Player Matchup

Ymir
Ymir
BornRealGrimey
Ymir
Level 143
God Stats
1W - 2L
1,217 SR
Queue Stats
44W - 48L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Gladiator5203
Gilgamesh
Level 86
God Stats
19W - 14L
1,519 SR
Queue Stats
364W - 316L
1,478 Elo+
Solo
Nemesis
Nemesis
Ov Twork
Nemesis
Level 85
God Stats
4W - 7L
1,343 SR
Queue Stats
433W - 413L
1,483 Elo+
Solo
Sylvanus
Sylvanus
johny122689
Sylvanus
Level 20
God Stats
3W - 3L
1,398 SR
Queue Stats
24W - 30L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
the rabid bat
Kukulkan
Level 138
God Stats
4W - 3L
1,359 SR
Queue Stats
108W - 115L
1,486 Elo+
Solo
Team Averages
Level 94
1,367 SR
1,452 Elo+

VS

Team Averages
Level 102
1,552 SR
1,473 Elo+
Sylvanus
Sylvanus
GrubberCR
Sylvanus
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Jakiiy
Ao Kuang
Level 103
God Stats
6W - 4L
1,656 SR
Queue Stats
100W - 102L
1,514 Elo+
Solo
Hercules
Hercules
OverladenNine82
Hercules
Level 88
God Stats
4W - 4L
1,617 SR
Queue Stats
294W - 263L
1,473 Elo+
Solo
Hera
Hera
PureReap
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Slouch
Danzaburou
Level 86
God Stats
3W - 3L
1,488 SR
Queue Stats
94W - 57L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,303
487
4,524
12,036
6,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gladiator5203
Gilgamesh
14
1 / 1 / 1
8,554
570
6,754
12,134
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Ov Twork
Nemesis
15
4 / 0 / 4
8,880
592
13,316
13,416
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
johny122689
Sylvanus
11
0 / 2 / 0
6,833
456
2,616
11,442
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
the rabid bat
Kukulkan
13
2 / 2 / 0
7,925
528
6,728
7,625
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GrubberCR
Sylvanus
11
0 / 1 / 4
7,041
469
5,762
11,879
8,342
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Jakiiy
Ao Kuang
13
4 / 1 / 1
7,663
511
8,031
12,640
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
11
0 / 2 / 0
7,099
473
6,746
9,761
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
12
1 / 3 / 1
7,077
472
6,832
9,411
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Slouch
Danzaburou
12
1 / 2 / 1
7,878
525
8,643
10,388
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
6
6
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Gilgamesh
Gladiator5203
Gilgamesh
1
1
1
1.5
L
Sylvanus
GrubberCR
Sylvanus
0
1
4
2
L
Ao Kuang
Jakiiy
Ao Kuang
4
1
1
4.5
W
Nemesis
Ov Twork
Nemesis
4
0
4
6
L
Hercules
0
2
0
0
L
Hera
1
3
1
0.5
L
Danzaburou
Slouch
Danzaburou
1
2
1
0.75
W
Sylvanus
johny122689
Sylvanus
0
2
0
0
W
Kukulkan
the rabid bat
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,938
Damage
36,014
56,653
Taken
54,079
35,670
Mitigated
28,910
15,085
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,524
697
70
3,666
12,036
6,124
0
3,775
8,261
38,159
0
W
Gilgamesh
Gladiator5203
Gilgamesh
6,754
2,902
0
2,256
12,134
11,136
248
327
11,232
0
62,228
L
Sylvanus
GrubberCR
Sylvanus
5,762
1,150
4,944
4,805
11,879
8,342
0
3,668
8,211
19,689
0
L
Ao Kuang
Jakiiy
Ao Kuang
8,031
1,783
0
2,914
12,640
5,174
0
2,999
9,641
72,447
0
W
Nemesis
Ov Twork
Nemesis
13,316
4,713
0
6,463
13,416
5,708
0
5,650
7,766
0
75,890
L
Hercules
6,746
3,114
0
4,037
9,761
7,293
0
0
9,160
0
48,590
L
Hera
6,832
2,003
0
434
9,411
3,377
0
3,656
5,755
66,566
0
L
Danzaburou
Slouch
Danzaburou
8,643
3,347
0
3,267
10,388
4,724
851
3,545
6,843
0
55,802
W
Sylvanus
johny122689
Sylvanus
2,616
1,015
320
1,810
11,442
9,728
292
4,551
6,891
24,375
0
W
Kukulkan
the rabid bat
Kukulkan
6,728
554
0
500
7,625
2,974
98
6,440
1,185
66,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
36,758
429
Minions Killed
418
0
Camps Cleared
0
1,488,985
Distance Traveled
1,355,227
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,303
487
59
4
0
311,056
0
W
Gilgamesh
8,554
570
95
6
0
274,713
5
L
Sylvanus
7,041
469
24
2
0
256,042
1
L
Ao Kuang
7,663
511
109
7
0
311,355
0
W
Nemesis
8,880
592
110
7
0
359,250
4
L
Hercules
7,099
473
84
6
0
208,371
1
L
Hera
7,077
472
107
7
0
292,645
2
L
Danzaburou
7,878
525
94
6
0
286,814
0
W
Sylvanus
6,833
456
31
2
0
245,029
0
W
Kukulkan
7,925
528
134
9
0
298,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role