Player Matchup

Lancelot
Lancelot
GeminiGizmo
Lancelot
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 115L
1,463 Elo+
Solo
Yu Huang
Yu Huang
Haze_Wrld999
Yu Huang
Level 41
God Stats
1W - 0L
1,265 SR
Queue Stats
9W - 17L
1,273 Elo+
Party 1
Surtr
Surtr
MoistAnTight
Surtr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,557 Elo+
Solo
Athena
Athena
Nimmer44
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,410 Elo+
Solo
Discordia
Discordia
Yonko_Weezy
Discordia
Level 54
God Stats
2W - 1L
1,233 SR
Queue Stats
16W - 35L
1,267 Elo+
Party 1
Team Averages
Level 72
1,400 SR
1,394 Elo+

VS

Team Averages
Level 100
1,562 SR
1,475 Elo+
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Grape Green
Amaterasu
Level 125
God Stats
7W - 4L
1,751 SR
Queue Stats
692W - 756L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
K1NGQ234
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
NeoSupergirl
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,361 Elo+
Solo
Athena
Athena
ojo d alcon1009
Athena
Level 64
God Stats
2W - 2L
1,557 SR
Queue Stats
166W - 165L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GeminiGizmo
Lancelot
13
2 / 6 / 14
8,260
826
5,538
11,669
11,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Haze_Wrld999
Yu Huang
15
3 / 3 / 13
8,291
829
12,910
7,148
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 3 / 15
8,241
824
7,789
11,561
11,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nimmer44
Athena
14
2 / 3 / 17
8,756
876
5,908
12,142
13,973
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yonko_Weezy
Discordia
17
13 / 2 / 10
10,100
1,010
20,653
5,106
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
4 / 3 / 9
7,610
761
9,658
10,942
11,040
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amaterasu
Grape Green
Amaterasu
14
4 / 4 / 10
7,596
760
7,095
14,157
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
K1NGQ234
Kumbhakarna
12
2 / 5 / 5
6,881
688
2,832
9,678
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
NeoSupergirl
Arachne
15
5 / 6 / 4
7,779
778
8,015
11,063
10,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 5 / 15
7,384
738
5,120
16,848
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
23
Kills
15
17
Deaths
23
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
3
9
2.83
W
Lancelot
GeminiGizmo
Lancelot
2
6
14
1.5
L
Amaterasu
Grape Green
Amaterasu
4
4
10
2.25
W
Yu Huang
Haze_Wrld999
Yu Huang
3
3
13
3.17
L
Kumbhakarna
K1NGQ234
Kumbhakarna
2
5
5
0.9
W
3
3
15
3.5
L
Arachne
NeoSupergirl
Arachne
5
6
4
1.17
W
Athena
Nimmer44
Athena
2
3
17
3.5
W
Discordia
Yonko_Weezy
Discordia
13
2
10
9
L
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,798
Damage
32,720
47,626
Taken
62,688
43,741
Mitigated
63,110
8,161
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
9,658
1,044
578
2,094
10,942
11,040
0
6,889
4,053
16,734
0
W
Lancelot
GeminiGizmo
Lancelot
5,538
1,266
342
456
11,669
11,907
22
2,291
9,019
0
10,213
L
Amaterasu
Grape Green
Amaterasu
7,095
2,168
402
3,686
14,157
16,316
210
7,648
6,509
0
13,913
W
Yu Huang
Haze_Wrld999
Yu Huang
12,910
2,209
1,037
1,107
7,148
3,637
246
3,736
3,366
27,832
0
L
Kumbhakarna
K1NGQ234
Kumbhakarna
2,832
29
284
185
9,678
5,867
0
6,379
3,299
12,419
0
W
7,789
1,999
965
1,318
11,561
11,696
105
4,312
6,900
301
16,172
L
Arachne
NeoSupergirl
Arachne
8,015
5,201
0
806
11,063
10,470
196
7,975
3,088
0
12,216
W
Athena
Nimmer44
Athena
5,908
512
249
1,834
12,142
13,973
90
4,839
6,738
10,636
0
W
Discordia
Yonko_Weezy
Discordia
20,653
1,851
317
536
5,106
2,528
368
2,432
2,579
37,413
0
L
5,120
1,679
849
4,206
16,848
19,417
168
10,810
6,038
11,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
37,250
113
Minions Killed
84
0
Camps Cleared
0
904,423
Distance Traveled
828,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,610
761
19
2
0
156,536
0
W
Lancelot
8,260
826
5
1
0
169,239
0
L
Amaterasu
7,596
760
19
2
0
192,375
0
W
Yu Huang
8,291
829
35
4
0
179,542
0
L
Kumbhakarna
6,881
688
18
2
0
127,021
0
W
Surtr
8,241
824
14
1
0
187,378
0
L
Arachne
7,779
778
14
1
0
172,012
0
W
Athena
8,756
876
16
2
0
197,103
0
W
Discordia
10,100
1,010
43
4
0
171,161
0
L
Athena
7,384
738
14
1
0
181,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role