Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
KSdude
Surtr
Gold I
Level 178
God Stats
59W - 46L
1,592 SR
Queue Stats
213W - 213L
1,713 MMR
Solo
Kukulkan
Kukulkan
Platinum V
RugBut
Kukulkan
Platinum V
Level 129
God Stats
22W - 16L
1,579 SR
Queue Stats
300W - 294L
1,679 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Ticuir_Saignant
Ah Muzen Cab
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,657 MMR
Solo
Xing Tian
Xing Tian
Gold III
Yah4President
Xing Tian
Gold III
Level 159
God Stats
3W - 0L
1,905 SR
Queue Stats
29W - 25L
1,616 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,615 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,598 SR
1,597 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
 
Horus
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Arcinec
Anhur
Gold II
Level 145
God Stats
2W - 3L
1,547 SR
Queue Stats
168W - 164L
1,631 MMR
Solo
Anubis
Anubis
Gold II
Morbbb
Anubis
Gold II
Level 161
God Stats
10W - 7L
1,653 SR
Queue Stats
33W - 25L
1,716 MMR
Solo
Mercury
Mercury
Gold I
SYXY57
Mercury
Gold I
Level 158
God Stats
9W - 3L
1,789 SR
Queue Stats
144W - 140L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 0 / 4
10,516
657
14,445
18,170
9,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
KSdude
Surtr
16
2 / 0 / 3
9,807
613
11,558
17,841
12,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
RugBut
Kukulkan
15
4 / 4 / 3
9,692
606
12,307
9,640
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ticuir_Saignant
Ah Muzen Cab
15
2 / 2 / 1
8,914
557
12,261
11,347
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Yah4President
Xing Tian
13
3 / 1 / 2
8,333
521
5,583
14,863
11,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Maman BrigitteAo Kuang

VS

Bans
ChernobogThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 3
7,876
492
9,023
11,250
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
9
1 / 2 / 2
6,827
427
4,361
10,853
9,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Arcinec
Anhur
15
1 / 4 / 1
8,256
516
8,176
14,786
5,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Morbbb
Anubis
15
0 / 3 / 0
9,013
563
11,601
14,325
7,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
SYXY57
Mercury
14
3 / 5 / 3
8,479
530
8,582
18,070
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
7
7
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
4
9
L
Janus
 
Janus
2
4
3
0.88
L
Horus
 
Horus
1
2
2
1
L
Anhur
Arcinec
Anhur
1
4
1
0.38
W
Surtr
KSdude
Surtr
2
0
3
3.5
L
Anubis
Morbbb
Anubis
0
3
0
0
W
Kukulkan
RugBut
Kukulkan
4
4
3
1.38
L
Mercury
SYXY57
Mercury
3
5
3
0.9
W
Ah Muzen Cab
Ticuir_Saignant
Ah Muzen Cab
2
2
1
1.25
W
Xing Tian
Yah4President
Xing Tian
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,154
Damage
41,743
71,861
Taken
69,284
40,751
Mitigated
33,586
19,162
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,445
4,872
0
5,171
18,170
9,155
474
2,381
15,661
0
110,262
L
Janus
 
Janus
9,023
648
0
750
11,250
4,593
0
6,594
4,656
60,815
0
L
Horus
 
Horus
4,361
1,823
640
3,438
10,853
9,139
0
4,679
6,174
0
16,018
L
Anhur
Arcinec
Anhur
8,176
3,698
0
4,850
14,786
5,551
0
982
13,804
0
72,401
W
Surtr
KSdude
Surtr
11,558
2,963
0
7,059
17,841
12,564
731
10,009
7,756
3,261
75,346
L
Anubis
Morbbb
Anubis
11,601
429
0
8,086
14,325
7,117
0
2,883
11,442
91,514
0
W
Kukulkan
RugBut
Kukulkan
12,307
961
0
741
9,640
3,655
0
4,119
5,369
80,419
0
L
Mercury
SYXY57
Mercury
8,582
6,180
0
1,632
18,070
7,186
0
4,242
13,828
0
71,102
W
Ah Muzen Cab
Ticuir_Saignant
Ah Muzen Cab
12,261
3,761
0
1,178
11,347
3,795
0
350
10,997
0
83,891
W
Xing Tian
Yah4President
Xing Tian
5,583
520
1,328
3,685
14,863
11,582
0
3,633
11,104
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
40,451
552
Minions Killed
540
0
Camps Cleared
0
1,747,146
Distance Traveled
1,531,086
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,516
657
133
8
0
401,429
7
L
Janus
7,876
492
95
6
0
338,233
2
L
Horus
6,827
427
17
1
0
260,583
2
L
Anhur
8,256
516
147
9
0
274,649
3
W
Surtr
9,807
613
134
8
0
361,689
0
L
Anubis
9,013
563
176
11
0
269,777
0
W
Kukulkan
9,692
606
139
9
0
330,131
6
L
Mercury
8,479
530
105
7
0
387,844
2
W
Ah Muzen Cab
8,914
557
119
7
0
315,131
7
W
Xing Tian
8,333
521
27
2
0
338,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role