Player Matchup

Artio
Artio
Creatures66
Artio
Level 142
God Stats
9W - 3L
1,775 SR
Queue Stats
220W - 213L
1,493 Elo+
Party 2
Ishtar
Ishtar
Nayruuu
Ishtar
Level 154
God Stats
4W - 1L
1,743 SR
Queue Stats
324W - 293L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stayy__Goldd
Tsukuyomi
Level 108
God Stats
12W - 6L
1,637 SR
Queue Stats
76W - 65L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
TRexWithALongArm
Kukulkan
Level 124
God Stats
13W - 7L
1,622 SR
Queue Stats
130W - 135L
1,521 Elo+
Solo
Bellona
Bellona
Wowwy
Bellona
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Team Averages
Level 125
1,655 SR
1,498 Elo+

VS

Team Averages
Level 109
1,498 SR
1,428 Elo+
Ra
Ra
DeViLDoNuT6671
Ra
Level 145
God Stats
10W - 9L
1,649 SR
Queue Stats
212W - 193L
1,505 Elo+
Party 1
Hercules
Hercules
Deneault12
Hercules
Level 182
God Stats
6W - 14L
1,308 SR
Queue Stats
348W - 332L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
FTMChuBz
Zhong Kui
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,183 Elo+
Solo
Surtr
Surtr
Herobrineem2144
Surtr
Level 59
God Stats
1W - 1L
1,438 SR
Queue Stats
202W - 197L
1,471 Elo+
Party 1
Chaac
Chaac
PowerPusheen
Chaac
Level 72
God Stats
5W - 2L
1,597 SR
Queue Stats
278W - 281L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
4,886
444
1,931
4,548
3,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Nayruuu
Ishtar
9
3 / 1 / 1
5,713
519
5,749
7,358
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Stayy__Goldd
Tsukuyomi
10
1 / 1 / 1
5,339
485
3,057
7,425
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,347
486
3,053
5,730
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wowwy
Bellona
9
0 / 4 / 0
5,267
479
5,957
12,253
12,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,861
624
3,809
5,215
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Deneault12
Hercules
9
0 / 1 / 0
5,394
490
1,253
6,414
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
FTMChuBz
Zhong Kui
11
2 / 0 / 0
6,139
558
3,556
5,890
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
5,150
468
3,756
6,544
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
7,053
641
7,543
11,082
12,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
8
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
2
0
3
3.5
L
Hercules
Deneault12
Hercules
0
1
0
0
L
Zhong Kui
FTMChuBz
Zhong Kui
2
0
0
2
L
0
3
1
0.17
W
Ishtar
Nayruuu
Ishtar
3
1
1
3.5
L
4
0
1
4.5
W
Tsukuyomi
Stayy__Goldd
Tsukuyomi
1
1
1
1.5
W
0
2
0
0
W
Bellona
Wowwy
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
19,917
37,314
Taken
35,145
23,145
Mitigated
25,327
11,157
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,931
70
235
1,927
4,548
3,472
0
358
4,190
15,960
0
L
3,809
458
619
2,719
5,215
2,086
602
2,642
2,573
44,890
0
L
Hercules
Deneault12
Hercules
1,253
240
0
1,561
6,414
2,707
0
556
5,858
0
27,697
L
Zhong Kui
FTMChuBz
Zhong Kui
3,556
382
0
2,633
5,890
4,934
0
656
5,234
35,557
10,246
L
3,756
1,451
0
969
6,544
2,976
468
1,130
5,414
534
21,837
W
Ishtar
Nayruuu
Ishtar
5,749
4,224
0
3,583
7,358
2,834
0
1,709
5,649
0
47,937
L
7,543
1,735
0
4,645
11,082
12,624
0
0
11,082
0
45,047
W
Tsukuyomi
Stayy__Goldd
Tsukuyomi
3,057
609
0
1,380
7,425
2,549
0
1,047
6,378
0
33,071
W
3,053
0
30
653
5,730
2,256
0
3,099
2,631
44,682
0
W
Bellona
Wowwy
Bellona
5,957
3,410
0
3,349
12,253
12,034
0
1,156
11,012
0
28,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
30,597
280
Minions Killed
318
0
Camps Cleared
0
1,029,194
Distance Traveled
1,039,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,886
444
20
2
0
197,483
0
L
Ra
6,861
624
96
9
0
253,693
0
L
Hercules
5,394
490
57
5
0
196,624
0
L
Zhong Kui
6,139
558
64
6
0
221,753
1
L
Surtr
5,150
468
36
3
0
156,044
0
W
Ishtar
5,713
519
94
9
0
184,478
0
L
Chaac
7,053
641
65
6
0
210,991
0
W
Tsukuyomi
5,339
485
46
4
0
241,796
3
W
Kukulkan
5,347
486
71
6
0
196,142
0
W
Bellona
5,267
479
49
4
0
209,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role