Player Matchup

Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 144
God Stats
235W - 241L
1,532 SR
Queue Stats
1,106W - 1,416L
1,466 Elo+
Party 2
Thor
Thor
RiotASF
Thor
Level 106
God Stats
5W - 8L
1,411 SR
Queue Stats
176W - 201L
1,450 Elo+
Party 3
Medusa
Medusa
TheVatiHendo
Medusa
Level 128
God Stats
386W - 607L
1,422 SR
Queue Stats
657W - 1,038L
1,383 Elo+
Party 2
Anubis
Anubis
TotallyNotaTwink
Anubis
Level 45
God Stats
17W - 12L
1,534 SR
Queue Stats
146W - 139L
1,474 Elo+
Party 3
Bake Kujira
Bake Kujira
scivilization
Bake Kujira
Level 128
God Stats
9W - 4L
1,531 SR
Queue Stats
373W - 413L
1,489 Elo+
Party 3
Team Averages
Level 110
1,486 SR
1,452 Elo+

VS

Team Averages
Level 82
1,456 SR
1,432 Elo+
Anubis
Anubis
G1DER
Anubis
Level 106
God Stats
19W - 15L
1,569 SR
Queue Stats
55W - 48L
1,409 Elo+
Party 1
King Arthur
King Arthur
Kakarot809
King Arthur
Level 103
God Stats
8W - 8L
1,499 SR
Queue Stats
18W - 15L
1,481 Elo+
Party 1
Yemoja
Yemoja
Papidesto06
Yemoja
Level 42
God Stats
1W - 2L
1,333 SR
Queue Stats
8W - 12L
1,397 Elo+
Party 1
Chang'e
Chang'e
StendoGreen
Chang'e
Level 99
God Stats
12W - 17L
1,381 SR
Queue Stats
19W - 25L
1,440 Elo+
Solo
Charybdis
Charybdis
jirenRD
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,721
540
5,660
4,813
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
RiotASF
Thor
15
2 / 4 / 7
9,065
504
10,097
15,058
6,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
17
2 / 0 / 1
9,890
549
10,665
6,664
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 2
10,899
606
17,427
10,988
5,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
scivilization
Bake Kujira
14
5 / 1 / 7
10,042
558
12,979
18,389
21,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
G1DER
Anubis
15
4 / 4 / 1
9,353
520
8,881
10,414
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Kakarot809
King Arthur
13
2 / 4 / 2
7,959
442
4,502
21,140
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
12
0 / 1 / 2
8,007
445
3,186
14,470
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
StendoGreen
Chang'e
13
1 / 8 / 3
7,961
442
10,952
20,031
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
jirenRD
Charybdis
13
0 / 2 / 1
7,465
415
5,481
13,129
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
7
8
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Anubis
G1DER
Anubis
4
4
1
1.13
L
King Arthur
Kakarot809
King Arthur
2
4
2
0.75
L
Yemoja
0
1
2
1
W
Thor
RiotASF
Thor
2
4
7
1.38
L
Chang'e
StendoGreen
Chang'e
1
8
3
0.31
W
Medusa
2
0
1
2.5
W
8
2
2
4.5
L
Charybdis
jirenRD
Charybdis
0
2
1
0.25
W
Bake Kujira
scivilization
Bake Kujira
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,828
Damage
33,002
55,912
Taken
79,184
38,053
Mitigated
33,745
15,010
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,660
1,936
0
0
4,813
2,099
300
2,862
1,951
77,860
0
L
Anubis
G1DER
Anubis
8,881
233
103
3,047
10,414
4,736
0
7,646
2,656
93,491
0
L
King Arthur
Kakarot809
King Arthur
4,502
818
0
1,509
21,140
8,337
0
10,312
10,739
0
54,321
L
Yemoja
3,186
864
5,030
3,585
14,470
9,653
0
4,910
9,470
23,014
0
W
Thor
RiotASF
Thor
10,097
2,895
0
500
15,058
6,093
307
5,914
9,144
0
73,694
L
Chang'e
StendoGreen
Chang'e
10,952
621
2,159
6,848
20,031
6,006
0
9,854
10,081
62,809
976
W
Medusa
10,665
3,977
0
2,513
6,664
3,062
1,037
842
5,822
0
97,839
W
17,427
700
0
7,718
10,988
5,449
553
4,720
6,268
83,940
0
L
Charybdis
jirenRD
Charybdis
5,481
2,619
342
3,783
13,129
5,013
0
2,893
10,172
0
64,479
W
Bake Kujira
scivilization
Bake Kujira
12,979
8,848
0
4,279
18,389
21,350
340
8,413
9,976
39,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,617
Gold Earned
40,745
576
Minions Killed
444
0
Camps Cleared
0
1,735,015
Distance Traveled
1,623,172
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,721
540
147
8
0
299,897
0
L
Anubis
9,353
520
144
8
0
339,931
1
L
King Arthur
7,959
442
64
4
0
324,988
0
L
Yemoja
8,007
445
26
1
0
301,732
4
W
Thor
9,065
504
90
5
0
399,705
2
L
Chang'e
7,961
442
87
5
0
343,803
0
W
Medusa
9,890
549
152
8
0
323,906
0
W
Anubis
10,899
606
122
7
0
324,167
5
L
Charybdis
7,465
415
123
7
0
312,718
8
W
Bake Kujira
10,042
558
65
4
0
387,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role