Player Matchup

Baron Samedi
Baron Samedi
GilgameshNEO
Baron Samedi
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,277 Elo+
Solo
Ymir
Ymir
NateDaFreight
Ymir
Level 95
God Stats
22W - 4L
1,863 SR
Queue Stats
174W - 155L
1,470 Elo+
Party 3
Hou Yi
Hou Yi
Sleepy_Fish-
Hou Yi
Level 60
God Stats
2W - 4L
1,536 SR
Queue Stats
55W - 62L
1,352 Elo+
Party 3
Nu Wa
Nu Wa
Sonambulo01
Nu Wa
Level 43
God Stats
0W - 2L
1,737 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
kingbrew jr
Cliodhna
Level 91
God Stats
4W - 2L
1,832 SR
Queue Stats
74W - 61L
1,557 Elo+
Solo
Team Averages
Level 67
1,694 SR
1,431 Elo+

VS

Team Averages
Level 75
1,418 SR
1,425 Elo+
Bacchus
Bacchus
AnBu_Faygo
Bacchus
Level 124
God Stats
1W - 0L
1,406 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 1
Chaac
Chaac
NimbleRoach_
Chaac
Level 87
God Stats
1W - 0L
1,367 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 1
Arachne
Arachne
Player-1360
Arachne
Level 68
God Stats
24W - 17L
1,568 SR
Queue Stats
78W - 83L
1,402 Elo+
Party 2
Sol
Sol
Untold_Dracula_5
Sol
Level 26
God Stats
1W - 2L
1,247 SR
Queue Stats
53W - 48L
1,399 Elo+
Party 2
Izanami
Izanami
executo101
Izanami
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GilgameshNEO
Baron Samedi
11
2 / 2 / 2
6,656
444
4,103
7,642
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
6,276
418
3,856
15,410
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
11
2 / 8 / 0
6,644
443
2,704
13,016
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,460
431
3,428
8,068
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
kingbrew jr
Cliodhna
14
2 / 1 / 1
7,938
529
8,844
13,187
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnBu_Faygo
Bacchus
10
2 / 1 / 4
7,003
467
2,055
6,134
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 1 / 0
9,906
660
11,828
12,904
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Player-1360
Arachne
13
2 / 1 / 6
8,064
538
4,922
12,770
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 4
10,058
671
12,556
6,145
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
executo101
Izanami
15
2 / 3 / 1
9,039
603
6,558
9,094
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
19
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnBu_Faygo
Bacchus
2
1
4
4
L
Baron Samedi
GilgameshNEO
Baron Samedi
2
2
2
1.5
L
0
3
2
0.33
W
6
1
0
6
W
Arachne
Player-1360
Arachne
2
1
6
5
L
Hou Yi
2
8
0
0.25
L
0
5
0
0
W
6
1
4
8
W
Izanami
executo101
Izanami
2
3
1
0.83
L
Cliodhna
kingbrew jr
Cliodhna
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
37,919
57,323
Taken
47,047
26,198
Mitigated
24,877
11,026
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnBu_Faygo
Bacchus
2,055
370
0
972
6,134
5,146
131
1,022
5,074
16,749
0
L
Baron Samedi
GilgameshNEO
Baron Samedi
4,103
398
254
1,776
7,642
3,426
0
62
7,580
32,270
0
L
3,856
1,094
0
2,292
15,410
9,353
0
6,866
8,544
32,999
0
W
11,828
2,153
0
5,640
12,904
8,523
551
2,837
9,741
0
79,603
W
Arachne
Player-1360
Arachne
4,922
3,915
0
4,351
12,770
5,112
0
1,645
11,085
0
57,080
L
Hou Yi
2,704
1,484
0
702
13,016
4,518
0
6,687
6,329
0
32,510
L
3,428
1,117
0
662
8,068
2,846
0
0
8,068
35,682
0
W
12,556
5,928
0
3,959
6,145
2,220
3,221
1,855
4,290
74,318
10,527
W
Izanami
executo101
Izanami
6,558
4,753
0
2,072
9,094
3,876
624
3,624
5,470
0
83,619
L
Cliodhna
kingbrew jr
Cliodhna
8,844
1,897
0
5,340
13,187
6,055
0
874
12,313
0
70,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
44,070
328
Minions Killed
525
0
Camps Cleared
0
1,338,872
Distance Traveled
1,381,507
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,003
467
20
1
0
236,588
2
L
Baron Samedi
6,656
444
53
4
0
223,410
4
L
Ymir
6,276
418
45
3
0
275,336
0
W
Chaac
9,906
660
127
8
0
289,057
0
W
Arachne
8,064
538
83
6
0
305,864
2
L
Hou Yi
6,644
443
51
3
0
268,617
0
L
Nu Wa
6,460
431
72
5
0
242,039
0
W
Sol
10,058
671
142
9
0
288,659
0
W
Izanami
9,039
603
153
10
0
261,339
0
L
Cliodhna
7,938
529
107
7
0
329,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role