - 8L
1,748 SR
Queue Stats
47W - 66L
1,539 Elo+
Party 1
Neith
Neith
Dewru
Neith
Level 107
God Stats
6W - 6L
1,791 SR
Queue Stats
13W - 14L
1,568 Elo+
Party 1
Hera
Hera
ElevenSheWasGone
Hera
Level 118
God Stats
4W - 2L
1,750 SR
Queue Stats
45W - 55L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
vileplumekid981
Nu Wa
Level 108
God Stats
8W - 4L
1,774 SR
Queue Stats
31W - 36L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 1
5,146
858
1,539
3,228
1,515
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Magvoj
Thanatos
10
2 / 1 / 1
5,280
880
2,574
3,421
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
5,651
942
6,132
2,946
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
foxtrotsage
Hachiman
11
1 / 1 / 0
5,394
899
3,108
3,467
1,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
tizom
Scylla
11
1 / 0 / 2
5,574
929
2,308
3,504
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,295
883
1,370
5,229
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
AngryWarthog
Mercury
10
1 / 2 / 1
5,164
861
2,477
5,963
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Dewru
Neith
10
1 / 0 / 0
5,105
851
1,261
4,059
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
5,425
904
5,297
3,065
1,026
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,420
737
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Mercury
AngryWarthog
Mercury
1
2
1
0.75
L
Neith
Dewru
Neith
1
0
0
1
L
0
2
0
0
W
Thanatos
Magvoj
Thanatos
2
1
1
2.5
W
1
0
4
3
W
Hachiman
foxtrotsage
Hachiman
1
1
0
1
W
Scylla
tizom
Scylla
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,661
Damage
10,405
16,566
Taken
18,316
6,595
Mitigated
8,293
4,461
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,539
83
0
534
3,228
1,515
0
2,213
1,015
9,366
0
L
Aphrodite
 
Aphrodite
1,370
323
2,190
2,088
5,229
3,557
0
3,453
1,776
7,730
0
L
Mercury
AngryWarthog
Mercury
2,477
1,277
0
283
5,963
2,191
0
2,941
3,022
0
8,383
L
Neith
Dewru
Neith
1,261
273
0
270
4,059
1,519
0
1,612
2,447
0
12,286
L
5,297
1,306
0
438
3,065
1,026
0
1,973
1,092
23,152
0
W
Thanatos
Magvoj
Thanatos
2,574
65
0
2,128
3,421
1,469
0
2,071
1,350
0
5,836
W
6,132
302
0
500
2,946
990
0
609
2,337
14,859
0
W
Hachiman
foxtrotsage
Hachiman
3,108
1,305
0
1,049
3,467
1,386
0
685
2,782
0
17,641
W
Scylla
tizom
Scylla
2,308
106
0
250
3,504
1,235
0
1,089
2,415
18,379
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
25,409
115
Minions Killed
107
0
Camps Cleared
0
671,960
Distance Traveled
487,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,146
858
13
2
0
133,388
0
L
Aphrodite
5,295
883
16
3
0
117,789
0
L
Mercury
5,164
861
14
2
0
133,141
2
L
Neith
5,105
851
28
5
0
114,274
0
L
Hera
5,425
904
49
8
0
121,942
0
W
Thanatos
5,280
880
4
1
0
149,576
0
W
Janus
5,651
942
21
4
0
140,358
0
W
Hachiman
5,394
899
34
6
0
123,326
3
W
Scylla
5,574
929
43
7
0
125,312
0
L
Nu Wa
4,420
737
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role