Player Matchup

Janus
Janus
DarkHeartEX
Janus
Level 60
God Stats
4W - 5L
1,443 SR
Queue Stats
117W - 74L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
JuanDancer
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,665 Elo+
Party 1
Rama
Rama
Soccerislife1099
Rama
Level 122
God Stats
2W - 0L
1,523 SR
Queue Stats
19W - 19L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
SpaceSparks
Sun Wukong
Level 18
God Stats
4W - 3L
1,459 SR
Queue Stats
27W - 16L
1,687 Elo+
Party 1
Da Ji
Da Ji
yonkotterm
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,619 Elo+
Party 1
Team Averages
Level 48
1,485 SR
1,634 Elo+

VS

Team Averages
Level 44
1,497 SR
1,435 Elo+
Bake Kujira
Bake Kujira
ArmuraX
Bake Kujira
Level 45
God Stats
4W - 7L
1,459 SR
Queue Stats
17W - 28L
1,348 Elo+
Party 2
Ymir
Ymir
N1rvana00
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Achilles
Achilles
VoltzAsh
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,347 Elo+
Solo
Anhur
Anhur
YoungGOAT645188
Anhur
Level 106
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 24L
1,598 Elo+
Party 3
Cupid
Cupid
plenary_patch2
Cupid
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 18L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 8
11,181
699
22,069
6,049
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
JuanDancer
Kuzenbo
13
2 / 1 / 14
9,228
577
7,304
16,837
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 6
10,402
650
11,562
12,705
4,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SpaceSparks
Sun Wukong
15
4 / 0 / 16
10,044
628
15,091
17,146
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Da Ji
16
14 / 2 / 11
10,563
660
15,478
13,499
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ArmuraX
Bake Kujira
9
1 / 14 / 1
6,545
409
8,279
23,787
18,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
1 / 6 / 3
7,949
497
6,859
17,780
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
VoltzAsh
Achilles
11
1 / 8 / 0
7,228
452
6,510
17,824
16,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 5 / 1
8,444
528
9,001
15,466
5,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 9 / 2
6,807
425
5,457
15,293
4,464
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
40
Kills
6
6
Deaths
42
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
ArmuraX
Bake Kujira
1
14
1
0.11
W
14
0
8
18
W
Kuzenbo
JuanDancer
Kuzenbo
2
1
14
9
L
Ymir
1
6
3
0.42
W
6
3
6
3
W
Sun Wukong
SpaceSparks
Sun Wukong
4
0
16
12
L
Achilles
VoltzAsh
Achilles
1
8
0
0.13
L
3
5
1
0.7
L
0
9
2
0.11
W
Da Ji
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,504
Damage
36,106
66,236
Taken
90,150
49,119
Mitigated
60,691
21,030
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
ArmuraX
Bake Kujira
8,279
6,475
0
0
23,787
18,783
516
10,529
12,474
38,905
0
W
22,069
1,690
108
2,282
6,049
2,650
809
2,264
3,785
95,268
0
W
Kuzenbo
JuanDancer
Kuzenbo
7,304
3,318
0
3,881
16,837
21,140
674
3,662
13,097
25,875
0
L
Ymir
6,859
1,732
0
2,138
17,780
14,957
0
3,797
13,875
27,664
0
W
11,562
10,058
0
6,721
12,705
4,915
647
2,847
9,811
0
95,338
W
Sun Wukong
SpaceSparks
Sun Wukong
15,091
4,466
0
6,268
17,146
13,990
1,314
6,385
10,189
0
70,992
L
Achilles
VoltzAsh
Achilles
6,510
1,972
0
844
17,824
16,552
0
2,504
14,586
0
29,333
L
9,001
4,568
0
3,715
15,466
5,935
767
4,061
11,220
0
65,964
L
5,457
3,224
235
628
15,293
4,464
663
7,596
7,321
0
33,128
W
Da Ji
15,478
4,385
0
1,770
13,499
6,424
1,786
4,358
9,064
0
77,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
36,973
482
Minions Killed
280
0
Camps Cleared
0
1,647,589
Distance Traveled
1,437,432
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,545
409
44
3
0
290,451
0
W
Janus
11,181
699
142
9
0
351,422
0
W
Kuzenbo
9,228
577
17
1
0
336,380
4
L
Ymir
7,949
497
32
2
0
293,337
0
W
Rama
10,402
650
139
9
0
294,540
2
W
Sun Wukong
10,044
628
86
5
0
292,247
1
L
Achilles
7,228
452
40
3
0
280,135
0
L
Anhur
8,444
528
113
7
0
280,826
0
L
Cupid
6,807
425
51
3
0
292,683
0
W
Da Ji
10,563
660
98
6
0
373,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role