Player Matchup

Fafnir
Fafnir
AvariceJV
Fafnir
Level 145
God Stats
1W - 0L
1,643 SR
Queue Stats
6W - 6L
1,561 Elo+
Party 2
Awilix
Awilix
TallMcdonaldsCup
Awilix
Level 146
God Stats
2W - 1L
1,314 SR
Queue Stats
32W - 25L
1,592 Elo+
Party 2
Hachiman
Hachiman
TallSubwayCup
Hachiman
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,559 Elo+
Party 2
Hercules
Hercules
TallWendysCup
Hercules
Level 126
God Stats
1W - 0L
1,836 SR
Queue Stats
33W - 25L
1,560 Elo+
Party 2
Tiamat
Tiamat
mr0no
Tiamat
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 44L
1,570 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,569 Elo+

VS

Team Averages
Level 103
1,687 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
Braindeadlyy
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,416 SR
Queue Stats
49W - 46L
1,473 Elo+
Party 1
Nemesis
Nemesis
Ho__Ho__101__
Nemesis
Level 155
God Stats
2W - 1L
1,863 SR
Queue Stats
261W - 217L
1,553 Elo+
Solo
Hachiman
Hachiman
MyNamesCash
Hachiman
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,399 Elo+
Party 1
Loki
Loki
Orfaceman
Loki
Level 137
God Stats
2W - 4L
1,753 SR
Queue Stats
58W - 56L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
iClownPrince
Kuzenbo
Level 105
God Stats
0W - 1L
1,906 SR
Queue Stats
13W - 17L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AvariceJV
Fafnir
14
2 / 0 / 13
10,163
598
6,719
12,902
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 3 / 7
10,536
620
14,040
18,572
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
TallSubwayCup
Hachiman
17
8 / 1 / 2
11,385
670
11,383
12,848
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TallWendysCup
Hercules
15
1 / 2 / 7
9,219
542
7,945
17,027
20,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
mr0no
Tiamat
16
4 / 4 / 3
10,069
592
9,602
12,127
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Braindeadlyy
Morgan Le Fay
15
5 / 6 / 2
9,718
572
14,620
12,930
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
2 / 4 / 1
9,184
540
11,192
19,054
13,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
MyNamesCash
Hachiman
10
0 / 5 / 0
6,702
394
4,818
12,022
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
2 / 6 / 5
8,725
513
9,856
14,573
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
iClownPrince
Kuzenbo
11
1 / 5 / 0
7,313
430
3,843
14,802
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
10
10
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AvariceJV
Fafnir
2
0
13
8.5
L
Morgan Le Fay
Braindeadlyy
Morgan Le Fay
5
6
2
1
L
Nemesis
2
4
1
0.63
L
Hachiman
MyNamesCash
Hachiman
0
5
0
0
L
Loki
2
6
5
0.75
W
10
3
7
4.5
W
Hachiman
TallSubwayCup
Hachiman
8
1
2
9
W
Hercules
TallWendysCup
Hercules
1
2
7
2.25
L
Kuzenbo
iClownPrince
Kuzenbo
1
5
0
0.2
W
Tiamat
mr0no
Tiamat
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,689
Damage
44,329
73,476
Taken
73,381
61,681
Mitigated
44,678
23,972
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AvariceJV
Fafnir
6,719
2,321
0
4,143
12,902
18,241
66
5,001
7,901
26,724
0
L
Morgan Le Fay
Braindeadlyy
Morgan Le Fay
14,620
1,725
0
734
12,930
5,262
0
6,782
6,000
68,685
455
L
Nemesis
11,192
3,835
0
6,087
19,054
13,962
0
850
17,466
0
69,911
L
Hachiman
MyNamesCash
Hachiman
4,818
2,347
0
3,205
12,022
3,808
0
2,408
9,562
0
40,708
L
Loki
9,856
2,811
0
2,703
14,573
5,601
0
3,366
11,207
0
65,409
W
14,040
5,295
0
3,570
18,572
9,271
442
3,577
14,995
0
84,320
W
Hachiman
TallSubwayCup
Hachiman
11,383
7,626
0
5,263
12,848
6,005
3,153
2,005
10,843
0
111,443
W
Hercules
TallWendysCup
Hercules
7,945
1,986
0
8,690
17,027
20,312
0
3,059
13,968
0
52,938
L
Kuzenbo
iClownPrince
Kuzenbo
3,843
1,466
413
2,470
14,802
16,045
0
2,915
11,757
24,764
0
W
Tiamat
mr0no
Tiamat
9,602
632
0
2,306
12,127
7,852
0
5,773
6,354
76,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,372
Gold Earned
41,642
505
Minions Killed
412
0
Camps Cleared
0
1,792,240
Distance Traveled
1,704,438
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,163
598
32
2
0
368,782
4
L
Morgan Le Fay
9,718
572
117
7
0
315,935
0
L
Nemesis
9,184
540
110
6
0
354,074
4
L
Hachiman
6,702
394
59
3
0
303,638
0
L
Loki
8,725
513
83
5
0
398,872
4
W
Awilix
10,536
620
105
6
0
408,642
0
W
Hachiman
11,385
670
156
9
0
314,873
0
W
Hercules
9,219
542
81
5
0
348,123
0
L
Kuzenbo
7,313
430
43
3
0
331,919
3
W
Tiamat
10,069
592
131
8
0
351,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role