Player Matchup

Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Cblpok
Artio
Level 129
God Stats
3W - 5L
1,471 SR
Queue Stats
148W - 161L
1,486 Elo+
Party 1
Athena
Athena
Itachii-01
Athena
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,386 Elo+
Solo
Serqet
Serqet
Lotucat
Serqet
Level 198
God Stats
19W - 20L
1,484 SR
Queue Stats
1,074W - 1,152L
1,382 Elo+
Solo
Team Averages
Level 133
1,491 SR
1,451 Elo+

VS

Team Averages
Level 83
1,518 SR
1,461 Elo+
Raijin
Raijin
Mirgorod
Raijin
Level 109
God Stats
8W - 4L
1,646 SR
Queue Stats
246W - 243L
1,484 Elo+
Solo
Cupid
Cupid
Morkwarg
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,455 Elo+
Solo
Tiamat
Tiamat
Noname0953
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
catoyama
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 132L
1,420 Elo+
Solo
Ares
Ares
thanotos62
Ares
Level 66
God Stats
3W - 3L
1,446 SR
Queue Stats
316W - 315L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 5 / 4
7,800
780
15,237
18,852
14,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
 
Mercury
13
2 / 6 / 3
7,184
718
5,378
10,253
4,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
Cblpok
Artio
14
1 / 5 / 4
7,726
773
4,961
15,857
16,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Itachii-01
Athena
13
1 / 4 / 6
7,239
724
6,630
20,784
17,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Lotucat
Serqet
12
2 / 6 / 1
6,835
684
6,035
10,335
6,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mirgorod
Raijin
15
7 / 3 / 12
8,784
878
17,156
6,789
5,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Morkwarg
Cupid
14
3 / 2 / 19
8,252
825
12,175
8,941
4,062
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Noname0953
Tiamat
16
7 / 2 / 16
9,365
937
15,468
11,526
8,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
catoyama
Gilgamesh
16
5 / 2 / 19
9,014
901
14,886
14,085
8,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
4 / 1 / 14
8,908
891
7,108
8,910
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
26
26
Deaths
10
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
4
1
L
Mercury
 
Mercury
2
6
3
0.58
L
Artio
Cblpok
Artio
1
5
4
0.6
L
Athena
Itachii-01
Athena
1
4
6
1
L
Serqet
Lotucat
Serqet
2
6
1
0.42
W
Raijin
Mirgorod
Raijin
7
3
12
4.33
W
Cupid
Morkwarg
Cupid
3
2
19
6.25
W
Tiamat
Noname0953
Tiamat
7
2
16
7.5
W
Gilgamesh
catoyama
Gilgamesh
5
2
19
7.25
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
66,793
76,081
Taken
50,251
58,924
Mitigated
34,012
21,718
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
15,237
3,764
668
5,196
18,852
14,673
0
8,880
9,759
1,130
26,055
L
Mercury
 
Mercury
5,378
610
388
1,518
10,253
4,506
0
4,709
5,418
0
12,678
L
Artio
Cblpok
Artio
4,961
207
2,557
3,259
15,857
16,030
0
8,715
7,009
10,441
0
L
Athena
Itachii-01
Athena
6,630
1,203
411
6,480
20,784
17,079
0
11,740
8,663
11,892
256
L
Serqet
Lotucat
Serqet
6,035
1,107
38
1,203
10,335
6,636
0
5,688
4,538
0
10,263
W
Raijin
Mirgorod
Raijin
17,156
758
1,762
1,287
6,789
5,116
360
1,348
5,441
29,386
0
W
Cupid
Morkwarg
Cupid
12,175
7,508
1,292
2,491
8,941
4,062
580
1,395
7,384
0
19,832
W
Tiamat
Noname0953
Tiamat
15,468
1,632
390
4,039
11,526
8,308
935
2,739
8,597
26,484
0
W
Gilgamesh
catoyama
Gilgamesh
14,886
2,950
2,189
6,360
14,085
8,428
961
4,025
10,060
0
30,782
W
7,108
682
893
2,359
8,910
8,098
409
2,746
6,164
12,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
44,323
68
Minions Killed
141
0
Camps Cleared
0
908,092
Distance Traveled
988,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,800
780
21
2
0
159,095
0
L
Mercury
7,184
718
18
2
0
204,118
0
L
Artio
7,726
773
5
1
0
202,252
0
L
Athena
7,239
724
16
2
0
169,228
0
L
Serqet
6,835
684
8
1
0
173,399
0
W
Raijin
8,784
878
34
3
0
188,453
0
W
Cupid
8,252
825
31
3
0
177,116
0
W
Tiamat
9,365
937
28
3
0
193,346
0
W
Gilgamesh
9,014
901
34
3
0
210,997
0
W
Ares
8,908
891
14
1
0
218,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role