Player Matchup

King Arthur
King Arthur
Bayesh
King Arthur
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 73L
1,426 Elo+
Party 1
Neith
Neith
ChromeChan
Neith
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 30L
1,425 Elo+
Party 1
Anubis
Anubis
Enzeboy
Anubis
Level 28
God Stats
4W - 4L
1,275 SR
Queue Stats
46W - 59L
1,328 Elo+
Party 1
Arachne
Arachne
Richrusse
Arachne
Level 84
God Stats
4W - 5L
1,596 SR
Queue Stats
82W - 73L
1,441 Elo+
Party 1
Bacchus
Bacchus
nintendo3dsmm
Bacchus
Level 62
God Stats
7W - 8L
1,694 SR
Queue Stats
43W - 49L
1,412 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,407 Elo+

VS

Team Averages
Level 105
1,512 SR
1,426 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Aquuma
Yemoja
Level 128
God Stats
2W - 1L
1,563 SR
Queue Stats
176W - 176L
1,415 Elo+
Party 2
Susano
Susano
IIMarlon03II
Susano
Level 96
God Stats
8W - 7L
1,472 SR
Queue Stats
181W - 211L
1,428 Elo+
Party 2
King Arthur
King Arthur
PotatoA22
King Arthur
Level 71
God Stats
3W - 6L
1,467 SR
Queue Stats
9W - 20L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
hectorrd
Hou Yi
Level 129
God Stats
2W - 1L
1,559 SR
Queue Stats
466W - 474L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bayesh
King Arthur
12
2 / 3 / 0
6,973
536
8,571
12,571
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
10
0 / 1 / 0
5,430
418
2,677
3,154
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Enzeboy
Anubis
11
1 / 4 / 1
6,706
516
3,587
8,859
4,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Richrusse
Arachne
10
0 / 3 / 0
5,957
458
3,819
11,511
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
10
1 / 1 / 0
6,131
472
3,064
8,519
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 3 / 1
7,273
559
6,920
6,857
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Aquuma
Yemoja
12
2 / 0 / 1
7,233
556
1,974
4,913
3,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
13
5 / 0 / 2
7,582
583
7,555
10,670
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
PotatoA22
King Arthur
12
2 / 1 / 1
7,503
577
7,354
12,619
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
hectorrd
Hou Yi
12
0 / 0 / 2
7,100
546
3,976
6,224
2,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
12
12
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
3
1
1.17
W
Yemoja
Aquuma
Yemoja
2
0
1
2.5
L
King Arthur
Bayesh
King Arthur
2
3
0
0.67
L
Neith
0
1
0
0
L
Anubis
Enzeboy
Anubis
1
4
1
0.38
W
Susano
5
0
2
6
W
King Arthur
PotatoA22
King Arthur
2
1
1
2.5
L
Arachne
Richrusse
Arachne
0
3
0
0
W
Hou Yi
hectorrd
Hou Yi
0
0
2
1
L
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
27,779
44,614
Taken
41,283
25,719
Mitigated
23,539
11,464
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,920
931
0
500
6,857
2,273
564
2,849
4,000
52,111
0
W
Yemoja
Aquuma
Yemoja
1,974
241
2,772
2,437
4,913
3,135
203
1,524
3,389
16,598
0
L
King Arthur
Bayesh
King Arthur
8,571
1,886
0
3,246
12,571
7,707
0
0
11,954
0
49,762
L
Neith
2,677
306
0
551
3,154
1,091
0
202
2,952
0
34,247
L
Anubis
Enzeboy
Anubis
3,587
113
0
1,704
8,859
4,032
0
6,124
2,735
45,726
0
W
Susano
7,555
2,591
0
4,881
10,670
4,173
0
801
9,869
0
55,025
W
King Arthur
PotatoA22
King Arthur
7,354
747
0
1,519
12,619
11,453
0
227
12,392
0
47,176
L
Arachne
Richrusse
Arachne
3,819
2,510
0
3,220
11,511
4,997
0
1,606
9,779
0
45,607
W
Hou Yi
hectorrd
Hou Yi
3,976
2,357
0
2,635
6,224
2,505
497
1,242
4,982
0
59,097
L
Bacchus
3,064
259
0
2,743
8,519
7,892
0
962
7,479
15,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
36,691
320
Minions Killed
375
0
Camps Cleared
0
1,255,257
Distance Traveled
1,336,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,273
559
93
7
0
227,581
4
W
Yemoja
7,233
556
31
2
0
250,898
0
L
King Arthur
6,973
536
66
5
0
268,862
0
L
Neith
5,430
418
58
4
0
225,175
0
L
Anubis
6,706
516
103
8
0
213,756
3
W
Susano
7,582
583
83
6
0
340,346
0
W
King Arthur
7,503
577
72
6
0
290,762
0
L
Arachne
5,957
458
68
5
0
291,573
0
W
Hou Yi
7,100
546
96
7
0
226,533
2
L
Bacchus
6,131
472
25
2
0
255,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role