Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Melmac909
Thor
Level 158
God Stats
8W - 16L
1,492 SR
Queue Stats
290W - 263L
1,566 Elo+
Solo
Sol
Sol
Not_A_Yoga_Fan
Sol
Level 148
God Stats
0W - 4L
1,230 SR
Queue Stats
216W - 198L
1,479 Elo+
Solo
Charon
Charon
ShotOfTequiIa
Charon
Level 108
God Stats
2W - 1L
1,718 SR
Queue Stats
75W - 80L
1,511 Elo+
Solo
Hades
Hades
TheNitroNuke
Hades
Level 152
God Stats
9W - 5L
1,705 SR
Queue Stats
829W - 728L
1,643 Elo+
Solo
Team Averages
Level 157
1,529 SR
1,540 Elo+

VS

Team Averages
Level 139
1,574 SR
1,584 Elo+
Ares
Ares
Dragoearth
Ares
Level 148
God Stats
20W - 12L
1,529 SR
Queue Stats
594W - 527L
1,564 Elo+
Solo
Heimdallr
Heimdallr
Ho__Ho__101__
Heimdallr
Level 155
God Stats
5W - 2L
1,463 SR
Queue Stats
261W - 217L
1,542 Elo+
Solo
Thanatos
Thanatos
KaIamity13
Thanatos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 30L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
Villain3011
Gilgamesh
Level 147
God Stats
2W - 0L
1,778 SR
Queue Stats
52W - 36L
1,585 Elo+
Solo
Agni
Agni
teamforza
Agni
Level 101
God Stats
16W - 13L
1,602 SR
Queue Stats
314W - 258L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 0
8,178
481
6,569
13,444
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
0 / 4 / 0
9,466
557
8,589
19,574
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 1
10,077
593
6,537
14,648
4,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 5
8,155
480
7,929
19,834
16,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 4
9,698
570
17,702
21,777
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
9,359
551
12,715
16,369
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ho__Ho__101__
Heimdallr
16
6 / 2 / 3
10,147
597
14,561
13,966
7,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
KaIamity13
Thanatos
16
8 / 5 / 2
10,027
590
17,196
19,219
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Villain3011
Gilgamesh
16
2 / 0 / 2
10,373
610
12,179
15,870
14,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
16
2 / 2 / 3
9,902
582
9,803
10,897
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
19
19
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
W
1
0
12
7
W
Heimdallr
Ho__Ho__101__
Heimdallr
6
2
3
3.75
W
Thanatos
KaIamity13
Thanatos
8
5
2
1.8
L
Thor
0
4
0
0
L
4
2
1
2.25
L
0
5
5
0.5
L
4
5
4
1.2
W
Gilgamesh
Villain3011
Gilgamesh
2
0
2
3
W
Agni
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
66,454
89,277
Taken
76,321
45,284
Mitigated
52,604
23,663
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,569
4,209
0
2,609
13,444
4,746
0
4,562
8,882
0
50,747
W
12,715
1,706
0
5,033
16,369
17,799
0
7,890
8,479
28,531
0
W
Heimdallr
Ho__Ho__101__
Heimdallr
14,561
7,475
0
6,301
13,966
7,630
797
7,300
6,666
0
88,749
W
Thanatos
KaIamity13
Thanatos
17,196
7,075
0
12,848
19,219
8,419
0
9,899
9,320
0
79,026
L
Thor
8,589
1,790
0
1,650
19,574
9,634
0
779
18,795
0
89,634
L
6,537
2,289
0
7,205
14,648
4,477
2,831
4,770
9,878
77,437
1,350
L
7,929
2,172
0
1,598
19,834
16,461
27
5,942
13,892
30,776
0
L
17,702
3,077
1,254
9,347
21,777
9,966
62
7,135
14,642
95,146
2,129
W
Gilgamesh
Villain3011
Gilgamesh
12,179
3,128
0
4,121
15,870
14,102
729
1,202
14,668
670
84,728
W
Agni
9,803
863
0
3,115
10,897
4,654
0
5,478
5,419
89,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
49,808
543
Minions Killed
516
0
Camps Cleared
0
1,759,855
Distance Traveled
1,748,363
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,178
481
92
5
0
432,243
6
W
Ares
9,359
551
11
1
0
378,452
4
W
Heimdallr
10,147
597
128
8
0
311,379
1
W
Thanatos
10,027
590
93
5
0
377,780
4
L
Thor
9,466
557
144
8
0
295,743
6
L
Sol
10,077
593
133
8
0
319,475
5
L
Charon
8,155
480
29
2
0
340,626
4
L
Hades
9,698
570
145
9
0
371,768
0
W
Gilgamesh
10,373
610
141
8
0
330,556
0
W
Agni
9,902
582
143
8
0
350,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role