Player Matchup

Hera
Hera
Costcohotdog911
Hera
Level 125
God Stats
1W - 2L
1,639 SR
Queue Stats
280W - 301L
1,407 Elo+
Party 2
Achilles
Achilles
NVO-Bryan
Achilles
Level 164
God Stats
7W - 14L
1,559 SR
Queue Stats
495W - 513L
1,438 Elo+
Party 2
Fenrir
Fenrir
XHumbleChaosX
Fenrir
Level 158
God Stats
3W - 6L
1,411 SR
Queue Stats
147W - 167L
1,383 Elo+
Party 1
Chronos
Chronos
irshdevil
Chronos
Level 189
God Stats
4W - 6L
1,647 SR
Queue Stats
349W - 347L
1,479 Elo+
Solo
Poseidon
Poseidon
xLadyRoyal
Poseidon
Level 124
God Stats
1W - 2L
1,560 SR
Queue Stats
105W - 116L
1,403 Elo+
Party 1
Team Averages
Level 152
1,563 SR
1,422 Elo+

VS

Team Averages
Level 159
1,603 SR
1,451 Elo+
Chronos
Chronos
IRON_MAN_20
Chronos
Level 159
God Stats
4W - 4L
1,567 SR
Queue Stats
70W - 65L
1,508 Elo+
Solo
Anubis
Anubis
KausBorealis
Anubis
Level 177
God Stats
166W - 142L
1,552 SR
Queue Stats
567W - 553L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Lord_Drakkon2
Danzaburou
Level 144
God Stats
3W - 0L
1,707 SR
Queue Stats
72W - 80L
1,425 Elo+
Party 3
Mulan
Mulan
YoMomma7digits
Mulan
Level 156
God Stats
2W - 1L
1,665 SR
Queue Stats
23W - 20L
1,458 Elo+
Party 3
Serqet
Serqet
jakaseem89
Serqet
Level 159
God Stats
11W - 8L
1,527 SR
Queue Stats
279W - 281L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,918
525
9,877
9,312
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
NVO-Bryan
Achilles
10
1 / 2 / 0
6,436
379
4,678
9,564
8,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 3 / 1
7,553
444
4,021
12,722
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
irshdevil
Chronos
16
4 / 3 / 0
9,849
579
7,162
13,314
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
xLadyRoyal
Poseidon
12
1 / 3 / 1
8,015
471
5,062
10,482
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IRON_MAN_20
Chronos
14
3 / 1 / 4
9,581
564
9,533
16,112
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
4 / 1 / 3
9,696
570
13,068
10,565
5,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Lord_Drakkon2
Danzaburou
14
0 / 2 / 1
7,965
469
3,149
11,387
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
8,885
523
6,478
13,748
10,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
jakaseem89
Serqet
14
4 / 1 / 3
8,886
523
5,551
11,439
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
10
Kills
13
13
Deaths
10
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Chronos
IRON_MAN_20
Chronos
3
1
4
5
W
Anubis
4
1
3
5.5
W
Danzaburou
Lord_Drakkon2
Danzaburou
0
2
1
0.25
L
Achilles
NVO-Bryan
Achilles
1
2
0
0.5
L
1
3
1
0.5
W
2
5
1
0.5
L
Chronos
irshdevil
Chronos
4
3
0
1.33
W
Serqet
jakaseem89
Serqet
4
1
3
5.5
L
Poseidon
xLadyRoyal
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
37,779
55,394
Taken
63,251
26,292
Mitigated
38,665
13,757
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,877
2,596
0
1,910
9,312
3,711
516
3,435
5,877
76,257
0
W
Chronos
IRON_MAN_20
Chronos
9,533
3,058
0
7,035
16,112
13,176
1,103
5,384
10,588
60,794
0
W
Anubis
13,068
409
0
5,276
10,565
5,655
0
3,189
7,128
93,910
0
W
Danzaburou
Lord_Drakkon2
Danzaburou
3,149
1,045
0
3,621
11,387
4,624
0
4,090
7,297
0
60,620
L
Achilles
NVO-Bryan
Achilles
4,678
1,054
0
2,333
9,564
8,145
0
4,402
4,964
0
18,647
L
4,021
955
0
4,190
12,722
3,653
0
3,838
8,749
0
30,312
W
6,478
1,332
0
3,190
13,748
10,243
30
6,880
6,868
0
57,626
L
Chronos
irshdevil
Chronos
7,162
1,603
0
4,698
13,314
8,582
1,064
2,049
11,067
74,913
0
W
Serqet
jakaseem89
Serqet
5,551
1,310
0
2,059
11,439
4,967
133
2,148
9,269
0
68,176
L
Poseidon
xLadyRoyal
Poseidon
5,062
701
0
626
10,482
2,201
0
8,877
1,605
42,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
45,013
389
Minions Killed
487
0
Camps Cleared
0
1,422,356
Distance Traveled
1,604,225
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,918
525
115
7
0
303,706
0
W
Chronos
9,581
564
87
5
0
322,193
0
W
Anubis
9,696
570
137
8
0
308,094
0
W
Danzaburou
7,965
469
78
5
0
298,508
0
L
Achilles
6,436
379
30
2
0
270,345
4
L
Fenrir
7,553
444
45
3
0
278,274
0
W
Mulan
8,885
523
87
5
0
279,193
2
L
Chronos
9,849
579
128
8
0
299,729
5
W
Serqet
8,886
523
98
6
0
396,237
2
L
Poseidon
8,015
471
71
4
0
270,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role