Player Matchup

Ishtar
Ishtar
Valtava_Soturi
Ishtar
Level 104
God Stats
3W - 0L
1,571 SR
Queue Stats
6W - 5L
1,386 Elo+
Party 1
Janus
Janus
l3roadway
Janus
Level 79
God Stats
2W - 1L
1,419 SR
Queue Stats
6W - 5L
1,386 Elo+
Party 1
Charon
Charon
tag2022
Charon
Level 59
God Stats
3W - 2L
1,505 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,400 Elo+

VS

Team Averages
Level 83
1,500 SR
1,432 Elo+
Ix Chel
Ix Chel
I_Invicta_l
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
MattPav_
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,388 Elo+
Solo
Fenrir
Fenrir
ltsLED
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
8,340
834
11,676
7,733
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
l3roadway
Janus
11
3 / 0 / 6
8,303
830
7,777
3,223
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
tag2022
Charon
11
3 / 0 / 6
8,483
848
5,310
7,526
7,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
I_Invicta_l
Ix Chel
9
0 / 3 / 0
6,649
665
5,003
5,724
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cthulhu
MattPav_
Cthulhu
9
0 / 2 / 0
6,838
684
5,094
12,826
9,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ltsLED
Fenrir
9
0 / 5 / 0
6,539
654
4,043
12,592
8,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
I_Invicta_l
Ix Chel
0
3
0
0
L
Cthulhu
MattPav_
Cthulhu
0
2
0
0
W
4
0
5
6.5
W
Janus
l3roadway
Janus
3
0
6
6
L
Fenrir
ltsLED
Fenrir
0
5
0
0
W
Charon
tag2022
Charon
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
14,140
18,482
Taken
31,142
12,075
Mitigated
20,531
1,263
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
I_Invicta_l
Ix Chel
5,003
39
685
788
5,724
2,207
0
1,882
3,776
15,406
0
L
Cthulhu
MattPav_
Cthulhu
5,094
353
0
1,250
12,826
9,334
0
5,185
7,403
23,265
0
W
11,676
7,006
0
1,263
7,733
3,299
819
4,104
3,629
0
37,786
W
Janus
l3roadway
Janus
7,777
772
0
0
3,223
1,399
306
1,922
1,301
28,652
0
L
Fenrir
ltsLED
Fenrir
4,043
290
0
663
12,592
8,990
0
6,074
6,170
0
12,493
W
Charon
tag2022
Charon
5,310
1,590
0
0
7,526
7,377
520
4,271
3,255
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
20,026
107
Minions Killed
65
0
Camps Cleared
0
546,005
Distance Traveled
538,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,649
665
15
2
0
172,690
1
L
Cthulhu
6,838
684
39
4
0
191,553
1
W
Ishtar
8,340
834
53
5
0
176,960
0
W
Janus
8,303
830
41
4
0
192,171
1
L
Fenrir
6,539
654
11
1
0
174,645
1
W
Charon
8,483
848
13
1
0
176,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role