Player Matchup

Khepri
Khepri
DamHeCold1
Khepri
Level 155
God Stats
1W - 4L
1,252 SR
Queue Stats
220W - 200L
1,518 Elo+
Party 2
Merlin
Merlin
Kells_999
Merlin
Level 105
God Stats
16W - 19L
1,463 SR
Queue Stats
205W - 207L
1,539 Elo+
Party 2
Loki
Loki
ProllyLoki
Loki
Level 122
God Stats
3W - 4L
1,536 SR
Queue Stats
157W - 168L
1,458 Elo+
Party 2
Team Averages
Level 127
1,417 SR
1,505 Elo+

VS

Team Averages
Level 146
1,532 SR
1,462 Elo+
Anubis
Anubis
DarthSpyder47
Anubis
Level 145
God Stats
0W - 3L
1,139 SR
Queue Stats
31W - 41L
1,461 Elo+
Party 1
Bellona
Bellona
Grimshot756
Bellona
Level 168
God Stats
0W - 1L
1,956 SR
Queue Stats
10W - 14L
1,501 Elo+
Party 1
Izanami
Izanami
Jedi_Jack_47
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DamHeCold1
Khepri
12
3 / 0 / 7
8,039
804
5,795
10,876
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Kells_999
Merlin
11
1 / 1 / 9
7,819
782
5,217
4,953
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 2 / 3
8,541
854
11,754
8,271
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,274
727
5,082
6,938
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Grimshot756
Bellona
10
2 / 5 / 0
7,434
743
6,936
11,685
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jedi_Jack_47
Izanami
9
1 / 3 / 1
7,034
703
6,690
8,589
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
DamHeCold1
Khepri
3
0
7
6.5
L
0
3
3
0.5
L
Bellona
Grimshot756
Bellona
2
5
0
0.4
L
Izanami
Jedi_Jack_47
Izanami
1
3
1
0.5
W
Merlin
Kells_999
Merlin
1
1
9
5.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
18,708
24,100
Taken
27,212
13,700
Mitigated
14,409
4,285
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DamHeCold1
Khepri
5,795
517
0
3,004
10,876
9,420
42
1,905
8,730
18,353
0
L
5,082
260
0
986
6,938
2,791
0
2,392
4,425
23,349
0
L
Bellona
Grimshot756
Bellona
6,936
3,044
0
1,785
11,685
8,748
0
4,532
6,737
0
24,849
L
Izanami
Jedi_Jack_47
Izanami
6,690
4,977
0
312
8,589
2,870
0
3,682
4,582
0
26,619
W
Merlin
Kells_999
Merlin
5,217
298
0
685
4,953
1,500
46
1,956
2,837
34,285
0
W
11,754
3,147
0
596
8,271
2,780
0
1,619
6,459
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
21,742
113
Minions Killed
101
0
Camps Cleared
0
572,217
Distance Traveled
442,291
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,039
804
23
2
0
180,330
0
L
Anubis
7,274
727
30
3
0
148,785
0
L
Bellona
7,434
743
36
4
0
153,526
1
L
Izanami
7,034
703
35
4
0
139,980
0
W
Merlin
7,819
782
63
6
0
180,985
0
W
Loki
8,541
854
27
3
0
210,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role