Player Matchup

Set
Set
DeadDeku
Set
Level 146
God Stats
3W - 5L
1,468 SR
Queue Stats
705W - 727L
1,523 Elo+
Solo
Da Ji
Da Ji
Kattalyst70
Da Ji
Level 159
God Stats
2W - 6L
1,349 SR
Queue Stats
678W - 699L
1,496 Elo+
Party 1
Neith
Neith
SACREDJESTER
Neith
Level 129
God Stats
6W - 9L
1,448 SR
Queue Stats
385W - 375L
1,538 Elo+
Solo
Ares
Ares
VvAKUMUvV
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,500 Elo+
Party 1
Geb
Geb
punisherasm74
Geb
Level 222
God Stats
2W - 4L
1,467 SR
Queue Stats
248W - 257L
1,530 Elo+
Solo
Team Averages
Level 137
1,446 SR
1,517 Elo+

VS

Team Averages
Level 95
1,499 SR
1,450 Elo+
Tyr
Tyr
HumanSpirit
Tyr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,546 Elo+
Solo
Discordia
Discordia
Just A Tako
Discordia
Level 49
God Stats
2W - 0L
1,547 SR
Queue Stats
45W - 54L
1,492 Elo+
Solo
Izanami
Izanami
TikalmyPickal
Izanami
Level 146
God Stats
10W - 10L
1,450 SR
Queue Stats
346W - 353L
1,500 Elo+
Solo
Thor
Thor
iamnewplayers
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,423 Elo+
Solo
Shiva
Shiva
wh1tey0da
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,604
860
8,926
9,962
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 3
7,569
757
5,572
11,366
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 7
7,718
772
9,628
9,679
4,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
13
0 / 5 / 6
7,488
749
5,316
14,073
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 5
7,717
772
10,121
14,585
15,355
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,404
940
10,998
13,510
16,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Just A Tako
Discordia
16
7 / 1 / 16
9,912
991
17,369
7,496
5,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
6 / 1 / 17
9,587
959
11,040
7,396
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 15
8,437
844
6,127
13,231
15,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
wh1tey0da
Shiva
16
4 / 0 / 16
9,735
974
9,341
11,160
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
11
Kills
24
24
Deaths
11
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
5
3
16
4.33
W
Discordia
Just A Tako
Discordia
7
1
16
15
L
2
7
3
0.5
L
2
2
7
2.75
W
Izanami
6
1
17
14.5
L
Ares
0
5
6
0.6
W
2
6
15
1.58
L
2
6
5
0.75
W
Shiva
wh1tey0da
Shiva
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
54,875
59,665
Taken
52,793
46,970
Mitigated
50,584
10,150
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,926
2,773
520
1,422
9,962
6,538
0
1,951
7,618
0
21,409
W
10,998
1,906
982
2,567
13,510
16,453
430
4,022
9,488
0
12,842
W
Discordia
Just A Tako
Discordia
17,369
1,057
2,658
1,925
7,496
5,553
1,445
2,830
4,666
29,917
0
L
5,572
1,378
448
381
11,366
7,296
0
2,888
8,161
0
12,612
L
9,628
2,442
317
4,313
9,679
4,603
0
4,801
4,662
0
18,710
W
Izanami
11,040
7,010
794
1,772
7,396
2,962
4,877
2,224
5,172
0
24,600
L
Ares
5,316
1,046
255
985
14,073
13,178
0
3,033
10,486
9,696
0
W
6,127
490
230
69
13,231
15,272
26
2,509
10,722
1,220
8,370
L
10,121
299
95
1,414
14,585
15,355
0
4,923
9,104
15,346
0
W
Shiva
wh1tey0da
Shiva
9,341
736
3,236
4,897
11,160
10,344
750
3,852
7,308
0
21,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
47,075
83
Minions Killed
116
0
Camps Cleared
0
904,736
Distance Traveled
1,039,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,604
860
36
4
0
176,519
0
W
Tyr
9,404
940
8
1
0
212,665
0
W
Discordia
9,912
991
37
4
0
234,831
0
L
Da Ji
7,569
757
14
1
0
176,864
0
L
Neith
7,718
772
19
2
0
179,679
0
W
Izanami
9,587
959
31
3
0
192,839
0
L
Ares
7,488
749
7
1
0
170,980
0
W
Thor
8,437
844
8
1
0
157,739
0
L
Geb
7,717
772
7
1
0
200,694
0
W
Shiva
9,735
974
32
3
0
241,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role