Player Matchup

Martichoras
Martichoras
Big-Country_Rage
Martichoras
Level 63
God Stats
2W - 7L
1,263 SR
Queue Stats
103W - 135L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
Goodiee
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,537 Elo+
Party 1
Ymir
Ymir
Jaeger_Monster_
Ymir
Level 1
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Thanatos
Thanatos
RapidHealing
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,232 Elo+
Party 2
Agni
Agni
ll LilStorm ll
Agni
Level 127
God Stats
0W - 2L
1,422 SR
Queue Stats
279W - 257L
1,503 Elo+
Party 1
Team Averages
Level 45
1,437 SR
1,430 Elo+

VS

Team Averages
Level 36
1,648 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AltriaExcalibur
Mulan
Level 26
God Stats
5W - 5L
1,767 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
Thaddeus77
Medusa
Level 15
God Stats
1W - 1L
1,787 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Fafnir
Fafnir
Zithronis
Fafnir
Level 49
God Stats
9W - 4L
1,586 SR
Queue Stats
90W - 73L
1,511 Elo+
Solo
Nemesis
Nemesis
persii978lol
Nemesis
Level 46
God Stats
37W - 26L
1,600 SR
Queue Stats
57W - 63L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Big-Country_Rage
Martichoras
8
0 / 3 / 0
5,339
445
4,452
7,630
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Goodiee
Amaterasu
10
0 / 2 / 1
6,070
506
2,703
11,010
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 3 / 1
5,341
445
937
9,348
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
RapidHealing
Thanatos
9
0 / 5 / 0
5,095
425
2,516
10,507
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
4 / 3 / 0
7,427
619
8,963
6,077
2,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 2 / 2
7,644
637
4,620
5,833
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 4
7,675
640
8,391
9,591
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Thaddeus77
Medusa
11
4 / 1 / 3
6,158
513
8,142
6,978
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Zithronis
Fafnir
11
2 / 0 / 5
6,911
576
2,659
5,380
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
persii978lol
Nemesis
14
3 / 0 / 2
7,466
622
2,895
7,490
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
2
2.5
W
3
1
4
5
L
Martichoras
Big-Country_Rage
Martichoras
0
3
0
0
L
Amaterasu
Goodiee
Amaterasu
0
2
1
0.25
L
0
3
1
0.17
L
Thanatos
RapidHealing
Thanatos
0
5
0
0
W
Medusa
Thaddeus77
Medusa
4
1
3
5.5
W
Fafnir
Zithronis
Fafnir
2
0
5
4.5
L
4
3
0
1.33
W
Nemesis
persii978lol
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
26,707
44,572
Taken
35,272
23,321
Mitigated
21,683
10,660
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,620
625
0
750
5,833
2,156
0
3,922
1,911
55,102
0
W
8,391
1,478
0
2,876
9,591
8,033
362
2,158
7,433
716
39,630
L
Martichoras
Big-Country_Rage
Martichoras
4,452
1,417
0
1,308
7,630
3,050
46
2,293
5,337
0
38,196
L
Amaterasu
Goodiee
Amaterasu
2,703
1,297
0
3,514
11,010
8,213
0
1,262
9,179
0
32,498
L
937
198
0
613
9,348
6,245
0
1,267
8,081
15,607
0
L
Thanatos
RapidHealing
Thanatos
2,516
1,067
0
4,431
10,507
3,745
0
1,494
8,826
0
28,645
W
Medusa
Thaddeus77
Medusa
8,142
3,171
0
439
6,978
2,815
175
875
6,103
0
48,647
W
Fafnir
Zithronis
Fafnir
2,659
481
0
1,822
5,380
6,137
0
1,667
3,713
11,597
0
L
8,963
778
0
794
6,077
2,068
0
1,328
4,704
58,044
0
W
Nemesis
persii978lol
Nemesis
2,895
1,138
0
2,878
7,490
2,542
0
1,278
6,212
0
67,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
35,854
290
Minions Killed
359
0
Camps Cleared
0
1,134,110
Distance Traveled
1,177,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,644
637
109
9
0
245,715
1
W
Mulan
7,675
640
63
5
0
208,288
0
L
Martichoras
5,339
445
50
4
0
213,925
0
L
Amaterasu
6,070
506
67
6
0
239,499
0
L
Ymir
5,341
445
32
3
0
220,181
0
L
Thanatos
5,095
425
43
4
0
239,387
0
W
Medusa
6,158
513
75
6
0
210,581
0
W
Fafnir
6,911
576
17
1
0
233,352
0
L
Agni
7,427
619
98
8
0
221,118
2
W
Nemesis
7,466
622
95
8
0
280,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role