Player Matchup

Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alessa Rb
Sol
Level 129
God Stats
2W - 0L
1,289 SR
Queue Stats
23W - 20L
1,545 Elo+
Solo
Nu Wa
Nu Wa
DeadMako
Nu Wa
Level 145
God Stats
1W - 1L
1,139 SR
Queue Stats
23W - 22L
1,507 Elo+
Party 1
Serqet
Serqet
NukeSkywalka
Serqet
Level 26
God Stats
1W - 0L
1,414 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thegasman23
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,786 SR
Queue Stats
13W - 9L
1,546 Elo+
Party 1
Team Averages
Level 122
1,426 SR
1,523 Elo+

VS

Team Averages
Level 92
1,551 SR
1,518 Elo+
Thoth
Thoth
GhostofWar7337
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,557 Elo+
Solo
Izanami
Izanami
KrimsonKy
Izanami
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
159W - 156L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Reshram
Ao Kuang
Level 154
God Stats
2W - 2L
1,697 SR
Queue Stats
82W - 60L
1,614 Elo+
Party 2
Hera
Hera
TensaDragoon
Hera
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,397 Elo+
Party 2
Freya
Freya
jordanzzs
Freya
Level 103
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 3 / 8
8,223
822
6,791
12,736
16,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 11
8,353
835
10,465
7,829
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
DeadMako
Nu Wa
15
4 / 1 / 11
8,811
881
8,522
5,858
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
15
6 / 3 / 10
8,573
857
7,319
11,492
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Thegasman23
Ah Muzen Cab
16
6 / 1 / 14
9,226
923
16,624
10,809
5,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,669
667
1,472
9,426
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
KrimsonKy
Izanami
14
1 / 4 / 4
7,400
740
7,190
11,423
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Reshram
Ao Kuang
16
5 / 4 / 3
8,604
860
9,980
13,527
10,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 4
6,601
660
6,727
9,391
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
jordanzzs
Freya
15
3 / 5 / 4
7,782
778
7,066
9,679
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
22
Kills
9
9
Deaths
23
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
8
2
W
4
1
11
9.5
W
Nu Wa
DeadMako
Nu Wa
4
1
11
9.5
L
0
4
3
0.38
L
Izanami
KrimsonKy
Izanami
1
4
4
0.75
W
Serqet
6
3
10
3.67
L
Ao Kuang
Reshram
Ao Kuang
5
4
3
1.63
L
0
6
4
0.33
W
Ah Muzen Cab
Thegasman23
Ah Muzen Cab
6
1
14
13
L
Freya
jordanzzs
Freya
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
32,435
48,724
Taken
53,446
44,573
Mitigated
27,252
15,859
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,791
104
1,043
1,211
12,736
16,043
290
5,573
6,981
8,723
0
W
10,465
403
1,107
3,334
7,829
3,966
1,838
4,055
3,646
22,093
0
W
Nu Wa
DeadMako
Nu Wa
8,522
2,300
636
776
5,858
2,957
957
4,326
1,432
23,958
0
L
1,472
381
0
1,520
9,426
3,816
0
4,792
4,394
5,716
0
L
Izanami
KrimsonKy
Izanami
7,190
3,711
1,472
3,368
11,423
5,040
0
6,751
4,583
0
21,083
W
Serqet
7,319
674
480
1,982
11,492
15,925
27
4,837
6,439
81
9,226
L
Ao Kuang
Reshram
Ao Kuang
9,980
896
874
3,628
13,527
10,369
0
5,213
7,826
18,258
0
L
6,727
1,670
419
726
9,391
3,695
0
4,108
5,044
22,209
0
W
Ah Muzen Cab
Thegasman23
Ah Muzen Cab
16,624
2,896
2,597
2,693
10,809
5,682
623
5,748
4,981
0
35,518
L
Freya
jordanzzs
Freya
7,066
1,410
605
1,409
9,679
4,332
0
4,995
4,567
12,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
37,056
114
Minions Killed
117
0
Camps Cleared
0
1,001,848
Distance Traveled
861,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,223
822
2
0
0
186,624
0
W
Sol
8,353
835
28
3
0
205,667
0
W
Nu Wa
8,811
881
32
3
0
193,566
0
L
Thoth
6,669
667
22
2
0
168,698
0
L
Izanami
7,400
740
31
3
0
184,436
0
W
Serqet
8,573
857
6
1
0
210,161
0
L
Ao Kuang
8,604
860
10
1
0
186,371
0
L
Hera
6,601
660
34
3
0
158,042
0
W
Ah Muzen Cab
9,226
923
46
5
0
205,830
0
L
Freya
7,782
778
20
2
0
164,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role