Player Matchup

Rama
Rama
Bmister36
Rama
Level 54
God Stats
2W - 4L
1,428 SR
Queue Stats
49W - 38L
1,566 Elo+
Party 3
Anubis
Anubis
KoohWhip
Anubis
Level 103
God Stats
14W - 10L
1,675 SR
Queue Stats
285W - 271L
1,566 Elo+
Party 1
Shiva
Shiva
MatrixCorium
Shiva
Level 36
God Stats
1W - 1L
1,517 SR
Queue Stats
28W - 29L
1,482 Elo+
Party 3
Serqet
Serqet
ShadooNood
Serqet
Level 102
God Stats
23W - 21L
1,597 SR
Queue Stats
209W - 207L
1,561 Elo+
Party 1
Ganesha
Ganesha
TheRealKash_TTV
Ganesha
Level 64
God Stats
11W - 8L
1,615 SR
Queue Stats
180W - 174L
1,552 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,546 Elo+

VS

Team Averages
Level 87
1,669 SR
1,555 Elo+
Sobek
Sobek
BandOfTheDamned
Sobek
Level 92
God Stats
7W - 3L
1,732 SR
Queue Stats
155W - 128L
1,584 Elo+
Party 2
Awilix
Awilix
IAmDoorDash
Awilix
Level 53
God Stats
1W - 0L
1,799 SR
Queue Stats
20W - 15L
1,529 Elo+
Solo
Chronos
Chronos
LoveSickToilet
Chronos
Level 89
God Stats
2W - 1L
1,801 SR
Queue Stats
163W - 148L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Patentabyss
Danzaburou
Level 84
God Stats
6W - 9L
1,498 SR
Queue Stats
98W - 95L
1,547 Elo+
Party 2
Tyr
Tyr
PsychoticSock
Tyr
Level 116
God Stats
4W - 8L
1,517 SR
Queue Stats
210W - 190L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 0 / 1
7,461
746
3,054
2,312
966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KoohWhip
Anubis
13
0 / 4 / 0
7,005
701
7,022
6,491
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 0
7,682
768
6,629
11,708
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ShadooNood
Serqet
13
0 / 1 / 1
7,077
708
2,416
7,483
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 1
7,490
749
3,261
11,980
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
7,784
778
4,943
7,940
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
16
7 / 0 / 5
9,098
910
8,790
8,019
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 0 / 5
8,568
857
7,825
5,633
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Patentabyss
Danzaburou
15
2 / 0 / 10
8,643
864
4,475
3,626
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 0 / 5
8,220
822
7,425
9,191
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
16
16
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Rama
0
0
1
0.5
W
Awilix
7
0
5
9.5
L
Anubis
KoohWhip
Anubis
0
4
0
0
W
3
0
5
5.5
L
1
6
0
0.17
W
Danzaburou
Patentabyss
Danzaburou
2
0
10
7
W
3
0
5
5.5
L
Serqet
ShadooNood
Serqet
0
1
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
33,458
39,974
Taken
34,409
29,314
Mitigated
21,857
5,087
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,943
136
0
1,952
7,940
7,911
155
2,218
5,675
10,461
0
L
Rama
3,054
2,961
0
1,250
2,312
966
0
480
1,797
0
20,845
W
Awilix
8,790
3,156
0
130
8,019
2,848
180
1,745
5,757
0
25,758
L
Anubis
KoohWhip
Anubis
7,022
217
0
1,064
6,491
3,091
0
1,944
4,430
23,577
0
W
7,825
2,753
0
2,719
5,633
2,513
1,565
1,774
3,778
34,792
0
L
6,629
1,770
0
599
11,708
10,175
0
4,016
7,611
0
20,420
W
Danzaburou
Patentabyss
Danzaburou
4,475
989
0
1,098
3,626
1,630
1,079
1,664
1,927
0
32,046
W
7,425
213
0
1,347
9,191
6,955
0
2,882
5,867
0
16,065
L
Serqet
ShadooNood
Serqet
2,416
545
0
480
7,483
4,350
0
1,212
6,097
0
11,578
L
3,261
26
0
1,694
11,980
10,732
0
4,401
7,271
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
42,313
188
Minions Killed
205
0
Camps Cleared
0
978,072
Distance Traveled
1,121,731
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,784
778
14
1
0
238,504
0
L
Rama
7,461
746
66
7
0
209,948
0
W
Awilix
9,098
910
45
5
0
256,377
2
L
Anubis
7,005
701
49
5
0
193,119
0
W
Chronos
8,568
857
58
6
0
213,947
0
L
Shiva
7,682
768
43
4
0
180,068
0
W
Danzaburou
8,643
864
65
7
0
176,932
0
W
Tyr
8,220
822
23
2
0
235,971
0
L
Serqet
7,077
708
30
3
0
213,458
0
L
Ganesha
7,490
749
0
0
0
181,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role