Player Matchup

Terra
Terra
 
Terra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hunther01
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
WellShadowZ
Zhong Kui
Level 142
God Stats
1W - 2L
1,494 SR
Queue Stats
47W - 44L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Zileey
Ao Kuang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
quironix
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,468 Elo+

VS

Team Averages
Level 123
1,505 SR
1,521 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Akmong
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,548 Elo+
Solo
Arachne
Arachne
Gaabds
Arachne
Level 146
God Stats
2W - 1L
1,321 SR
Queue Stats
157W - 162L
1,533 Elo+
Solo
Freya
Freya
Leonnicius
Freya
Level 127
God Stats
2W - 0L
1,669 SR
Queue Stats
32W - 24L
1,550 Elo+
Solo
Discordia
Discordia
edulxrd7
Discordia
Level 147
God Stats
1W - 1L
1,534 SR
Queue Stats
70W - 76L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 6 / 6
8,617
663
6,147
19,499
19,267
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Hunther01
Shiva
14
1 / 3 / 5
7,799
600
4,843
11,862
11,084
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
WellShadowZ
Zhong Kui
17
2 / 6 / 5
9,292
715
15,519
17,881
22,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Zileey
Ao Kuang
17
3 / 6 / 5
9,180
706
10,320
18,901
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
quironix
The Morrigan
13
0 / 9 / 1
7,519
578
1,619
13,462
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
5 / 2 / 16
10,822
832
13,980
9,008
4,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Akmong
Chernobog
16
1 / 2 / 19
9,252
712
4,460
8,805
4,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Gaabds
Arachne
16
4 / 2 / 20
9,971
767
9,219
13,944
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
16
8 / 3 / 15
10,458
804
23,214
16,112
6,949
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
edulxrd7
Discordia
18
12 / 3 / 14
11,741
903
22,428
9,848
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
8
Kills
30
30
Deaths
12
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
6
6
0.83
W
Ix Chel
 
Ix Chel
5
2
16
6.5
W
Chernobog
Akmong
Chernobog
1
2
19
5.25
W
Arachne
Gaabds
Arachne
4
2
20
7
L
Shiva
Hunther01
Shiva
1
3
5
1.17
W
Freya
8
3
15
5.17
L
Zhong Kui
WellShadowZ
Zhong Kui
2
6
5
0.75
L
Ao Kuang
Zileey
Ao Kuang
3
6
5
0.92
W
Discordia
edulxrd7
Discordia
12
3
14
6.33
L
The Morrigan
quironix
The Morrigan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
73,301
81,605
Taken
57,717
73,653
Mitigated
30,162
24,240
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,147
442
3,871
5,578
19,499
19,267
0
13,402
6,097
12,951
0
W
Ix Chel
 
Ix Chel
13,980
1,217
2,597
2,469
9,008
4,558
962
5,346
3,624
29,699
0
W
Chernobog
Akmong
Chernobog
4,460
2,012
925
1,082
8,805
4,196
3,016
5,050
3,705
0
17,670
W
Arachne
Gaabds
Arachne
9,219
7,135
1,674
4,136
13,944
10,245
513
7,643
6,005
0
15,440
L
Shiva
Hunther01
Shiva
4,843
80
547
3,481
11,862
11,084
0
7,970
3,892
0
19,339
W
Freya
23,214
7,033
1,354
7,804
16,112
6,949
1,243
9,805
5,964
42,816
0
L
Zhong Kui
WellShadowZ
Zhong Kui
15,519
159
1,288
3,393
17,881
22,104
207
13,774
4,107
32,047
0
L
Ao Kuang
Zileey
Ao Kuang
10,320
1,785
1,633
4,379
18,901
15,511
0
13,540
5,361
22,278
0
W
Discordia
edulxrd7
Discordia
22,428
1,075
1,486
2,624
9,848
4,214
2,738
4,771
4,814
39,994
0
L
The Morrigan
quironix
The Morrigan
1,619
265
0
70
13,462
5,687
0
10,936
2,526
18,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
52,244
159
Minions Killed
144
0
Camps Cleared
0
1,163,047
Distance Traveled
1,176,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,617
663
13
1
0
258,309
0
W
Ix Chel
10,822
832
37
3
0
248,907
0
W
Chernobog
9,252
712
26
2
0
223,403
0
W
Arachne
9,971
767
10
1
0
244,812
0
L
Shiva
7,799
600
28
2
0
255,747
0
W
Freya
10,458
804
30
2
0
219,352
0
L
Zhong Kui
9,292
715
45
3
0
231,099
0
L
Ao Kuang
9,180
706
36
3
0
239,696
0
W
Discordia
11,741
903
41
3
0
239,743
0
L
The Morrigan
7,519
578
37
3
0
178,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role