Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrismaSama
Morgan Le Fay
Level 117
God Stats
4W - 4L
1,369 SR
Queue Stats
94W - 103L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
S4LCH1P4P4
Gilgamesh
Level 49
God Stats
7W - 3L
1,312 SR
Queue Stats
34W - 41L
1,429 Elo+
Solo
Ullr
Ullr
XxElterror2003zZ
Ullr
Level 121
God Stats
57W - 55L
1,545 SR
Queue Stats
176W - 159L
1,521 Elo+
Solo
Team Averages
Level 120
1,445 SR
1,474 Elo+

VS

Team Averages
Level 110
1,541 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Latosaurio
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 241L
1,536 Elo+
Solo
Sobek
Sobek
Lost x Bark
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,467 Elo+
Solo
Ix Chel
Ix Chel
MaxiEdeny
Ix Chel
Level 137
God Stats
13W - 12L
1,706 SR
Queue Stats
99W - 107L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 4
7,133
648
8,848
10,582
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
 
Maui
10
0 / 0 / 6
6,134
558
3,369
7,151
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
PrismaSama
Morgan Le Fay
11
2 / 1 / 6
6,762
615
5,055
5,425
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
S4LCH1P4P4
Gilgamesh
12
4 / 0 / 3
6,961
633
6,991
10,405
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,375
580
4,664
7,370
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 1 / 1
5,971
543
4,175
6,130
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
11
1 / 3 / 0
5,854
532
2,298
10,511
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Latosaurio
Erlang Shen
10
0 / 3 / 1
5,184
471
3,837
13,322
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,499
500
3,260
9,913
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MaxiEdeny
Ix Chel
11
1 / 2 / 1
6,270
570
9,139
5,654
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
10
Kills
3
3
Deaths
10
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
4
5
W
Maui
 
Maui
0
0
6
3
L
Hachiman
 
Hachiman
0
1
1
0.5
L
Thor
 
Thor
1
3
0
0.33
L
Erlang Shen
Latosaurio
Erlang Shen
0
3
1
0.17
L
1
1
1
1.5
L
Ix Chel
MaxiEdeny
Ix Chel
1
2
1
0.75
W
Morgan Le Fay
PrismaSama
Morgan Le Fay
2
1
6
5
W
Gilgamesh
S4LCH1P4P4
Gilgamesh
4
0
3
5.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
22,709
40,933
Taken
45,530
22,715
Mitigated
26,310
12,578
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,848
4,604
0
3,806
10,582
6,307
0
2,260
8,322
0
47,855
W
Maui
 
Maui
3,369
806
0
1,739
7,151
5,257
0
2,618
4,533
20,648
0
L
Hachiman
 
Hachiman
4,175
2,044
0
2,815
6,130
2,072
0
177
5,953
0
47,180
L
Thor
 
Thor
2,298
818
0
973
10,511
4,182
0
1,851
8,660
0
49,511
L
Erlang Shen
Latosaurio
Erlang Shen
3,837
2,186
0
4,768
13,322
10,901
0
965
12,357
0
29,070
L
3,260
167
0
3,450
9,913
6,867
0
3,400
6,513
10,170
0
L
Ix Chel
MaxiEdeny
Ix Chel
9,139
1,075
1,072
1,684
5,654
2,288
0
2,031
3,623
52,509
0
W
Morgan Le Fay
PrismaSama
Morgan Le Fay
5,055
576
0
879
5,425
2,295
175
2,666
2,759
47,115
0
W
Gilgamesh
S4LCH1P4P4
Gilgamesh
6,991
2,580
0
3,529
10,405
5,384
0
3,586
6,819
0
53,105
W
4,664
1,805
0
2,625
7,370
3,472
0
1,269
6,101
0
51,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
28,778
368
Minions Killed
300
0
Camps Cleared
0
1,218,025
Distance Traveled
1,096,373
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,133
648
85
8
0
249,243
0
W
Maui
6,134
558
35
3
0
249,049
0
L
Hachiman
5,971
543
78
7
0
187,511
2
L
Thor
5,854
532
82
7
0
242,607
0
L
Erlang Shen
5,184
471
34
3
0
210,224
0
L
Sobek
5,499
500
11
1
0
231,566
3
L
Ix Chel
6,270
570
95
9
0
224,465
4
W
Morgan Le Fay
6,762
615
93
8
0
228,638
0
W
Gilgamesh
6,961
633
75
7
0
280,862
0
W
Ullr
6,375
580
80
7
0
210,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role