Player Matchup

Scylla
Scylla
Gold II
Loki Pokey x
Scylla
Gold II
Level 63
God Stats
2W - 2L
1,723 SR
Queue Stats
146W - 145L
1,522 MMR
Solo
Surtr
Surtr
Gold II
LowT338813
Surtr
Gold II
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
103W - 101L
1,525 MMR
Solo
Charon
Charon
Gold III
Tripthology
Charon
Gold III
Level 159
God Stats
22W - 6L
1,749 SR
Queue Stats
123W - 123L
1,488 MMR
Party 2
Ishtar
Ishtar
Platinum V
firefight021
Ishtar
Platinum V
Level 154
God Stats
9W - 9L
1,618 SR
Queue Stats
300W - 310L
1,656 MMR
Party 2
Fenrir
Fenrir
Gold IV
utherr123
Fenrir
Gold IV
Level 124
God Stats
105W - 121L
1,554 SR
Queue Stats
608W - 611L
1,516 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,586 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,531 SR
1,528 MMR
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
Adaunus
Mercury
Platinum III
Level 129
God Stats
21W - 17L
1,580 SR
Queue Stats
156W - 144L
1,746 MMR
Party 1
Ganesha
Ganesha
Gold II
CaptMrDrSir
Ganesha
Gold II
Level 135
God Stats
13W - 12L
1,560 SR
Queue Stats
170W - 164L
1,562 MMR
Solo
Cupid
Cupid
Silver I
Sebait02
Cupid
Silver I
Level 89
God Stats
2W - 0L
1,412 SR
Queue Stats
9W - 14L
1,552 MMR
Solo
Bellona
Bellona
Gold III
pablo5681
Bellona
Gold III
Level 111
God Stats
5W - 3L
1,602 SR
Queue Stats
200W - 209L
1,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 6 / 2
7,228
482
4,432
9,872
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
12
0 / 5 / 0
7,139
476
7,117
16,286
10,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
11
2 / 4 / 2
7,234
482
6,079
13,953
11,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
13
1 / 1 / 3
7,495
500
9,457
8,737
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
utherr123
Fenrir
12
2 / 6 / 1
7,310
487
4,698
14,639
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneKukulkanAo KuangMaman Brigitte

VS

Bans
Hou YiAthenaAwilixOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 1 / 4
10,268
685
14,094
7,484
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Adaunus
Mercury
17
11 / 1 / 5
10,642
709
10,011
10,609
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
CaptMrDrSir
Ganesha
12
0 / 1 / 6
8,000
533
2,005
11,289
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Sebait02
Cupid
14
1 / 3 / 2
8,314
554
4,969
10,197
3,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
pablo5681
Bellona
15
3 / 0 / 6
9,452
630
11,099
13,086
16,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
22
22
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
4
9
W
Mercury
Adaunus
Mercury
11
1
5
13.5
W
Ganesha
CaptMrDrSir
Ganesha
0
1
6
3
L
Scylla
1
6
2
0.33
L
Surtr
0
5
0
0
W
Cupid
Sebait02
Cupid
1
3
2
0.67
L
Charon
2
4
2
0.75
L
Ishtar
1
1
3
2.5
W
Bellona
pablo5681
Bellona
3
0
6
6
L
Fenrir
utherr123
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
42,178
63,487
Taken
52,665
35,898
Mitigated
36,896
12,259
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,094
2,363
0
1,750
7,484
2,980
553
3,051
4,433
84,346
0
W
Mercury
Adaunus
Mercury
10,011
6,587
0
3,024
10,609
4,519
0
2,163
8,446
0
102,941
W
Ganesha
CaptMrDrSir
Ganesha
2,005
147
336
3,119
11,289
9,521
0
3,560
7,729
18,385
0
L
Scylla
4,432
986
0
250
9,872
3,767
0
6,274
3,598
53,596
0
L
Surtr
7,117
2,015
0
4,925
16,286
10,422
390
3,249
13,037
707
49,381
W
Cupid
Sebait02
Cupid
4,969
3,026
532
4,515
10,197
3,840
1,394
1,871
8,326
0
61,745
L
Charon
6,079
961
93
2,312
13,953
11,635
0
3,484
10,469
32,120
0
L
Ishtar
9,457
5,613
0
2,849
8,737
3,912
0
741
7,996
0
63,240
W
Bellona
pablo5681
Bellona
11,099
3,220
0
6,893
13,086
16,036
0
1,213
11,873
1,811
68,825
L
Fenrir
utherr123
Fenrir
4,698
1,146
0
1,830
14,639
6,162
920
3,254
11,385
0
50,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
46,676
388
Minions Killed
532
0
Camps Cleared
0
1,399,413
Distance Traveled
1,556,482
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,268
685
148
10
0
285,033
5
W
Mercury
10,642
709
140
9
0
373,063
1
W
Ganesha
8,000
533
2
0
0
323,901
6
L
Scylla
7,228
482
97
6
0
262,243
4
L
Surtr
7,139
476
78
5
0
249,790
0
W
Cupid
8,314
554
122
8
0
265,328
4
L
Charon
7,234
482
42
3
0
293,392
5
L
Ishtar
7,495
500
103
7
0
283,385
4
W
Bellona
9,452
630
120
8
0
309,157
2
L
Fenrir
7,310
487
68
5
0
310,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role