Player Matchup

Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bluemonkey1234
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,553 Elo+
Solo
Awilix
Awilix
LatinoTwink305
Awilix
Level 146
God Stats
1W - 4L
1,283 SR
Queue Stats
203W - 189L
1,513 Elo+
Solo
Hades
Hades
Reapercrox
Hades
Level 157
God Stats
2W - 3L
1,503 SR
Queue Stats
278W - 272L
1,530 Elo+
Solo
Merlin
Merlin
SappyLoveStick
Merlin
Level 125
God Stats
19W - 21L
1,471 SR
Queue Stats
67W - 83L
1,492 Elo+
Solo
Team Averages
Level 146
1,451 SR
1,518 Elo+

VS

Team Averages
Level 152
1,526 SR
1,600 Elo+
Nemesis
Nemesis
 
Nemesis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Beaconer
Baron Samedi
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
18W - 7L
1,735 Elo+
Solo
Charybdis
Charybdis
BlueKrokoc
Charybdis
Level 129
God Stats
2W - 1L
1,730 SR
Queue Stats
35W - 14L
1,708 Elo+
Solo
Hades
Hades
RealLex
Hades
Level 169
God Stats
11W - 9L
1,519 SR
Queue Stats
224W - 225L
1,475 Elo+
Solo
Geb
Geb
SuperNova1108
Geb
Level 160
God Stats
1W - 1L
1,176 SR
Queue Stats
114W - 117L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 0
5,829
972
1,562
3,824
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
12
3 / 3 / 4
7,501
1,250
6,145
7,328
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 4
7,304
1,217
7,581
10,704
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
12
2 / 0 / 3
7,268
1,211
4,333
6,574
4,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 0 / 3
6,339
1,057
4,262
3,257
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

332

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 6
6,774
1,129
4,720
6,920
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Beaconer
Baron Samedi
12
3 / 2 / 4
7,098
1,183
7,117
2,840
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BlueKrokoc
Charybdis
12
2 / 1 / 4
7,190
1,198
8,334
4,054
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RealLex
Hades
12
1 / 2 / 6
7,043
1,174
3,347
7,296
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 6
7,652
1,275
5,647
5,363
5,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
8
8
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Nemesis
 
Nemesis
1
1
6
4
W
Baron Samedi
Beaconer
Baron Samedi
3
2
4
2.5
W
Charybdis
BlueKrokoc
Charybdis
2
1
4
4
L
Hachiman
3
3
4
1.67
L
2
3
4
1.33
W
Hades
RealLex
Hades
1
2
6
2
L
Hades
2
0
3
3.5
L
0
0
3
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
29,165
31,687
Taken
26,473
15,799
Mitigated
17,175
4,437
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,562
142
0
435
3,824
1,837
0
1,270
2,554
158
3,567
W
Nemesis
 
Nemesis
4,720
1,543
0
1,919
6,920
3,567
0
1,629
5,288
0
11,778
W
Baron Samedi
Beaconer
Baron Samedi
7,117
341
542
469
2,840
2,009
0
928
1,903
16,603
0
W
Charybdis
BlueKrokoc
Charybdis
8,334
5,544
0
884
4,054
1,690
0
1,462
2,592
0
19,895
L
Hachiman
6,145
3,673
0
1,053
7,328
3,008
0
4,063
3,265
0
10,281
L
7,581
2,360
0
23
10,704
5,222
0
5,741
4,963
0
17,675
W
Hades
RealLex
Hades
3,347
32
65
1,943
7,296
4,612
0
2,573
4,696
26,032
0
L
Hades
4,333
446
655
1,980
6,574
4,397
0
2,902
3,672
17,128
0
L
4,262
302
0
291
3,257
1,335
0
2,135
1,122
22,804
0
W
5,647
671
0
464
5,363
5,297
0
2,017
3,346
11,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
35,757
122
Minions Killed
131
4
Camps Cleared
8
495,033
Distance Traveled
605,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,829
972
10
2
1
55,294
0
W
Nemesis
6,774
1,129
8
1
1
117,412
0
W
Baron Samedi
7,098
1,183
22
4
3
122,853
0
W
Charybdis
7,190
1,198
36
6
2
117,468
0
L
Hachiman
7,501
1,250
8
1
1
110,183
0
L
Awilix
7,304
1,217
21
4
1
133,688
0
W
Hades
7,043
1,174
50
8
2
124,006
0
L
Hades
7,268
1,211
41
7
0
109,006
0
L
Merlin
6,339
1,057
42
7
1
86,862
0
W
Geb
7,652
1,275
15
3
0
123,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role