Player Matchup

Fenrir
Fenrir
AtreusRaverus
Fenrir
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
21W - 32L
1,356 Elo+
Solo
Janus
Janus
EtherealsDaddy
Janus
Level 27
God Stats
6W - 12L
1,139 SR
Queue Stats
45W - 74L
1,312 Elo+
Solo
Neith
Neith
G00SE26
Neith
Level 37
God Stats
0W - 3L
1,346 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
Hydrapple
Achilles
Level 14
God Stats
3W - 2L
1,651 SR
Queue Stats
18W - 6L
1,754 Elo+
Solo
Anhur
Anhur
jussitots
Anhur
Level 17
God Stats
1W - 1L
1,195 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 2
Team Averages
Level 25
1,318 SR
1,515 Elo+

VS

Team Averages
Level 90
1,615 SR
1,420 Elo+
Heimdallr
Heimdallr
Gεrms
Heimdallr
Level 157
God Stats
3W - 1L
1,447 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 1
Thanatos
Thanatos
MikerMcgee
Thanatos
Level 149
God Stats
1W - 0L
1,843 SR
Queue Stats
6W - 16L
1,241 Elo+
Party 1
King Arthur
King Arthur
MrBarat
King Arthur
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
SegadorRequiem
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
YouFearFenrir
Kuzenbo
Level 7
God Stats
1W - 0L
1,783 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
7,881
876
5,137
6,822
3,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 2
7,687
854
6,890
4,415
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
G00SE26
Neith
15
0 / 1 / 2
7,174
797
2,374
5,980
2,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Hydrapple
Achilles
13
3 / 1 / 1
7,418
824
7,848
12,665
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
jussitots
Anhur
10
0 / 1 / 2
6,199
689
377
1,028
251
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gεrms
Heimdallr
15
3 / 0 / 1
8,219
913
4,469
6,677
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MikerMcgee
Thanatos
13
2 / 2 / 2
7,609
845
5,610
6,497
6,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MrBarat
King Arthur
14
0 / 1 / 2
7,436
826
6,261
10,823
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
15
0 / 2 / 0
7,969
885
5,068
3,791
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
0 / 2 / 1
6,426
714
2,845
5,954
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
5
5
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
0
1
2
1
L
Neith
G00SE26
Neith
0
1
2
1
W
Heimdallr
Gεrms
Heimdallr
3
0
1
3.5
L
Achilles
Hydrapple
Achilles
3
1
1
3.5
W
Thanatos
MikerMcgee
Thanatos
2
2
2
1.5
W
King Arthur
MrBarat
King Arthur
0
1
2
1
W
Kukulkan
0
2
0
0
W
Kuzenbo
0
2
1
0.25
L
Anhur
jussitots
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
24,253
30,910
Taken
33,742
21,450
Mitigated
26,369
4,696
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,137
689
0
542
6,822
3,943
0
1,411
5,277
0
12,237
L
6,890
288
0
418
4,415
1,552
0
1,052
3,079
32,927
0
L
Neith
G00SE26
Neith
2,374
904
0
1,284
5,980
2,576
0
2,741
3,168
0
21,633
W
Heimdallr
Gεrms
Heimdallr
4,469
2,621
0
2,175
6,677
2,918
0
1,769
4,623
0
31,040
L
Achilles
Hydrapple
Achilles
7,848
1,189
0
2,452
12,665
13,128
0
2,216
9,808
0
13,551
W
Thanatos
MikerMcgee
Thanatos
5,610
830
0
3,392
6,497
6,607
0
772
5,295
0
12,975
W
King Arthur
MrBarat
King Arthur
6,261
400
0
1,214
10,823
9,550
629
2,116
8,370
0
25,679
W
Kukulkan
5,068
206
0
360
3,791
1,638
0
384
3,322
36,433
0
W
Kuzenbo
2,845
865
0
607
5,954
5,656
117
1,264
4,440
5,064
0
L
Anhur
jussitots
Anhur
377
110
0
0
1,028
251
0
52
976
0
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
37,659
152
Minions Killed
211
0
Camps Cleared
0
808,513
Distance Traveled
961,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,881
876
19
2
0
200,447
0
L
Janus
7,687
854
85
9
0
195,847
0
L
Neith
7,174
797
37
4
0
159,885
0
W
Heimdallr
8,219
913
61
7
0
168,822
0
L
Achilles
7,418
824
10
1
0
232,961
0
W
Thanatos
7,609
845
16
2
0
200,052
0
W
King Arthur
7,436
826
48
5
0
200,069
0
W
Kukulkan
7,969
885
84
9
0
189,117
0
W
Kuzenbo
6,426
714
2
0
0
203,717
0
L
Anhur
6,199
689
1
0
0
19,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role